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Average User Score: tbdSep 26, 2018I ended up seeing this on STEAM and noticed that it was now advertised as uncensored. Far be it from me to judge anyone on what they areI ended up seeing this on STEAM and noticed that it was now advertised as uncensored. Far be it from me to judge anyone on what they are playing, but for me personally, if I am going to indulge myself in some H-JRPGs, then I expect them to be uncensored.
The game is uncensored and the art is surprising very good. Accompanied with the h-scenes are also audio tracks to help immerse the player in the "action". The only thing they could have done to make the X-Rated content better was if they had actual animated scenes.
More intresting is the fact that the game has different ways to play and even encourages the players to try to beat the game without succumbing to primal desires. I give them credit for that.
As a JRPG, it's pretty good. Like many other JRPGs the game is largely a huge grind, but thankfully the developers added in a system that allows for players to easily grind out what they need to, having constantly respawing monsters and resources for you to collect.
The combat system is basic, but it isn't shallow. As you play the game, you'll find different kinds of outfits for Meltys, they all offer different kinds of stats or buffs, but more importantly, they work as the game's class system, once you master a type of clothing, it'll also unlock a new skill or ability you can use.
As for the outfits themselves, they change your appearance and are even sometimes required to complete specific quests. It was a nice little touch that the developers didn't HAVE to do, but did it anyways and it really makes the game shine.
There are a few problems with the game and while they aren't killers, they are still annoying. The dialog is long, tedious and boring. The developers clearly realized this because they added a TON of speed options for dialog, but that doesn't change the fact I often find myself speeding through windows full of text I just can't bring myself to care about.
The second problem is that the game will just randomly freeze from time to time, for no reason. I have a rig that cost almost $2,000.00, there's no way Meltys Quest is going to bog it down, but there has been a handful of times now that I have had to force restart the game because it just freezes up and won't respond.
At the end of the day, this game is still pretty much a basic JRPG, but that doesn't make it bad. It's a very well polished and thought out JRPG. Granted it is very pornographic in nature, but I honestly feel like that just makes it more appealing in the long run.… Expand
Average User Score: tbdJul 15, 2018Lobotomy Corporation touts itself as a mix between a buisness/monster simulation and a roguelike game. This description is incrediblyLobotomy Corporation touts itself as a mix between a buisness/monster simulation and a roguelike game. This description is incredibly misleading. When you think of a "simulation", one would assume that there would be different aspects you control in the game, but those mechanics are completely shallow. And the "roguelike" aspect only comes from the selection of artifacts or monsters you choose from when given the opportunity to do so.
As far as the whole simulation aspect is concerned, there's very little of it. You can "hire" employees, change their equipment and decide what they do, based on the department they work in. That's it. There's really no management of resources, or selections of departments or tools or anything like that.
As far as the game goes, it's very simple, each successful day completed you choose from a new "abnormality" (which is labeled under a serial number). Then you spend the day trying to understand it by studying it while maintaining and containing all of your other abnormalities.
Studying a abnormality is completely a game of guess work and can completely ruin a game until you know what's going on with it. Unless you've watched play throughs and understand what they do and what they need, all you can do is blindly click.
After you complete research of a abnormality, it's just a matter of grinding energy and packages from them. That's it. The first couple of day(s) can be fun, but the longer you play, the longer you realize that's there's actually very little gameplay holding this game together. And it gets boring very quickly.
For almost $25.00 for a "indie" game, I would have really expected a lot more based on what they actually advertise. In some instances I would actually argue their STEAM store page may be misleading and possibly false advertising.
If you can get this game for $5.00 then fine, take a chance. But at full price this game is a full blown rip off.… Expand
Average User Score: 5.0Apr 10, 2018When I think of the high seas, I think of games like Sid Meier's Pirates, Risen and Assassin's Creed Black Flag. Each one of those gamesWhen I think of the high seas, I think of games like Sid Meier's Pirates, Risen and Assassin's Creed Black Flag. Each one of those games offers interesting and fun game mechanics in a attempt to simulate the concept of piracy.
So Imagine my surprise when I discovered Sea of Theives is nothing more than a shallow imitator of any of the above games. Simple fetch quests, bare bones mechanics in almost every aspect, a complete lack of polish, these are just a FEW of the problems Sea of Theives have as of the launch date.
