PlayStation LifeStyle's Scores

  • Games
For 1,752 reviews, this publication has graded:
  • 55% higher than the average critic
  • 5% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Fight Night Champion
Lowest review score: 10 Call of Juarez: The Cartel
Score distribution:
1753 game reviews
    • tbd Metascore
    • 90 Critic Score
    You won’t be disappointed.
    • 78 Metascore
    • 90 Critic Score
    The ceiling on combat potential has been shattered here, and using the new tools at players’ disposal can allow them to more or less combo indefinitely to their hearts’ content. While the breezy, fast and simple style of Musou isn’t for everybody, fans will undoubtedly have a blast pushing this one to its breaking point, should one even exist. Warriors Orochi 4 is an easy highlight in a series that has consistently improved (Dynasty Warriors 9 being an exception) over the past few years.
    • 74 Metascore
    • 70 Critic Score
    While it isn’t going to be blowing the doors off of the tactical strategy genre, Space Hulk: Tactics is a perfectly adequate game. Thanks to a solid combat engine, good writing, twin-headed campaign, and level designer, players will certainly be getting their monies worth for the forty-dollar price tag.
    • 86 Metascore
    • 90 Critic Score
    It takes exactly what people love about the series and continues to fine tune the things it does best. This is the Call of Duty that Treyarch is known for. The story is still there, intertwined with lore about the multiplayer Specialists, but this drastic shift for the series has allowed Treyarch to pour far more resources into the parts of their game that keep fans coming back. Black Ops 4 might be missing a campaign, but it still feels like the most robust the series has ever been.
    • 77 Metascore
    • 80 Critic Score
    WWE 2K19 suffers from the same problems the WWE product does as a whole: a failure to move forward. The game is great and makes some very notable improvements, especially in MyPlayer and Showcase modes, but it also refuses to move beyond the dated engine that limits actual gameplay innovation.
    • 77 Metascore
    • 80 Critic Score
    Evasion is another example of a fast-paced VR game that doesn’t seem like it could work in theory, but has been executed with a care and precision befitting of a developer that has a lot of expertise in the VR field.
    • tbd Metascore
    • 65 Critic Score
    It lends itself well to those who simply want to quickly boot up a game and knock out a few matches within minutes. But if the basic loop of fight until you win isn’t enough to keep you coming back for more, there is nothing else on offer to change your mind.
    • 69 Metascore
    • 90 Critic Score
    The game was a joy to experience and I cannot wait to see how the world is saved. Visual novel fan or not, the characters, writing, and unique gameplay are all easily appreciated and enjoyed. And while the fan service is definitely there, it’s not the focus of the game. In fact, in a perfect, non-destroyed world, you’ll see as few panties as possible.
    • 70 Metascore
    • 80 Critic Score
    While the series may not reach the same critical heights it did as with the inaugural season, things were finally starting to get interesting again. The Telltale Tool engine runs well, the art style is unique and fun to look at, and the writing has improved. If this is how things must end, it could have been much worse.
    • tbd Metascore
    • 40 Critic Score
    This is not a game for a more general audience. Hell, I have been playing visual novels since before they became popular in the west, and I had trouble sticking with it. Lots of strange choices were made in this game, and all of them made it more difficult for me to connect with the story and its characters.
    • 73 Metascore
    • 70 Critic Score
    At its core, 8-Bit Armies is a an imitator. A competent one, a throwback, with a few clever tricks of its own, but nothing wholly original or revolutionary. If you’re itching for another strategy game it will satisfy well enough, but it doesn’t feel essential.
    • 76 Metascore
    • 65 Critic Score
    Creed: Rise to Glory is superb as a boxing simulator, but it’s almost non-existent in its storytelling. The spirit of Creed and the Rocky franchise isn’t just in the fights, it’s in why they fight, and that’s something this game completely fails to capture.
    • 83 Metascore
    • 80 Critic Score
    What you’re really getting out of Disgaea is a lot of fact-paced, tactical gameplay, tons of grinding well beyond what you see in similar games, and quirky, off-kilter humor that will appeal to your inner irony goth.
    • 68 Metascore
    • 80 Critic Score
    Dark Eclipse has a good foundation, with a good outlook for the future.
