TheSixthAxis' Scores

  • Games
For 1,948 reviews, this publication has graded:
  • 46% higher than the average critic
  • 4% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
1991 game reviews
    • 85 Metascore
    • 90 Critic Score
    Just as Codemaster’s competitors were starting to creep towards the digital rallying crown, Dirt Rally 2.0 puts them firmly back in the rear-view mirror. Utterly convincing, enthralling and punishing, Dirt Rally 2 is an exquisite racing sim.
    • 78 Metascore
    • 80 Critic Score
    Project Warlock is a Doom-like that packs a punch. The levels are full of secrets, the enemies have a great range of behaviours, and the weapons – boy, the weapons – are a joy to use. Add all of that to the 60 levels to learn and explore and the challenges provided by the higher difficulty levels and you have a winning formula. Even if the pixel graphics aren’t your usual cup of tea, Project Warlock is more than worth your time.
    • 36 Metascore
    • 20 Critic Score
    Fight of Gods was bad on PC and it's still bad on the Switch. It looks horrific on and off the dock, controls terribly and lacks any variety in modes to keep you interested. There are a lot of good fighters already available on Switch, and this has no place among them. It’s just a bad game and there’s not much more to be said than that. Do yourself a favour and save your pennies. Avoid at all costs.
    • 75 Metascore
    • 70 Critic Score
    Compile Heart set out to prove they could do something different by making Death end re;Quest, and they absolutely succeeded. Unfortunately, the interesting ideas at the heart of the game are undone by the groan-inducing and lengthy dialogue that often tries too hard to be taken seriously. Edgy writing aside, Death end re;Quest has marvellous gameplay that kept me glued to my controller. It's a strong package for JRPG fans, but you might end up wanting to use that skip button during cutscenes.
    • 62 Metascore
    • Critic Score
    There’s some fantastic work that BioWare have done in creating this world, in linking flight with combat and how the Javelins can link together in battle… but so much of what’s wrapped around these pillars is a bit buggy and just inconsistent. [Road to Review]
    • 58 Metascore
    • 60 Critic Score
    This child-friendly dungeon crawler has brief moments of brilliance, but descends too often into dull drudgery. Plus, for a game about flying a dragon, actually flying your dragon is a lead weight.
    • 60 Metascore
    • 70 Critic Score
    Crackdown 3 manages to escape its troubled development in style, offering up a somewhat safe return to the superhero cop action of its predecessors in a bright and unpretentious campaign. It feels like the perfect antidote to some of the more bloated open world experiences of recent years. You can also briefly revel in the Wrecking Zone’s glorious destruction, even if all that fancy cloud tech simply leaves you hungry for what the game could have been.
    • 72 Metascore
    • 70 Critic Score
    Far Cry New Dawn isn't bad by any stretch, and judged on its own it's a pretty good game. Its combat is still satisfying, capturing outposts never ceases to be entertaining, but the issue is that it both isn't different enough from or as good as its predecessor. Far Cry 5 is a better game and New Dawn is too similar to recommend unless you literally just want more of the same, but with less vision.
    • 58 Metascore
    • 30 Critic Score
    Crossover games are nothing new to Bandai Namco or Shonen Jump, so it surprises and disappoints me to see that none of the good aspects or successful mechanics of these previous games made their way into Jump Force at all. Jump Force is a visual mess, It lacks the fun and charm that a wild crossover like this should embrace, and It's just a technical mess from top to bottom. Jump Force is a huge celebration of some of the most iconic manga in history, but it fails to do any of them justice.
    • 79 Metascore
    • 90 Critic Score
    Metro Exodus provides an immersive FPS experience that marks a new milestone for the franchise. Its survival-horror, sandbox and shooter elements are remarkably well balanced, constituting an engaging and thrilling game that’ll leave you no stranger to a good jump scare. The once linear horror franchise has been reformed, introducing expansive environments to indulge in without derailing the narrative. Metro Exodus is a must play.