I have no idea how they managed to RUIN a game about sailing the high seas and comitting piracy, but they managed to do it in a way that is just completely awful.… Expand
Average User Score: 7.4Feb 17, 2018Secret of Mana (2018) is a remake of a SNES classic from the 90's era of video game. It boasts updated graphics, new audio and even voiceSecret of Mana (2018) is a remake of a SNES classic from the 90's era of video game. It boasts updated graphics, new audio and even voice acting.
For everything the remake of Secret of Mana is, there is a lot it isn't as well. While the game's graphics may have been updated to match a more modern look, the game still largely relies on outdated mechanics from a game that was released 25 years ago.
The combat is clunky as ever. There will be spells and attacks that are completely unavoidable, giving some enemies an unfair advantage. When it comes to boss fights, the area you are given to move around is often times far too small, making it a huge pain in the arse.
The player AI for your companions is just as terrible as they were when the game first launched. Nine out of ten times they are completely worthless and not worth reviving. As the game progresses, they'll unlock useful spells that can help in combat, but considering how clunky the companion mechanics are, it's almost worthless.
The game itself has issues on the development side. I have a fairly powerful rig I built just this year to play most modern releases on ultra settings, I spent a pretty dime on the whole thing. Given the specs of my system and the quality of the game remake, you'd think it'd run perfectly, but that is far from the truth. From animations freezing up, to frame rates all over the place, the game lacks a lot of polish you'd expect from a game costing $40.00USD.
It's not a bad game and I am enjoying it, but I really feel like they should have worked on updating some of the poor mechanics the original game had, worked on better companion AI and streamlined some of the otherwise cumbersome aspects of the game. And there's no excuse for the lack of polish on the development side as far as game performance goes.… Expand
Average User Score: 6.0Feb 12, 2018The Mummy Demastered is a retro styleized "Metroidvania" that takes the idea of the Mummy movies into an action adventure game.
The gameThe Mummy Demastered is a retro styleized "Metroidvania" that takes the idea of the Mummy movies into an action adventure game.
The game looks great, the music sounds great. Everything about this game would be great if the developer hadn't made so many stupid mistakes.
1. Monster Spam - Way too many monsters. Every screen is just FULL of monsters, many of them re-spawn constantly and quickly so it's impossible to clear a room out. Trying to make a series of very complicated jumps? Well how about having 300 birds flying in your face when you are doing it? What makes this even worse is the monsters never seem to drop what you want or need at any given time.
2. The Monsters themselves - All of them are bullet sponges, flying ones can go through almost all walls and lets not forget to let the monsters shoot through walls and platforms while you can't. Completely unfair.
3. The game only has a very few ways to fill up on health. You either collect it when it drops or you pick up a health pack that increases your health and fills it up. Why don't save points restore your health? The ammo caches restore all your ammo.
4. Forcing players to only carry a few weapons at a time. This is a video game, not real life. I don't want to have to run to a ammo cache every time I want to use a different gun. Terrible design.
5. Player Death - This one just sucks, you die, you drop everything and you have to go find the corpse of the last "agent" and kill them to get all your gear back. What in the WORLD were they thinking? You can't pull this kind of crap in a Metroidvania game. All you have to do is search online to see that there's TONS of complaints about this.
6. Bosses - Not only are the bosses super tough, most of the encounters won't give you the oppertunity to restock health, ammo or gernades during the fight. Many times I find myself running out of everything and being forced to use the crappy starter gun you begin with. If you somehow managed to defeat a boss, they never drop enough to fill everything up.
Bad design after bad design took what should have been an amazing game and turned it into one giant dog turd.… Expand
Average User Score: 8.4Feb 4, 2018Final Fantasy XII is out for PC now, with improved visuals, new mechnics, and other options to try and justify charging $40.00 for a 12 yearFinal Fantasy XII is out for PC now, with improved visuals, new mechnics, and other options to try and justify charging $40.00 for a 12 year old game that you can get brand-new for $15.00 on Amazon for the PS2.
I never played this when it first came out. To be honest, I was starting to move away from Square by the end of the PS1 era of their RPGs. And their new ones on the PS2 never really grabbed my attention. I grew up with and loved some of their classic games, like Final Fantasy and Chrono Trigger, but as the years went on, Square seemed to move further and further away from the kind of game development that caused me to fall in love with them in the first place.
After seeing some pretty good reviews for Final Fantasy XII online and the reviews on here, I decided to give it a chance and see how it held up. Visually it is a beautiful game and Sqaure did a good job remastering the graphics of the game. For all intents and purposes, their OST for the game is fine too. It's not going to blow anyone's mind, but the music is "good enough".
