PlayStation LifeStyle's Scores

  • Games
For 1,684 reviews, this publication has graded:
  • 55% higher than the average critic
  • 4% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 God of War III
Lowest review score: 10 Motorbike
Score distribution:
1685 game reviews
    • tbd Metascore
    • 50 Critic Score
    VROOM KABOOM has big ideas, but I don’t think it’s a matter of execution. I think these ideas are just disparate enough that it makes putting them together naturally problematic.
    • 69 Metascore
    • 65 Critic Score
    While H1Z1: Battle Royale doesn’t do anything particularly special yet, it sets up a solid foundation that can be expanded with future events and additions, a la Fortnite.
    • 76 Metascore
    • 80 Critic Score
    It’s visually striking, earns its laughs, and gives plenty of reasons to re-explore both the living and dead sides of Penny Doewood’s little town.
    • tbd Metascore
    • 55 Critic Score
    This is an average game wrapped up in an abysmal marketing choice. Avoid for now, just be sure to give it a second look if it hits an amount you’re willing to pay.
    • 60 Metascore
    • 55 Critic Score
    Anamorphine makes an important distinction by not only exploring the mental illness, but exploring the impacts that it has on those around you.
    • 70 Metascore
    • 75 Critic Score
    For those who just can’t get enough of futuristic adventure point-and-click games, State of Mind is worth the virtual trip.
    • 74 Metascore
    • 70 Critic Score
    Phantom Doctrine is good tactical action game with a great spy culture motif.
    • 77 Metascore
    • 90 Critic Score
    The Walking Dead: The Final Season is a great start, and is hopefully a sign that fans will receive the finale the series deserves.
    • 68 Metascore
    • 55 Critic Score
    I genuinely appreciated what We Happy Few was trying to accomplish. Its unique perspective to storytelling and compelling setting kept frustrations at bay for far longer than they had any right to. I even think that the game has the potential to course-correct though their future DLC. However, this doesn’t change the fact that the game has serious issues that make this full retail release feel more like a second round of Early Access. I cannot in good conscience encourage anyone to purchase the game in its current state.
    • 60 Metascore
    • 70 Critic Score
    If positioned as a PSN downloadable title, All-Star Fruit Racing may have been considered a great budget offering, however launching the game at full retail release brings with it higher expectations. Where some of them are met with easy to grasp controls, plenty of customization and the odd thrilling circuit, there are a number of minor faults that sour the overall package.
    • 82 Metascore
    • 85 Critic Score
    Overcooked 2 is a delightful follow-up where each consecutive levels feels either completely satisfying or enticingly challenging.
    • tbd Metascore
    • 80 Critic Score
    I absolutely love the ridiculous puns, the pop culture references, and the riffs on (in)famous video game characters as potato people.
    • 87 Metascore
    • 70 Critic Score
    Dead Cells may not shift the genre’s trajectory or implement rogue-like mechanics in any new or inventive way, but it remains a consistently exciting and thrilling experience, even when you’ve seen that rapier for the fourth or fifth time.
    • 80 Metascore
    • 85 Critic Score
    They’ve made strides forward on many fronts, including more realistic controls, new ways to interact with lineups in franchise mode, and several additional Ultimate Team experiences. Sure, there still might be the occasional physics quirk, but Madden NFL 19 still cements itself as the premier football simulation on console.
    • 66 Metascore
    • 65 Critic Score
    The gameplay in Castaway Paradise is not the deepest thing ever created, but it’s relaxing and is the kind of game that you can continue to come back to and play for an hour or so at a time. The game actively encourages this by providing daily rewards for logging in, as well as daily challenges to partake in.
    • 80 Metascore
    • 90 Critic Score
    It’s not often that games are made with the kind of style and substance that The Banner Saga 3 has been, and, much like a good book, it’s nearly impossible to put down until it all comes to a close, where, inevitably, you’ll feel like a small piece of you was left with it in exchange for something new, the way all great stories make us feel.
