NintendoWorldReport's Scores

  • Games
For 2,639 reviews, this publication has graded:
  • 60% higher than the average critic
  • 6% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Score distribution:
2643 game reviews
    • tbd Metascore
    • 80 Critic Score
    Too many stages rely on the two basic victory conditions, and I would have liked to see more boss stages or more complicated objectives. Regardless, CastleStorm is engaging not just for those who enjoy tower-defense games; there is enough fun, customization, and challenge for all Switch owners. Your princess might not be in this castle, but it’s worth taking a look around anyway.
    • 65 Metascore
    • 65 Critic Score
    There’s fun to be had from the mechanics of a Diablo game set in a Greek mythology universe with its gods and monsters rather than exploring the depths of hell. It’s clear though that its inspiration is also where its limitations lie, and they painted over cracks in the foundation that are showing through. And like Clash of the Titans, Titan Quest has a story, setting, and characters that end up being completely forgettable. That said, it fills a gap in the genre offerings on Switch, and if you’re looking for something to scratch that itch until something more recent gets announced, it’ll fit the bill.
    • tbd Metascore
    • 90 Critic Score
    The number of good pure party games on the Switch is short, so it’s great to have another title that encourages participation and results in chaotic race-against-the-clock fun.
    • tbd Metascore
    • 85 Critic Score
    Squids Odyssey has a lot of great content available to play from the get-go, and it’s a really fun summer title to keep coming back to in the midst of all the other heavy hitters.
    • 67 Metascore
    • 60 Critic Score
    Essentially most of the experience ends up feeling like a grindfest, and how much grinding you have to go through depends on how much money you care to spend. If that wasn’t enough, the developer tracks and stores your gameplay data, IP address and any interactions you have with customer support. Don’t think that playing offline is a clever way of avoiding big brother, you can’t get past the title screen without an internet connection so portable for most is not an option.
    • tbd Metascore
    • 70 Critic Score
    While BlobCat on Switch does capture the essence of Chu Chu Rocket’s cat-and-mouse gameplay, it doesn't do quite enough to replace the original in my heart. It’s worth grabbing for on the go, but I’ll be here hoping the original pops up again.
    • 39 Metascore
    • 40 Critic Score
    You might be able to derive some enjoyment from this game, but it requires overlooking absolutely essential elements gone awry, making Hello Neighbor very difficult to recommend. If you don’t mind solving abstract puzzles and throwing everything (including the kitchen sink) at your objectives all while constantly avoiding a particularly annoying antagonist, then you might give this game a try.
    • tbd Metascore
    • 65 Critic Score
    At first glance SubaraCity appears to be a somewhat generic iOS puzzler ported to the Switch, but after just a few rounds its apparent that’s not the case. A relaxed and casual take on the classic block-matching genre, there’s a level of charm I found to be enduring with its simplistic nature and easy to grasp gameplay. There is a level of strategy needed, as just one or two wrong moves can sink an otherwise promising run. Unfortunately though, with just the single game mode there’s a good chance the legs fall out from underneath it sooner rather than later.
    • tbd Metascore
    • 85 Critic Score
    Minit might not last that long, but it is a memorable experience that cuts out fluff and just delivers clever puzzles and concepts. You might not spend a lot of time with it, but playing through it once is as insightful a meditation on 2D Zelda-style gameplay as any game multiple times its length.
    • 89 Metascore
    • 90 Critic Score
    In spite of a few, mostly minor, dated problems, the raw beauty of the world made me happy to be revisiting this game.
    • 70 Metascore
    • 70 Critic Score
    Ultimately the experience feel flat for me as I tried to trudge through the non-stop references to the most obvious and overused aspects of the ‘80s. Yes, I enjoyed ET and Teenage Mutant Ninja Turtles as a kid, but I’ve become numb to the overuse of catchphrases and plots that are continuously rehashed over and over. I’m at the point now where you either need to use these references sparingly as a complement to an original idea, or really dive deep into ‘80s culture that many probably wish would be forgotten. Unfortunately for Crossing Souls, neither of these ring true.
    • 90 Metascore
    • 90 Critic Score
    Iconoclasts is one of the biggest surprises of the year. Despite occasionally suffering through the story sequences, I found that I couldn’t stop playing (it’s about 10 hours long). I can’t recommend the game highly enough--go play it.
    • tbd Metascore
    • 65 Critic Score
    After a few short tries to get a handle on the combat and learning to traverse the dungeon, I began consistently making multi-level runs. The unfortunate part, is that those runs really weren’t increasing in enjoyment the further I ventured. With the ever increasing amount of roguelite titles to choose from, I think I would rather just play one with better combat and a better crafted dungeon.
    • 81 Metascore
    • 90 Critic Score
    The humor is top notch like usual, but the game is such a refined product. The puzzles are clean and easy to grasp, there is some solid replay value, and every character you possess does something unique. The only disappointing thing is that it feels cheap to rely on the game’s helpful tools. Personally I felt that I lost a little something in the process by doing so. In the end though, it all depends on the experience players find most desirable. All what matters is this though: Flipping Death is an adventure game everyone can enjoy.
