Experience Lara Croft's defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forgedExperience Lara Croft's defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.
* Survive and Thrive In the Deadliest Place on Earth: Master an unforgiving jungle setting in order to survive. Explore underwater environments filled with crevasses and deep tunnel systems.
* Become One With the Jungle: Outgunned and outnumbered, Lara must use the jungle to her advantage. Strike suddenly and disappear like a jaguar, use mud as camouflage, and instill fear in enemies to sow chaos.
* Discover Dark and Brutal Tombs: Tombs are more terrifying than ever before, requiring advanced traversal techniques to reach them, and once inside they are filled with deadly puzzles.
* Uncover Living History: Discover a hidden city and explore the biggest hub space ever found in a Tomb Raider game.… Expand
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Shadow Of The Tomb Raider - 'One With The Jungle' Official Gameplay Reveal
Sep 10, 2018Shadow of the Tomb Raider is the best game in this trilogy and was well worth the wait. I've been trying to hold myself back with gushing about all the things so I don't spoil it for everyone, but seriously this game is a masterpiece. Yes, there are some things which bothered me while playing but overall the experience was magnificent and should not be missed.
Sep 10, 2018The stealth mechanics and fun world traversal in Shadow of the Tomb Raider make it a great game. Whether Lara is smothering herself in mud to shank enemies and return to the shadows, rappelling down into gloomy caves, or blasting creatures with her powerful shotgun, this game has a grimy edge that makes it well worth playing.
Sep 21, 2018Lara Croft’s final adventure in her revival trilogy is easily her weakest yet. Shadow of the Tomb Raider’s story fails to critique the heroine in the many ways it attempts, while aging gameplay mechanics and troublesome new additions undercut deeply satisfying exploration and an exquisite visual presentation.
Sep 10, 2018As a Tomb Raider game, as a coherent game in general, and as a narrative experience, Shadow of the Tomb Raider is a startling fall from grace. A severe disappointment in a series that was previously going strong, and a sign that this version of Lara Croft might need to retire.
Sep 12, 2018La continuación de Tomb Raider es un buen juego. Esta vez busca diferenciarse más de la saga de Uncharted de la cual esta estigmatizada con suLa continuación de Tomb Raider es un buen juego. Esta vez busca diferenciarse más de la saga de Uncharted de la cual esta estigmatizada con su primer juego del 2013. En esta ocasión la bella Lara Croft es más letal mostrando como se convierte en la heroína que se recuerda de los juegos de hace veinte años. Aunque, la aventura se desarrolla en Latinoamérica. Que es una forma de rememorar lo de las primeras aventuras de la Lara Croft clásica. Se observa que hay NPC´s que hablan en idioma de la región, ya sea castellano o quechua por ejemplo. Otro aspecto que resalta más es la opción de ajustar la dificultad de la historia, los puzles, los enfrentamientos, y la exploración. Esto hace que el juego pueda ser más versátil.
En la jugabilidad se prioriza el sigilo. Aunque, pudo mejorar en las misiones secundarias y no poner las misiones de recadero, pero es un placer jugar con Lara.
The continuation of Tomb Raider is a good game. This time it seeks to differentiate itself from the Uncharted saga of which it is stigmatized with its first game of 2013. This time the beautiful Lara Croft is more lethal showing how she becomes the heroine that is remembered from the games of twenty years ago. Although, the adventure takes place in Latin America. This is a way of recalling the first adventures of the classic Lara Croft. It is observed that there are NPCs that speak in the language of the region, be it Spanish or Quechua for example. Another aspect that stands out more is the option to adjust the difficulty of the story, the puzzles, the confrontations, and the exploration. This makes the game more versatile.
In the gameplay, stealth is prioritized. Although, it could improve in the secondary missions and not to put the missions of messenger, but it is a pleasure to play with Lara.… Expand
Oct 7, 2018This review contains spoilers, click expand to view. I have attained 100% completion in the Deadly Obsession difficulty.
And with that I want to give my take on the game.
Generally I think it is a good game. I enjoyed playing it. I feel there are certain aspects that can be improved. I would recommend the game but I also have suggestions on approaching the game.
I don’t have any problems with the storyline. It’s not cluttered, not confusing and not too lengthy. It was well thought out. I did not have to play the first two games to figure out what is going on. Generally satisfying storyline with good buildup, good flow and good ending.
The characters complement the storyline. Lara is not straight up full of conviction. She doubts herself and is somewhat conflicted. Those traits do make her more relatable and endearing. We also see multi-dimension in the antagonist Dominguez. He has Paititi’s interest at heart, just his methods are too extreme. It was saddening when Unuratu died. It was particularly heartbreaking when Jonah was supposedly killed.
The character animation is top notch. Lara is beautiful. Jonah wouldn’t be as lovable if he doesn’t look the way he does. Characters aside, the environments depicted are also breathtaking. From the lush jungles to the lively towns and cities to the dark and appropriately claustrophobic caves and tombs, everything was meticulously detailed. I love it.