    • 64 Metascore
    • 75 Critic Score
    Airheart will appeal to those who enjoy learning a game’s systems by trial and error. The bizarre-sounding concept of skyfishing is ridiculous when first seen, but quickly feels almost natural.
    • 56 Metascore
    • 30 Critic Score
    When all is said and done, the handful of people sitting in the middle of the Venn diagram marked “doesn’t own a PC” and “wants a hardcore train simulation” still deserve a game that isn’t buggy, runs well, respects their time as a user, and one that provides more for their money than this one does.
    • 78 Metascore
    • 65 Critic Score
    Overall, the progression is solid, but there are a few moments where I felt it was sort of unfair (i.e having to backtrack with no health in sight) due to the procedural generation.
    • 80 Metascore
    • 70 Critic Score
    It’s undeniably entertaining to explore every level, backtrack for new upgrades, and go toe-to-toe with themed bosses. I miss the save functionality and don’t see the point of having two separate games, but the Mega Man X Legacy Collections are fully worth a play.
    • 76 Metascore
    • 90 Critic Score
    It feels like a dream come true, and I can’t imagine how exciting this is for the folks at Llamasoft. Sure, it could have benefited from some more bells and whistles, but Tempest 4000 is the real deal, a new version of a remarkable arcade classic that isn’t spoken of nearly as much as it deserves today.
    • 79 Metascore
    • 75 Critic Score
    When played in small bursts, Mothergunship has the potential to be an extremely amusing experience.
    • 51 Metascore
    • 60 Critic Score
    Earthfall somewhat succeeds at it’s core mission, if it’s mission is to try to kickstart the multiplayer subgenre that Turtle Rock started a decade ago. It’s biggest failure is convincing people that it is a better alternative to Left 4 Dead 2.
    • tbd Metascore
    • 65 Critic Score
    Although my journey with The Path of Motus was short, when I put down my controller and went to bed for the evening I was still thinking about the message within. It reminded me of a lot of events in my life that I’d rather forget. Any game, no matter the size and scope, that can drag those dredged up feeling from the hole I buried them in is both a blessing and a curse.
    • 62 Metascore
    • 60 Critic Score
    Insane Robots’ character and map designs are cute, and the grid overworld meta keeps the downtime interesting. The wide smattering of augments are a neat way to differentiate each fight. It’s hard to ignore that the experience is marred by a trove of RNG dependencies. It feels a little too random at times, bordering less on “cool card game” and more on “Pengu1n of D00M.”
    • 67 Metascore
    • 50 Critic Score
    If you’re a huge puzzle fan, like me, there’s something here for you. But in all honesty, there are plenty of puzzle games out there that wouldn’t come with this big of an asterisk. Go play those.
    • 57 Metascore
    • 65 Critic Score
    Animal Force has a cool idea, as it introduces gamers to tower defense in 360 degrees. But its execution feels more like a tech demo than a fully fleshed-out game.
    • 69 Metascore
    • 60 Critic Score
    Beyond the addictive, puzzle-like challenge of hitting those high scores, there’s a fantastic sense of speed here. When you’re belting around in the F1 car, just scraping past trucks and getting through minuscule gaps in the traffic, things feel suitably rewarding. It’s just such a kick in the airbags that for every time that feeling reveals itself, there are two more times when you’ll be frustrated by one of Danger Zone 2’s bugs or general inconsistencies.
    • tbd Metascore
    • 85 Critic Score
    At is cheap price point, with lenient difficulty, solid teaching tools, and accessible mechanics, I think Koihime Enbu RyoRaiRai could be a great way for people who slip into the anime fan/fighting game novice venn diagram to get their feet wet in the genre without having to dive in too deep.
    • tbd Metascore
    • 70 Critic Score
    Defiance 2050 is a game I can get lost in and enjoy several hours in at a time, but it’s mindless shooting and grinding that is the least difficult kind of gaming experience to locate in 2018.

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