    • 83 Metascore
    • 80 Critic Score
    New players to the series will enjoy this on its own and since online is now available, this opens up multiplayer play to just about everyone whether you have friends next to you or not. Whichever way you play, this is a fun and frantic experience that everyone deserves to enjoy.
    • tbd Metascore
    • 85 Critic Score
    The lack of AI (and online) for solo play is a bummer, but I can’t stress how much fun this game is with friends. The ease with which one can pick it up only adds to its use as a casual game for anybody too. I’m hopeful for a future update that add in some post-game statistics so one can record victory streaks or the completion time of a race, but I could also see how that might hamper the speed of firing up a new match. Muddledash is what a party game should be. Just beware, you’ll need more than eight tentacles to play.
    • tbd Metascore
    • 80 Critic Score
    I would recommend Waking Violet to anyone interested in puzzlers. Its mechanics provide enough unique challenges to get a couple hours of mind-bending game play. That, plus the artwork and design makes this game well worth it.
    • tbd Metascore
    • 70 Critic Score
    In the end, it took some patience, but Mugsters turned out to be an overall enjoyable experience that leads to many laughs, frustration, and sighs of relief that will be enjoyed by one and all.
    • tbd Metascore
    • 40 Critic Score
    Guts and Glory isn’t the first, and won’t be the last title that lost its playability being ported to the Switch (WWE 2K18 comes to mind). It’s another example of all ports not being equal as developers still struggle to discover all of the ins and out of the porting process. If getting sliced in half or impaled by a buzzsaw is a can’t miss experience, I would recommend looking at another platform to play it on.
    • 91 Metascore
    • 95 Critic Score
    This is a tremendous newcomer to the Switch indie scene and as long as you’re up for a challenge, Dead Cells is spectacular.
    • 82 Metascore
    • 85 Critic Score
    It’s not difficult to find new games that are designed with the 16-bit era in mind, but it is rare to find ones that develop new and enjoyable game mechanics. While the writing could have benefited from some additional depth, the expansive party and combat options provide hours of entertainment, making Cosmic Star Heroine a worthwhile addition to your Switch library.
    • 53 Metascore
    • 60 Critic Score
    RBI Baseball 18 adds significant new content to what was a fairly shallow game in the form of that franchise mode as well as a home run derby, but it still remains a simple game, which isn’t necessarily a bad thing. If it were a more polished experience it would be easy to recommend to Switch-owning baseball fans, but as it is it doesn’t really feel finished. If you can get past the mostly minor issues, though, it’s an enjoyable arcade baseball game.
    • tbd Metascore
    • 70 Critic Score
    I enjoyed it but it didn’t grab me like similar games such as Mercenary Kings did. If you like comically-violent, pixelated shooters, you might try this out, but I suspect it’s playing to a crowd that doesn’t necessarily include me.
    • 83 Metascore
    • 80 Critic Score
    At its core, Salt and Sanctuary is 2D Dark Souls. I say that not as any indictment but more of a very adept comparison. Ska Studios smartly transformed the core concepts of a Souls game and turned it into a side-scrolling action game with an ample amount of Metroidvania influence. The result is tough as nails, but doable with perseverance and gumption. Salt and Sanctuary is not for the faint of heart, but it’s a journey worth suffering through for those who think they are worthy.
    • tbd Metascore
    • 45 Critic Score
    Battle Supremacy is a usually functional, though consistently clunky, third-person shooter. The occasional forays into non-tank vehicles offer momentary reprieve, but that feeling is quickly overshadowed by their own unique shortcomings. While it may half-heartedly scratch an itch for the most hardcore of tank fans, most others will just be left frustrated.
    • 86 Metascore
    • 90 Critic Score
    Looking at screenshots of the game, one might think they have played this type of game before, but Flat Heroes is much more content-rich and thoroughly satisfying. The challenge ramps up gradually, and there is a great sense of accomplishment in completing later levels, especially the boss stages.
    • tbd Metascore
    • 85 Critic Score
    Moving forward, any developer looking to create a point-and-click adventure would do well to look at The Journey Down as an example of the genre done right. My recommendation before you decide to pick up the first chapter is to ensure you’re committed to the long haul. By the end of the first chapter, you’ll be left wanting more, and it only gets better from there.
    • 66 Metascore
    • 85 Critic Score
    Code of Princess EX is a wonderful remaster of an already great game. The rebalancing of enemies and heros makes it easier to pick up and play and the ability to play on a TV makes the HD graphics really pop. If you had missed this on the 3DS, and are a fan of anime, do yourself a favor and pick this title up.
    • 77 Metascore
    • 85 Critic Score
    WarioWare Gold is grand game for veterans and newcomers alike. The title features a top notch selection of microgames, which kept me glued to the screens for hours.
    • 80 Metascore
    • 85 Critic Score
    The Lion’s Song is a fun journey through and through. While I did wish that it explored certain themes more, I can’t be overly grumpy at the end result. It offers an engaging experience that instantly struck a chord with me. The presentation, choices and flow just feel incredibly well crafted by its developers.

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