    • 81 Metascore
    • Critic Score
    As much as OlliOlli Switch Stance brings back the greatness of these games, hopefully exposing them to a new audience on Switch, I hope it’s a gateway to seeing what Roll7 can come up with in a third game.
    • 64 Metascore
    • 60 Critic Score
    Conarium is a good example of a Lovecraftian game. It focuses on the atmosphere and lore that characterises the genre whilst mostly avoiding the worst excesses. It tells an intriguing story well despite the slightly dodgy voice acting and presents a good approximation of the impossible non-Euclidean geometry of the Elder God’s world. If you like a touch of Cthulhu in your life, then you could do worse than venturing into Conarium’s brand of madness.
    • 79 Metascore
    • Critic Score
    PC gamers with a passion for action need to check these games out, and existing Yakuza diehards might want to consider grabbing a PC copy of Kiwami for future playthroughs. With a gamepad.
    • 83 Metascore
    • 90 Critic Score
    The astute Civ player can shape the history of their nation and craft a story for the ages with with pinpoint accuracy. The Gathering Storm enriches this experience by giving you more ways to add subtle realism to how the world evolves around you and how you can directly affect it. With so many new and returning features, it’s hard not to recommend this expansion to Civ fans, turning an already great game into one for the literal ages.
    • 72 Metascore
    • 50 Critic Score
    Thea: The Awakening has lots of interesting ideas, but shoves them into a compilation and order that stop them from being enjoyable. It isn't bad, so much as it is sure to cause a state of befuddlement in all who play it. It's also very hard to recommend this over, say, Civilisation VI. Add in the slight technical bumps and you have an awkward Switch port of a weird game. It just feels like someone through darts at a list of genres and went for it. 10/10 for ambition, not so much for the end result.
    • 84 Metascore
    • Critic Score
    It’s a game that dazzles with its recreation of popular Disney properties yet struggles with pacing and faces the unenviable task of wrapping up years and year of storytelling in a way that will satisfy long-time fans. [Road to Review]
    • 71 Metascore
    • 70 Critic Score
    God Eater 3 boasts fantastic monster hunting combat and the best visuals we've seen from the series, but hangs onto too many of the previous game's hang-ups.
    • 52 Metascore
    • Critic Score
    Certainly, The Grand Tour Game is hard to recommend if you are looking for the final word in virtual racing. Technically, this is far from polished. It also wouldn’t be appropriate to give it a score either though, seen as at the time of writing on a Thursday evening less than 30% of the game is available. What I do know is that in the morning there will be a new episode to watch and a new episode to play through. The trailer has pick-up trucks and explosions, and you know what? I can’t wait.
    • 83 Metascore
    • 70 Critic Score
    Unruly Heroes is a solid game, a good game, a fun game, it just isn’t a brilliant game. All of the components are fun, the visual style is lovely, the characters are easy to use and the puzzles don’t make you want to throw your Switch at the cat. Those are all good qualities, but it just lacks that little bit extra that would turn it into a great game, a must-play. You aren’t going to walk away with a new appreciation of life or Journey to the West, just a feeling of “Yeah, that was a laugh.”
    • 85 Metascore
    • 90 Critic Score
    In a world bereft of a new Advance Wars, Wargroove is a worthy successor. Its fantasy retro strategy stylings mark it out as a wonderful amalgamation of the classic Fire Emblem and Wars games, and while it doesn’t revolutionise the genre in the way that the modern Fire Emblem games have it nails the feel of Intelligent System’s best games – while standing proudly on its own.
    • 63 Metascore
    • 50 Critic Score
    8-Bit Hordes has attention grabbing visuals but little else on offer. This is Real Time Strategy by the numbers and entirely forgettable, though other developers would do well to remember and adopt the 8-Bit series control scheme. In that regard at least, Hordes might have some of its own ideas pilfered, rather than liberally borrowing everyone else’s.