That's about all the good stuff I have to say about this game, unfortunately.
The writing feels half hearted, it's another basic story they have going on, that has been retold since they started doing RPGs in the late 80's and early 90's. Character behavior is weird, a lot of times someone will do something, without really ever being able to justify it.
Vaan, one of the main characters is basically an orphan and lives off the streets, stealing from people and working odd jobs for friends. At some point he gets it into his head to break into the royal palace, bypass a ton of security and steal "something" from the palace. He doesn't even know what it is he's looking for, he's just looking for something, anything to steal. It makes no sense.
Speaking of characters, none of them are likeable in any capacity. For me, they were all just kind of there. All of them have about as much character and depth as a puddle of rain water and show about as much. They are just talking heads, there to drive the narrative forward, unfortunately they fail to grab my attention in any sort of meaningful way.
It's nice that Sqaure introduced a system to play the game, without having to worry much about the actual mechnics, they have a normal, easy and hardmode you can start off with. And easy mode, (new game plus) starts you off with characters all at level 90. This would actually be more impressive if Final Fantasy XII were a game you could enjoy just for the narrative, but it's not. Starting off in new game plus is just going to make the game that much more boring.
XII has a basic concept of a leveling system in place, which has been a standard since Final Fantasy 1. The issue is they keep fouling it up by trying to get fancy or "unique" with how it's all handled. Their job system is like a poor mix of Final Fantasy V and Final Fantasy X and it's completely garbage. What's the point of even having a job system if you are going to lock players into one or two roles?
The combat is just a mess. It's like a mix of the classic Final Fantasy, Final Fantasy 10 and Final Fantasy Online. All the fights are bascially "live", but still has a weird turned base feeling to it. Other party members will run around and do whatever based on their "gambit" system. You can also command each party member, but to be completely honest, the whole thing is such a mess, it's so chaotic, it's just easier and less frustrating to let the computer do what it wants to do.
I'm pushing to play the game right now, just so I can justify the money spent on this title, but there's no way I could recommend it to anyone, especially at the current asking price.… Expand
Average User Score: 6.9Jun 4, 2017Take a survival horror game (in the loosest terms), use nostalgia from a bygone era of animation and then charge around $6.00 a chapter (whichTake a survival horror game (in the loosest terms), use nostalgia from a bygone era of animation and then charge around $6.00 a chapter (which runs roughly around twenty minutes long) and you have Bendy and the Ink Machine.
The game relies on the same old tired horror tropes like so many other games, which is atmosphere and jump scares, none of which it does well enough to warrant spending a dime on this game.
Tired, shallow, cliched gameplay is what you can expect from this game. Do anything besides spend money supporitng this title.… Expand
Average User Score: 7.9Jun 4, 2017People comparing this game to "Xenoverse for the 3DS" are idiots. What could have been a fun little romp in the Dragon Ball universe ends upPeople comparing this game to "Xenoverse for the 3DS" are idiots. What could have been a fun little romp in the Dragon Ball universe ends up sucking eggs due to a stupid combat system, lack luster controls and a dull story line. If you must get this game, get it on discount or used.… Expand
Average User Score: 6.7Jun 4, 2017Take everything that made Persona 4 amazing and get rid of it. Then take the characters from Persona 3 and 4 and thoughtlessly use them in aTake everything that made Persona 4 amazing and get rid of it. Then take the characters from Persona 3 and 4 and thoughtlessly use them in a outdated JRPG engine from a different game and you have Persona Q.
All the elements of the life sim from Persona 4 are missing. Instead of a large world to explore, you are stuck at your local school. Add in a outdated rpg trope where you need to actually draw the maps of the dungeons you explore and you are in for a bad time.
Was not impressed.… Expand
Average User Score: 5.8May 27, 2017A fully funded game on Kickstarter with over $800K dollars, the game was pushed back and the digital price was raised because the developersA fully funded game on Kickstarter with over $800K dollars, the game was pushed back and the digital price was raised because the developers were "adding content" to the game.
Now released and advertised as the full game, it's still in a state that could be compared to a beta test. Missing promised additional content and the content that is available is fairly limited. Charging full price for a game that feels unfinished, promising to patch in features.
This kind of behavior gives indy developers a bad name. What the hell did they do with the $800K dollars plus all of the pre-order money? Give me a break.… Expand