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Average User Score: 6.6Jun 6, 2018I can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of itsI can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of its simplified fighting, its unique mechanics are what you end up learning more of. Also the story mode is incredibly intriguing; it's been split into different episodes pertaining to the roster's different IPs and each is a story based on a different outcome, with BlazBlue's world having multiple endings.
At launch, it is only 50$ with free DLC for the first bit of time after release.The game's combat has been simplified quite a lot to have more of a focus on its new mechanics and because of that, combos are based more off of how good you are with your team's synergy and adaptability than learning intense combos. Non-auto combos are still there and usually go into an assist or special move(or both); every IP's moves(L/H) and combo mechanics work a bit differently as well, so if you don't like the BlazBlue cast, try Under-Night's instead. The cast is somewhat diverse, with certain characters playing into archetypes(Like a basic sword user, a faster knife user, a fist user, etc.), but all of those archetypes play EXTREMELY differently and a much more diverse cast adding new(and expanding upon) those archetypes coming soon, so you will definitely be able to find a couple of characters that you'll want to learn more of. The tutorial is comprehensive, and the options of customization in terms of an online profile are somewhat detailed as well(with new things to unlock via a very quickly earned in-game currency). The story isn't incredibly short either and you have the option of skipping dialogue, so it works similarly to an arcade mode as well. Survival mode is fairly forgiving and addicting and the Netcode(as well as the mechanics) for online fights is fantastic as well. This game is incredibly comprehensive and well worth the time of casuals and hardcores for the fighting game genre.
THE MEH: The starting cast is fairly small for a tag game and, despite being diverse, DOES have fan favorites from each franchise missing. The starting roster is 20(with 2 characters being free and a character pack being only free for the first bit of time after launch), with another 20 coming after launch(Half coming June 19th and the other half coming in packs of 3 every couple of weeks) priced altogether for another 20$; you're essentially paying 10 more dollars than a normal game for 10 more characters than a normal starting roster after all of those characters are out, so it's not actually a major rip-off or anything.
THE BAD: After this DLC is out, there's pretty much guaranteed to be more afterwards, so more than likely you'll be paying another 20$. That being said, those aren't on-dics and they also aren't coming out ANY time soon.
The game is fantastic and you really can't do better for 50$. The roster at launch is a bit small, but the DLC is cheap and the gameplay(while simplified) is better than any other fighter I've played.… Expand