Hardcore Gamer's Scores

  • Games
For 2,876 reviews, this publication has graded:
  • 51% higher than the average critic
  • 9% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 2
Lowest review score: 20 Signal to Noise
Score distribution:
2876 game reviews
    • 91 Metascore
    • 90 Critic Score
    Capcom has not only recreated Resident Evil 2, but entirely redesigned it to be a bigger and more robust horror experience. The sense of dread and tension they created is unwavering throughout each of the six-hour campaigns. The choices they made only help expand upon the characters and the overall universe, along with making the gameplay a little easier for more people to survive this unforgiving world.
    • 74 Metascore
    • 80 Critic Score
    It would have been nice if Pikuniku was longer and had a bit more to its story, if only because it means spending more time with its interesting and charming world. Still, what we have is a fun blend of physics-based gameplay, traditional platforming, exploration, eye-catching art and a fun cast that makes for one cute, highly-enjoyable experience. It’s a quick little romp through a gleefully bizarre world that you won’t regret checking out.
    • 72 Metascore
    • 70 Critic Score
    As the final season of The Walking Dead is brought back to life by Skybound, the narrative plot continues to shamble aimlessly like the zombies that inhabit its world. A few emotional chats between Clementine and AJ and a finale-prepping conclusion makes the journey worth continuing, but Skybound will need to go above and beyond to provide Clementine the send off she deserves and make the fourth and final season one worth playing.
    • tbd Metascore
    • 70 Critic Score
    While many are coming to the game as a BL experience, it would better be classified as a pure horror visual novel. The fact that men have intimate relationships with one another is key to the plot, but it’s not a particularly positive or pleasant representation. The key thing that Sweet Pool has going for it is the unusual themes it presents players with. This is one of those games that you’ll end up thinking about even after you’ve finished it. Just be sure to go with the complete version if at all possible. The Steam edition is cut in such a way that it’s impossible to recommend playing without obtaining the patch.
    • 84 Metascore
    • 70 Critic Score
    Bowser Jr’s Journey is easy to overlook and it’s a shame it wasn’t a more thought-out experience that could have been enjoyable given a good shake up instead of just being a glorified mobile title. There’s a lot of things done right here, but also some missed opportunities that could have been better executed overall. Anyone who wants to dive back into the Mario & Luigi RPG series will likely enjoy their time with Bowser’s Inside Story, but it’s an extremely relaxed experience that won’t be too memorable outside lots of chortles along the way.
    • 63 Metascore
    • 80 Critic Score
    Despite a few wonky issues with combat at times, YIIK: A Post-Modern RPG more than succeeds in delivering a fascinating and unique tale that isn’t afraid to get bizarre and humorous while still making you sympathize with its cast and keeping you on the edge of your seat. Between the quirky visuals, stellar soundtrack and fun gameplay, Ackk Studios managed to polish the gameplay of late ’90s polygonal games while not losing sight of what made RPGs from that era fun.
    • 69 Metascore
    • 80 Critic Score
    A welcome return of Travis Touchdown. Amidst the enjoyable gameplay is great storytelling and dialogue set in imaginative game worlds. Fans of previous No More Heroes games and Suda51 games in general will find a lot to enjoy here. Going through the different game worlds watching the story unfold through an old-fashioned computer is highly entertaining and collecting the T-shirts from your favorite indie games gives treasure hunters something to occupy their time. More still, each different game level has enough variety to keep the repetitive combat from getting stale.
    • 71 Metascore
    • 70 Critic Score
    It may sound like I’m being tough on Onimusha: Warlords, but it’s still a solid experience with entertaining mechanics; just don’t go in expecting a whole lot.
    • 83 Metascore
    • 80 Critic Score
    Tales of Vesperia as a whole is a masterful game that deserves to be played by anyone who enjoys a good story. It’s not only one of the best Tales games, but it’s up there in the pantheon of impeccable RPGs. With so much new and enhanced content on an already impressive base, Tales of Vesperia Definitive Edition starts 2019 off with a bang.
    • 64 Metascore
    • 60 Critic Score
    The daemonic theme took over far too much of the story’s focus. When coupled with technical issues, it has reinforced that The Council has lost potential written all over it. Despite the many negatives, there are positives to take away from the experience. Gameplay is engaging from start to finish, with its RPG mechanics reinventing an episodic experience. Big Bad’s multiple endings offer plenty of reason to revisit not only Checkmate, but also the first four episodes and see the different outcome from making a major choice. Once the finale is all done and dusted, either the player or Big Bad will utter one simple word depending on the final outcome of the story. That word is none other than checkmate.
    • tbd Metascore
    • 90 Critic Score
    The legend of Polybius is about a mysterious game that breaks the mind of those who play it, but Llamasoft’s version is somehow exciting and relaxing at the same time, and the result is a shooter that leaves the player in a better mental space than when they began.
    • tbd Metascore
    • 80 Critic Score
    Sakura Sakura is the kind of game to play when you’re not in the mood for anything serious. It keeps the mood light and provides plenty of laughs throughout the story. It also features a great deal of content to keep folks interested in seeing everything the game has to offer. The design decision to offer additional storylines and character development as optional is odd, but not annoying. Each character grows over the course of the game, which is more than can be said for many other high school-centered romance visual novels. As long as you don’t try to take Sakura Sakura too seriously, it’ll provide hours of wacky enjoyment.
    • 65 Metascore
    • 70 Critic Score
    Battle Princess Madelyn is a must play for fans of classic action titles from the ’80s and ’90s, but may be a tough sell for those who started their gaming career later.
