Push Square's Scores

  • Games
For 1,866 reviews, this publication has graded:
  • 34% higher than the average critic
  • 8% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 10 Yasai Ninja
Score distribution:
1869 game reviews
    • 85 Metascore
    • 80 Critic Score
    With challenging racing and a diverse car management system, F1 2018 is filled with endless opportunity. Although undeniably similar to last season’s effort, small changes have improved the overall experience enough to merit a revisit. And, ultimately, F1 2018 takes the chequered flag as the best F1 instalment to date.
    • 68 Metascore
    • 50 Critic Score
    We Happy Few isn’t bad per se, but it’s a very near miss, as the game comes right up to the brink of collapsing in upon itself from its many missteps. The game offers such an intriguing backdrop for its world, and really grand art, that whenever it's more focused and non-procedural, it’s a grand old time. These spikes of enjoyment are however far too infrequent given the scale and running time of the title, often times leaving you floundering amid strong art direction and music without a real desire to actually play what’s on offer.
    • tbd Metascore
    • 50 Critic Score
    Wailing Heights’ presentation is perfectly in-tune, but its gameplay is out of time. While it neatly repurposes some old point-and-click tropes, it doesn’t quite have enough quality to match the ambition of the classics it’s so clearly inspired by. There are some laugh out loud moments and some real ear-worm audio, but it’s not quite enough to demand front-row seats for The Deadbeats’ reunion tour.
    • 74 Metascore
    • 70 Critic Score
    A Cold War XCOM clone with enemy spies instead of aliens, Phantom Doctrine is a largely enjoyable strategy title. The awareness system means you have more control over the flow of combat, and the setting is well presented, rife with atmosphere and charm. However, the punishing difficulty and steep learning curve do take the edge off things every now and then.
    • 77 Metascore
    • 70 Critic Score
    It’s practically impossible to make any firm conclusions about The Walking Dead: The Final Season in its first episode, but the engine improvements have really helped step up the storytelling, while the new cast of characters seem interesting at this early stage. While we could take or leave the gameplay tweaks, particularly in the combat department, it’s already clear that the stakes are going to be much higher in this concluding season than the series’ previous disappointing outing – and for now, that’s enough for us.
    • 70 Metascore
    • 50 Critic Score
    State of Mind offers an intriguing near-future tale that doesn’t quite deliver on its initial mystery. While it’s cast of flawed – and in some cases unlikeable characters – are interesting to get to know, the plotting ultimately lets things down by failing to get you invested in the story, and asking you to suspend your disbelief a few too many times. While the unique presentation proves to be an excellent fit for the setting, and helps distinguish it from the crowd, the price of entry will scare off anyone who isn’t actively seeking out this type of experience.
    • tbd Metascore
    • 70 Critic Score
    Electronauts’ slickly presented, highly interactive sound stage makes for a thoroughly entertaining musical application. It’s so easy to get into the groove as you remix songs in virtual reality, and while you probably won’t recognise a lot of the artists included, the songs are solid and easy to manipulate. Veteran musicians may long for a little more control, but by emphasising accessibility, this is a game that everyone can enjoy.
    • 60 Metascore
    • 40 Critic Score
    Anamorphine is a very unique walking simulator which explores very mature themes and has a very well presented intriguing story that successfully raises awareness of depression and the impact it can have on people’s lives. Although Anamorphine’s story is interesting, it ultimately fails to be a truly entertaining and fun experience due to the overwhelming amount of performance issues throughout. If you’re looking for a new walking simulator to enjoy, we’d recommend hopping on your bike and cycling the other way.
    • 61 Metascore
    • 70 Critic Score
    Some truly stunning setpieces and the opportunity to float through space to a haunting cosmic score make for a grand ol’ time. The game’s steep price to content ratio might scare off some, but that’s not exactly a new thing in the VR realm, and ultimately the price of entry still feels worth it.
    • 76 Metascore
    • 70 Critic Score
    Flipping Death isn’t the grandest 2.5D experience you’ll play in 2018, but it does offer a fun account of the trials and tribulations of being both alive and dead. And with a fantastic cast of characters on hand to deliver quality and humorous dialogue, a laugh is never too far away. It's more than worth a look if you like what you see, just don’t expect anything too special.