    • 65 Metascore
    • 80 Critic Score
    Genesis Alpha One mixes the spirits of FTL and No Man’s Sky into a solid space simulator cocktail. Your success is dependent on your approach, with playing it safe all but guaranteeing you reach a Genesis, but a little recklessness can lead to ship invasions and desperate measure. Its unpredictable nature means you’re always on the lookout for danger and celebrate every little victory. Genesis Alpha One is recommended if you’re looking for a new challenge among the stars.
    • 72 Metascore
    • 60 Critic Score
    Shadows: Awakening ultimately fails to be the action RPG that fans of the genre need. It has some interesting ideas and decent writing, but the story shifts to the backburner after a while and the side missions and combat aren’t enough to maintain interest through the grind it turns into. It’s not bad, it’s just not particularly inspiring either. If you need a new diablo-like and a lack of polish or a glut of grind doesn’t bother you, there are definitely worse options out there.
    • 78 Metascore
    • 80 Critic Score
    A Fisherman’s Tale succeeds in being one of the most interesting games on VR. It is charming, magical, and awe-inspiring. It manages to do all of this with you playing as a puppet, and feeling a huge amount of warmth towards that little puppet. It is just a shame that the playtime is so short, even just an extra couple of hours would have made this impossible to miss. As it stands, it is a wonderful game that deserves playing, but the play time is such a drawback to an otherwise impeccable game.
    • 73 Metascore
    • Critic Score
    Episode 2 continues the strong start that Life Is Strange 2 made all the way back in September of last year. Once again, while this is a story that features the supernatural, it’s a very human drama at its heart and one that’s well worth enjoying. Given the long wait between episodes, though, you might prefer to hold off until the season has been concluded.
    • 91 Metascore
    • 90 Critic Score
    This Resident Evil 2 remake is a phenomenal update of a classic game. It combines the best of the original's narrative and puzzles with the ammo crafting of Resident Evil 3 and the action gameplay of Resident Evil 4 to create a hybrid that still manages to feel like classic Resi. Old fans will enjoy the nostalgic retread of Racoon City in all its newfound glory, whilst newcomers will get to experience one of the finest episodes of the series as it should be. The remake has been more than worth the wait, and the evil of the Umbrella Corporation is back in residence at the top of the survival horror pile once more.
    • 76 Metascore
    • 90 Critic Score
    My favorite gaming experiences are the ones that elicit a pure and physical response from me. Whether it’s a horror game making me clench my cheeks or a story-driven game dropping my jaw and pulling a tear from my eye, those kinds of experiences are the ones that stick with me the most. With Pikuniku, I was smiling and laughing throughout the entire thing, and too few games get that kind of response out of me. Pikuniku is a treasure of a game, and I can’t wait to see more from this team.
    • 67 Metascore
    • 80 Critic Score
    Override: Mech City Brawl is an indie mech arena brawler that gets a lot of things right. The single player is often a little on the easy side, but the great character designs and weighty combat help to make up for it, with local multiplayer proving to be a hell of a lot of fun. It’s perfect for fans of giant mechs and kaiju brawling, and easily one of the best additions to the genre in a while.
    • 65 Metascore
    • 80 Critic Score
    Senran Kagura Burst Re:Newal is a breath of fresh air after the fumbles of the last few games in the series. I got on board with this franchise for the unique characters and addictive combat, and this game has both of those things in spades. It’s a treat to see the origins of the cast redone on home console, but if you’ve never played a single game in the series before, Burst Re:Newal is the best this franchise has to offer for you.
    • 80 Metascore
    • 90 Critic Score
    In Ace Combat 7 dogfighting games have a new Top Gun. The VR sadly turned my stomach, but the series’ trademark action is bigger and better than ever, with the spectacular weather effects introducing a level of realism and drama that will win over any wannabe Mavericks.

Top Trailers