    • tbd Metascore
    • 80 Critic Score
    The Minotaur Arcade games may not look like the same high-end product as Polybius or Tempest 4000, but they’re still top-notch games that will embed their voxels deep into your brain.
    • 71 Metascore
    • 70 Critic Score
    It might not get the balance right when it comes to deciding when and when not to teach players the rules in place, but for those willing to look past these frustrations and bear the brunt of a grueling introduction, BELOW‘s simplified stylings and anxious trek downward offer up a decent-enough spin on survival and roguelike exploration alike.
    • tbd Metascore
    • 70 Critic Score
    Scintillatron 4096 is a unique arena shooter. It’s got all the shiny effects and abstract enemies you’d expect, but demands a very different style of play. The deliberate target selection doesn’t mean it’s sedate by any means, but rather the fast-paced action needs to be more carefully planned.
    • 86 Metascore
    • 80 Critic Score
    Katamari Damacy was a unique and bizarre game that offered simple fun in lieu of a complex and twisting narrative. This title may be short and repetitive, but it’s extremely difficult to play this and not have a good time. Whether a newcomer or a fan of the PlayStation 2 version, the odd gem of a game should be included in every Switch owner’s library.
    • 88 Metascore
    • 90 Critic Score
    While Dusk is a throwback to an older type of game, it’s excellent in its own right, loaded with content and an absolute blast to tear through from start to finish.
    • 75 Metascore
    • 70 Critic Score
    The various mutants met with special skills can all be utilized for specific situations and provide the option to create a well-rounded team. Tactics-wise, Mutant Year Zero knocks those mechanics out of the park. Gameplay inconsistencies and forced grinding can wear one down, however, and keep the title from reaching its full potential. Overall, Mutant Year Zero: Road to Eden is deserving of attention and provides solid entertainment for tactics fans.
    • 83 Metascore
    • 90 Critic Score
    GRIS is, simply put, one of this year’s masterpieces. Both in the sense that it looks like a work of art and plays like an absolute dream.
    • 46 Metascore
    • 50 Critic Score
    Desert Child eagerly attempts to pay homage to these influences and while isn’t so indulgent it wanes on the delivery of the gameplay itself, sadly what offer of gameplay there is ends up both repetitive and eventually drab to the point of boredom. Helped little by the disappointing lack of explanation or context for many of its objectives. And even at such a brief run-time of around four to five hours, Desert Child still ends up taking far too long at delivering what is, in actuality, so very little.
    • 92 Metascore
    • 90 Critic Score
    It’s not an exaggeration to say that Super Smash Bros. Ultimate is the biggest accomplishment in the series thus far. It leaves a lasting impact and is hard to put down for even a second when the smashing seems to beckon fighters back. Smashing opponents has never felt so fun, fluid and easy to pick up. While there’s places we can hope to see improvement, such as online, it’s still the best smash title in the series for party players and competitive alike. Ultimate is likely to stay around for a long time to come, as it’s hard to imagine any other Nintendo fighting title topping it for in a good number of years.
    • 56 Metascore
    • 50 Critic Score
    It’s strange to see that a follow-up that is in theory better wind up being less fun than the first, but that’s the case with Gear Club Unlimited 2. The game needed a bit more time in the oven and it’s evident in the final product.
    • 65 Metascore
    • 60 Critic Score
    Calling in powerful weaponry and vehicles to blow up bases of enemies rarely ever gets old. Traversing the distinct biomes while swapping between the wingsuit and parachute remains a fun way to get across the world. On the other hand, the terrible enemy AI quickly turns combat into a real bore and the redundant objectives strip the game of what makes it a blast in the first place. It also doesn’t help that, aside from the supply drops, the game’s signature features never live up to their potential.
    • 72 Metascore
    • 90 Critic Score
    What makes Earth Defense Force work so well is its complete commitment to the lunacy, presenting its aliens and flying saucers in a completely bombastic fashion that never once admits its all tongue-in-cheek despite being completely obvious that everyone involved is having a blast stuffing as much cheesiness as possible into each level and plot twist.
    • tbd Metascore
    • 60 Critic Score
    Despite its issues I kept on plugging away at Crimson Keep, not just to review it, but because it feels like if I can just figure out how to work around its shortcomings there’s a great dungeon crawl waiting to be found. When the random drops come together to provide a balance of food, weapons and health, Crimson Keep is honestly fun, even with the stiff combat. Get a few levels and choose the right perks and you can build a nicely powerful character, tough enough to survive the excellent variety of monsters if only you can remember to use all the abilities as they become available.
    • 53 Metascore
    • 50 Critic Score
    Fallout 76 tried to take the series in a new direction, and while Bethesda has done great things with the franchise in the past, this ultimately feels like a misstep. Fallout has always excelled as a single player experience, so hopefully we can see a proper Fallout 5 in the near future.
    • 72 Metascore
    • 70 Critic Score
    For an odd spin-off to an RPG series, Persona 5: Dancing in Starlight is very well executed. Its song library is more than a little sparse considering how many of the tracks are remixes, but each song offers its own challenge and is fun once one gets into its groove.
    • 73 Metascore
    • 70 Critic Score
    In the end, though, it’s the gameplay and music that’s king here, and both together make for a very enjoyable experience. It’s not worth the for $60 price tag for non-Persona 3 fans, but is worth trying after a price drop.
    • 80 Metascore
    • 80 Critic Score
    It’s the perfect title for longtime fans who want a relaxed experience, anyone who wants to try a Pokémon title for the first time or is just looking for something on the easier side to try with a younger relative. Pokémon: Let’s Go, Pikachu and Eevee! might not be a look at what to entirely expect for Pokémon’s future on console, but does a wonderful job as a first step moving forward from traditional handhelds.

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