    • 82 Metascore
    • 80 Critic Score
    Despite one or two tiny issues, Overcooked 2 builds upon the success of the first game with smart gameplay additions and the ability to play online. This culinary co-op experience evolves the recipe in the right ways, and provides a fun and devilishly challenging array of kitchens to work through. Although it isn't doing anything wildly new, Ghost Town Games has cooked up a sequel that fans will adore, but that newcomers will also be able to enjoy from the off with its accessible controls and easy to grasp premise. If you played the first game, you know what you're in for, but for those coming to Overcooked fresh, this is the perfect time to bite.
    • 87 Metascore
    • 90 Critic Score
    Dead Cells has raised the bar for the rogue-lite genre going forward. A combination of astounding combat mechanics, an unfathomable amount of weapon variety, and a spectacular art style had us coming back for second helpings, while an array of enemies made sure we always had something new to dispose of. Dead Cells has delivered in every way imaginable, making it one of the PS4’s very best.
    • 80 Metascore
    • 80 Critic Score
    You’re right to be sceptical of EA Sports’ buzzwords by now, but Madden NFL 19’s headline Real Player Motion really does result in a more fluid game of football. The presentation may be familiar, but the game feels great on the field, and that consequently enhances all of its headline modes. Longshot: Homecoming may be short, but Tiburon’s teen drama is well-presented and well written, while Franchise mode includes some oft-requested features, like draft classes. Ultimate Team, meanwhile, continues to be a grind – but it’s an addictive one that’s made all the more compulsive by the roster of gameplay improvements made elsewhere.
    • tbd Metascore
    • 40 Critic Score
    Sticking with Hello Neighbor takes a lot of patience and forgiveness. While the lure of the secret in the basement is a strong one, the glitches, complicated puzzles, and problematic AI all make for a giant slog. With improvements this indie could be a spine-tingling horror game, one which plays on deep childhood fears and leaves a lasting impression, but in its current state, we wish that we'd just stayed at home.
    • tbd Metascore
    • Critic Score
    We’re confident in saying that Insomniac's made the best ever Spider-Man game here. It may well subscribe to every open world trope under the web-spinning sun, but when the end-product is this polished and consistent then that’s not such a bad thing. [1st 2 hours impressions]
    • 66 Metascore
    • 70 Critic Score
    Castaway Paradise is one of PS4's more pleasant experiences, offering a tropical vacation that'll keep you busy for hours on end. Although the game's addictive qualities do wane over time, the process of steadily expanding and improving your island is both relaxing and satisfying.
    • 80 Metascore
    • 90 Critic Score
    A fantastic tactical role-playing game that confidently concludes the overarching storyline of the series in a manner entirely befitting with what has come before. Little has changed on the combat front - although this game does perhaps feel a mite easier than first two Banner Saga titles - but it's the storytelling where the release truly excels. The stakes are high, and after two and a half games spent getting to know dozens of wildly different characters, watching their fates unfold during the superb finale can be both exhilarating and soul-destroying.
    • 64 Metascore
    • 60 Critic Score
    Airheart: Tales of Broken Wings has potential but without a solid story powering it forward and lots of tedious grinding, you’ll struggle to see it through to the end. While the game is visually stunning and at least exciting in principle, Airheart never quite takes flight.
    • 56 Metascore
    • 70 Critic Score
    Games like Train Sim World will always benefit from a greater array of content: more trains, more routes, and more services. That said, learning how each of the trains in this title work and mastering the three main disciplines will take you hours at a time, and while it’s very much an acquired taste, we derived a mixture of satisfaction and relaxation from our new role as a railway operator.
    • 80 Metascore
    • 80 Critic Score
    Mega Man X Legacy Collection 1 and 2 are must- plays for fans. With its new features, galleries, and tweaks, even total newcomers who have never experienced this groundbreaking series will feel welcome. A lot of love and care has been poured into this collection, allowing players of all skill levels to jump right in and enjoy. So get out there, dash and blast, and track down those mavericks, hunter.