    • 73 Metascore
    • 75 Critic Score
    If you ever wondered what it would be like if Kazuma Kiryu gained like 200 lbs and fell into the Mad Max universe, well that’s Fist of the North Star: Lost Paradise summed up pretty neatly. On the other side of the coin, Fist of the North Star fans will have a blast tearing it up as Kenshiro, but those still hoping for a great video game adaptation of the classic manga may come away disappointed in that respect.
    • 82 Metascore
    • 80 Critic Score
    Aside from a few minor platforming quirks thanks to the introduction of the third dimension, this is still the Blue Bomber that you’ve come to know and love. But don’t let the gorgeous presentation fool you, because it will still mercilessly kick your dick in with remorseless gusto.
    • 83 Metascore
    • 95 Critic Score
    Ubisoft set out to create an Assassin’s Creed game worthy of Odysseus’ name, and bravo, they have done it. It’s certainly as long as one of Homer’s poems, but every minute of it is entertaining, and, well, fun.
    • tbd Metascore
    • 55 Critic Score
    The game was enjoyable when it worked. However, there are far too many times that it didn’t work that marred my experience.
    • 82 Metascore
    • 95 Critic Score
    This is an excellent game. Life is Strange 2 is bold, ballsy, and wildly ambitious, promising an epic and personal odyssey across America circa October 2016. Dontnod is capturing the mood of a powerful country in the midst of a crisis of identity. If they can stick the landing, Life is Strange 2 has the potential to be a masterpiece.
    • tbd Metascore
    • 50 Critic Score
    There are so many better options for those who want to shoot men on a budget, that there’s almost no good way to recommend Warface above them all.
    • 47 Metascore
    • 45 Critic Score
    I know what it feels like to walk that fine line between patience and anticipation while holding a rod. That’s the part of fishing Fishing Sim World failed to simulate. The energy. There’s simply nothing exciting about catching fish in this game.
    • 71 Metascore
    • 75 Critic Score
    Transference’s subtlety is meant to create additional depth, but keeping the player at arm’s length only works if you eventually let them in. Unfortunately, Transference never fully shows its narrative hand and that’s the game’s biggest detriment. Gameplay-wise, the game is easy but satisfying to navigate.
    • 82 Metascore
    • 95 Critic Score
    Forsaken will persistently be a different game with new things to do and discover each and every week, and I don’t see that slowing down anytime soon.
    • 80 Metascore
    • 85 Critic Score
    Timespinner will definitely take a place on the list of games I remember and recommend over the years.
    • 63 Metascore
    • 80 Critic Score
    It’s refreshing in its earnest nature, and is actually more hopeful than nihilistic. But it is still on the simple and tropey side.
    • tbd Metascore
    • 30 Critic Score
    A disappointment in all aspects. Clunky driving, a blurry presentation, generic sound design, boring upgrade options, and mind-bogglingly terrible physics all mash together into one “arcade” racer you’re better off avoiding, especially at its launch price of $49.99 USD.
    • 75 Metascore
    • 70 Critic Score
    Without question, The Golf Club 2019 has received a large credibility injection thanks to the involvement of the PGA Tour. Sadly, this feels like a half-implemented crossover that doesn’t utilize the license to anywhere near its full potential.
    • 73 Metascore
    • 85 Critic Score
    The Gardens Between stands out among its physics/puzzle/metaphor-driven peers. It’s beautiful to look at and listen to, gratifying to solve (most of the time), and in the the end tells a simple story that’s just bittersweet enough to sting your brain into thinking about your life a little.
    • 84 Metascore
    • 90 Critic Score
    FIFA 19 is yet another crisp, clean, and innovative offering from EA. I’d say that this game is a lot more like FIFA 17 than 18 when it comes to shaking things up, however, which is definitely a good thing.
    • 61 Metascore
    • 70 Critic Score
    The Zero-G gameplay remains fun throughout, and a wide assortment of weapons and tools helps to allow players some freedom in the way they dispatch enemies. With death being meaningless, and a story told without any real clues to go off, some players may not feel rewarded enough by simply progressing to the next room.

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