Gaming Nexus' Scores

  • Games
For 2,959 reviews, this publication has graded:
  • 66% higher than the average critic
  • 4% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Sid Meier's Civilization V
Lowest review score: 0 House M.D.
Score distribution:
2959 game reviews
    • 82 Metascore
    • 74 Critic Score
    There are a couple of technical issues that hold back Life is Strange 2, it's got some weird visual glitches, and I encountered a few crashes in the short, but ultimately interesting story of two brothers, and their suddenly upended life.
    • tbd Metascore
    • 70 Critic Score
    Sir Hans Capon’s DLC could’ve been chopped up and interwoven into the vanilla game’s numerous subplots, but it was much more fun, this way, taking it in as a whole. It’s a romantic comedy with a bloody start, but that’s medieval Europe for you. I was only disappointed the DLC starts off with a mission structure that's a little too tried-and-true for Kingdom Come.
    • 77 Metascore
    • 88 Critic Score
    The Council is a revelation. While the technical aspects of the game are somewhat questionable at times, the storytelling, world building, and RPG mechanics are simply stunning. I found myself propelled from episode to episode, salivating at the idea of advancing the story and outsmarting the game’s lifelike characters. With twisty surprises, diabolical puzzles, and rich historical context, this is a game that makes the player feel intelligent for playing it. The fact that the story is deliciously twisted is just the icing on the cake.
    • 58 Metascore
    • 74 Critic Score
    Achtung! Cthulhu Tactics is competently built, attractive to look at in some areas, but rather bland in others. The gameplay was approachable and the difficulty curve was shallow, so players experienced in the genre may find it to be too easy to provide a meaningful challenge. Conversely, players new to the genre, or those that aren’t especially good at it, will likely find it to be more engaging.
    • 68 Metascore
    • 85 Critic Score
    Dark Eclipse is inarguably difficult to learn, but once you are over that hump the game is simply spectacular. Just because you don’t understand everything right out of the gate doesn’t mean that deep and thoughtful design isn’t present. There is real depth of strategy here, and the fun visuals are just the icing on the cake. I’m hoping that the audience that has currently found Dark Eclipse sticks with it (and continues to grow), because this is a great game that deserves to thrive.
    • 92 Metascore
    • 88 Critic Score
    Original Sin 2 shakes your hand a little too hard when you first meet. It needs to relax until you get to know it better. It's endlessly surprising, with characters that lose their stiffness over time, in dialogues and battle logs that piece together a dangerous, thoughtful world. It's tough. But the reward is that you get tougher, too. It still needs to clean up some of its tactical sloppiness, though. Having a ton of options in battle is only good if its rules are fair and make sense.
    • 71 Metascore
    • 88 Critic Score
    While some might balk at the shorter length of Transference, I found the experience to be spot-on, particularly while played experienced in the very high-end VR. With a unique take on walking simulator mechanics and some fun (and not overly difficult) puzzles, Transference feels like an afternoon well-spent. Just be ready for some dark, adult themes. They don’t call mad scientists ‘mad’ for nothing, and Transference has one doozy of a mad scientist.
    • 82 Metascore
    • 88 Critic Score
    Ultimately is Destiny 2: Forsaken worth the price of admission? Let's be honest, Bungie bungled vanilla Destiny 2 about as badly as they could have, saving turning it into a 2D side scroller (what up Zelda II: the Adventure of Link!). In the past year they have rolled back every major change implemented from D1 to D2. This is the game we should have had from the beginning. There is still work to be done, but the core of the experience is fixed. And what we have is a new version of that original game I poured hundreds of hours into. A version I am looking forward to pouring in hundreds more.
    • 76 Metascore
    • 80 Critic Score
    Remaining true to its roots with engaging ship to ship combat but shifting the gameplay to a more narrative focused exploration game, Star Control: Origins excels at it's prime directive. As we push out from that core loop there are elements that can drag on, but the central experience is where it stands tallest, incorporating a playful tale with entertaining delivery around excellent two dimensional, top down ship to ship combat.
    • 76 Metascore
    • 90 Critic Score
    By taking a fun and exhilarating boxing framework and painting it with the glorious trappings of the Creed/Rocky franchise, Servios has delivered a game that is simply magical. Sure, the campaign is a little short and the hit detection might feel a bit wonky, but in the heat of the moment none of that matters. Whether fighting AI opponents or engaging in the more challenging fights against real-life players, you will find yourself bouncing in place, floating and stinging with the best of them. This is a game that will leave you sweaty and proud. How many other games can say that?
    • 82 Metascore
    • 80 Critic Score
    Despite a few hiccups here and there, Mega Man 11 is a pretty solid entry in the series; While I would have liked to have seen some more challenges that weren't just - traverse the stage for the umpteenth time - possibly an endless mode similar to Mega Man 9 and 10, the implementation of the Double Gear System and the multiple difficulties make the game accessible to any player, newcomers and veterans alike.