    • 78 Metascore
    • 70 Critic Score
    The Persistence cleverly blends Dead Space-esque outer-space sci-fi scares with the addictive arcade loop of rogue-lites like Rogue Legacy, resulting in a PlayStation VR campaign that’s both gut-wrenching and weirdly replayable. It won’t take you a million lightyears to complete the likeable campaign, but a hardcore mode awaits when you’ve finished, and clever co-op functionality adds a little longevity to the experience as well. With a compelling gameplay format as well as some great gadgetry, this is one survival mission we thoroughly enjoyed.
    • tbd Metascore
    • Critic Score
    The Encore DLC adds a lot to Sonic Mania, in other words. Mighty and Ray are great additions, Encore Mode provides a totally fresh way to enjoy the game, and there are small changes across the board that make this fan-made adventure a more entertaining prospect than ever. If you've yet to play, or have exhausted the initial game's content, now's the time to jump back in.
    • 57 Metascore
    • 50 Critic Score
    Lost on Mars is a decent sci-fi distraction from the main game, but it fails to really introduce any new ideas. The irreverent story is fine but isn't particularly memorable, and the silly humour accompanying the action misses more than it hits. The combat can be fun and frustrating in equal measure, while the various things to do don't exactly inspire. It's perfectly serviceable, but despite being set millions of miles away on our neighbouring planet, it's hard to shake the feeling we've been here before.
    • 62 Metascore
    • 60 Critic Score
    Adventure Time: Pirates of the Enchiridion is an enjoyable sail along the high seas that is ultimately hampered by being rough around the edges. The battle system and story are an enjoyable experience, but absurdly long load times, frame rate stuttering, a clunky menu system, and a poorly developed upgrade system hamper the experience. It's still an entertaining experience, and fans of the show will likely love it, but those looking for an incredible RPG experience here might be left a little disappointed in its squandered potential.
    • 76 Metascore
    • 60 Critic Score
    Look, it’s a fun game, filled with flashing lights and so much digital detritus you'll need a shower after one run. But the thing is, you’ve played this before – not in this form in 4K on this particular format, but Tempest is Tempest and Tempest 4000 doesn’t really try to be anything else. Which is fine, but we just wonder whether hidden messages to Chuck E. Cheese founder Nolan Bushnell and a few extra visualiser effects are enough here. Minter’s schtick, for as much as we love it, feels like it’s outstayed its welcome for the first real time. Maybe Atari’s lawyers would have been better off keeping this particular project locked down?
    • 51 Metascore
    • 30 Critic Score
    There’s still a lot of potential to be realised in a Left 4 Dead-like experience, but Earthfall is a complete miss. It fails to build upon the foundations abandoned by Valve, with repetitive AI spawns and an arsenal of weaponry that does nothing to distinguish themselves from one another. And with just four hours of content to work through, you’ll be left feeling short-changed by an experience that gives you no reason to return once the credits roll.
    • 71 Metascore
    • 80 Critic Score
    Mugsters may not hit all the notes of a fast frenetic party game, and it may not have the deepest story to suck you in and keep you playing for months and months. However, the endless variety and sense of curiosity we felt playing, exploring, and blowing stuff up was enough to keep us very, very busy. This is a game with no definite end in sight, and absolutely no boredom to be had.
    • 79 Metascore
    • 70 Critic Score
    Mothergunship is more than the sum of its disparate parts, and definitely deserves your time. It’s a big silly mix of destruction, synths, and sci-fi and a lot of fun to play through.
    • 62 Metascore
    • 70 Critic Score
    Insane Robots is a classy and fun new spin on a tried and tested concept. It runs like a dream on the PS4, looks nice, and is entertaining both solo or in local multiplayer.
    • 69 Metascore
    • 70 Critic Score
    By expanding on the explode-'em-up gameplay we know and love, Danger Zone 2 makes some nifty improvements to the formula. The new locations and more vivid art style vastly improve the game's looks, while the extended run ups add a little extra challenge to the levels. Performance can be a little choppy and vehicle handling lands on the wrong side of generous, but overall, the game still delivers on its promise of a Crash mode experience.

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