Exploration in the game is really fun. Lara has the skill set befitting of a tomb raider. What spoils the fun is how inconsistent the game behaves when Lara is executing these moves. One moment she can do it. Reload the game, do the exact same thing and this time she falls to her demise. The inconsistencies and luck factor have to be removed. Apart from all that, I think the game excels in allowing me to live out my fantasy of venturing into caves and tombs; something I consider too dangerous to do in real life.
I generally dread combat in the game. In the Deadly Obsession difficulty, the best, if not the only approach towards combat is stealth. Sadly, stealth, like exploration, is inconsistent and therefore unreliable. It is not broken because you can eventually stealth your way to victory. For the number of tries you need to succeed, you could actually be doing the same things. Just the outcomes are different and you would be wondering why. Stealth could be improved to be more robust to improve the overall combat experience. As for the fights that provide no option to go stealth, I would say I am not a big fan of the idea of Rambo Lara singlehandedly going up against military trained Trinity soldiers or even the Yaaxil.
With how dreadful combat is, I do enjoy the missions and tombs where no combat is involved. The challenge tombs are so fun and challenging. The puzzles are very well thought out and executed.
I do not recommend the Deadly Obsession difficulty. What makes the difficulty broken is the fact that the game only saves at base camps. I wasted a lot of time getting to the hard parts rather than dealing with the hard parts. Using time wastage to achieve a certain level of difficult is a terrible idea. I don’t understand how game developers can confuse challenging with time consuming.
That’s my review. Let me know what you think. I welcome different perspectives.… Expand
Sep 20, 2018I really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new characterI really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new character arcs and interactions between Lara, Jonah, and other main characters, I feel as if the game pacing is odd and the amount of content, particularly after Rise of the Tomb Raider, fell short of my expectations. The ending of Lara's origin story seemed anticlimactic. I loved having more tombs to explore and utilizing my gear more, as well as the large, open areas (Kuwak Yaku and Paititi). The setting was great and I loved being able to have characters speak in native languages. However, the number of challenges, side missions, and combat (Why am I spending money and resources on weapons I'll never use!) seem to be lacking. Lara's hints during puzzles on Normal mode were excruciating - (YES LARA, I KNOW YOU NEED TO GET TO MIRROR 3, I'M JUST EXPLORING) but I didn't want to change the difficulty because I want to get all the achievements for the different difficulty. It seems excessive. I also hated the water caverns (so anxiety inducing!) but I know that is a nitpicky thing and I'm not letting that affect my score.
Overall it is a fun action adventure game. I liked it! I enjoyed myself while playing it! But it is not free of criticism and problems.… Expand
Dec 6, 2018I finished playing this game a few months ago and I still feel disapointed with this final part of the trilogy. As a die hard tomb raider fanI finished playing this game a few months ago and I still feel disapointed with this final part of the trilogy. As a die hard tomb raider fan I really wanted to love this game. I found the world to be beautiful, the initial exploration alone with Lara to be enjoyable and refreshing. The beginning of the game is very dramatic and exciting when Lara takes the dagger, though it felt a bit rushed and left me with questions and wanting more context and back up story. My enthusiasm for the game started to diminish around the halfway point and just decline all the way to the end until I just wanted the game to be over already. So much towards the end was very boring, and the story was not that interesting. It felt kind of like wild goose chase at times and sloppy. The villages were boring and they reused the same character models for most of the villagers. The side quests in the villages were excruciatingly tiresome. It was definitely dark, Laras mood was dark, parts of the game were like a horror nightmare which imo was too much. I miss playing as Lara who is confident and fun. I miss being alone with Lara and vast places to explore where there’s not so many people and not so much talking. If you talk to a villager in this game it can feel like they go on for 5 excruciating minutes.... not interested! Theres nothing really to explore here either. Even on the highest difficulty its not hard to see where to go and almost impossible to get lost or wonder where to go. I only got stuck on one puzzle, and remember only one other puzzle being pretty amazing, most of them were too easy, didn’t even have to really think about what to do most of the time. I miss having to really use my noggin to figure out where to go and what to do with Lara! One really nice part was playing with young Lara, its really the only part of the game where you see a different side of Lara before the end of the game. It is my hope that coming out of this adventure Lara becomes the old Lara we all remember and love. If theres any redemption out of this dark painful story hopefully there will be a new series for Lara that will do the Tomb Raider franchise justice. Out of the 3 games in the reboot this one is definitely the weakest, and though I see what they were aiming for in growing Lara through a difficult time it was not very enjoyable to play as this tormented confused and struggling Lara. In this game Lara is a cold hearted killing machine, and at times feels more like a villain than a hero. After playing and enjoying the first 2 games of the franchise very much I was super excited for the 3rd game. Overall dissapointed.… Expand