    • 83 Metascore
    • 95 Critic Score
    Not since Breath of the Wild have I enjoyed an open world game this much. With so much to see and do, Assassin's Creed Odyssey is one of, it not the best, game in the Assassin's Creed franchise—and absolutely a game of the year contender.
    • 86 Metascore
    • 85 Critic Score
    Keep Talking and Nobody Explodes is the most unique co-op game I’ve ever played, but it’s also a brilliant idea that is well executed, and it suits the Nintendo Switch particularly well.
    • tbd Metascore
    • 90 Critic Score
    Just about everything works perfectly in Gun Club VR. The length of the shooting rounds is just right - not too short, not too long. It is easy to earn the dough required to be new weapons, and there is a sandbox level that will let you test them all out on a closed range before buying to ensure that you don’t waste your efforts on buying a gun that you end up hating. Short of finding an actual gun shop/club that offers this kind of all-inclusive and profoundly satisfying shooting environment, Gun Club VR is the way to go.
    • 62 Metascore
    • 70 Critic Score
    Naruto to Boruto: Shinobi Striker has both its good and bad moments. Unfortunately a lot of the bad moments for me was with the combat and constantly getting knocked down with barely anytime to defend myself when getting back up before the onslaught continued, but a lot of that I’m willing to chalk up to my own lack of skill. Still, the VR Missions are enjoyable once you learn the nuances of combat, but don’t expect to see me floating around the online lobbies any time soon.
    • 79 Metascore
    • 95 Critic Score
    Firewall: Zero Hour is an incredibly immersive experience that will appeal to military shooter fans, as well as fans of very well-made VR experiences. It is hard to express how deep and involving this game can be, it simply has to be played to be believed. Though I have a few minor quibbles with the progression and the flow of matches, I still whole-heartedly recommend this amazing multiplayer experience. Firewall is a system seller, and playing it one realizes that yes, VR might just be here to stay.
    • 63 Metascore
    • 85 Critic Score
    Blind is basically a room escape game that does an excellent job of taking a fairly common type of game and making it extraordinarily uncommon. It uses an innovative simulation of blindness to add a large measure of personal discomfort and stress to truly make the player feel as if they MUST get out of that building, but doing so is going to be next to impossible with their unexpected and frightening affliction.
    • 84 Metascore
    • 70 Critic Score
    Is the gameplay fun? Sure, but it’s largely the same as last year. Career mode gets Champions League branding but nothing else noteworthy. Pro Clubs and Seasons get ignored. The Journey is fun, but cannot make up for the rest of the largely ignored modes.
    • 67 Metascore
    • 65 Critic Score
    The ideas of power, giving in to hegemonic cycles just to feel safe, and other gameplay systems are unfortunately overshadowed by the technical hiccups found in the game's software. It's a shame, because this game could have been good.
    • 74 Metascore
    • 74 Critic Score
    Wasteland 2 is quickly becoming a modern classic – and deservedly so. If you have not played this game, you really owe it to yourself to give it a shot. But some usability issues on the Switch might not make it the best choice for newcomers to a game that some already find difficult to parse. This version of Wasteland 2 is serviceable, but not ideal.
    • 76 Metascore
    • 80 Critic Score
    As a tycoon game, Megaquarium strikes a very nice balance between having too much complexity vs. not having enough depth to remain entertaining. While micromanagement is not required, you do still have a lot of decision making to do. Fortunately, no in-depth knowledge of fish is required.
    • 73 Metascore
    • 80 Critic Score
    Strange Brigade is a rollicking good time, allowing teams of four to take on armies of the undead in a solid approximation of a 1930’s serial film. There are tons of mechanics to play with and puzzles to solve, but in the end, this is a fun, fast-paced shooter with awesome graphics and enjoyable multiplayer. There was no need for Strange Brigade to try to be anything more, it is plenty great as it is.
    • 79 Metascore
    • 90 Critic Score
    Fire Pro Wrestling World brings back everything that was great about Fire Pro R and expands upon it to give fans the definitive Fire Pro experience. Don't let the graphics scare you away, this is one of the most fun and most in depth professional wrestling games around today that any fans of professional wrestling, no matter what promotion you enjoy watching, can enjoy.
    • tbd Metascore
    • 80 Critic Score
    Brawlout is a pretty fun Smash Bros.-esque fighter that’s quite a bit more fast paced. While the roster selection is small, and the unlockable characters are similar or just alternate versions of the original lineup, the fast-paced action and unique moves for each character make this a pretty fun game to play with friends, either at home or online.
    • 71 Metascore
    • 80 Critic Score
    Not Tonight is a good, solid game. The mechanics are fun, the characters are memorable, and the setting is well executed. However, for its satirical approach, it should have gone a few steps further, and taken the risk in order to become the truly biting, funny, and meaningful social commentary that it wants to be.
    • 84 Metascore
    • 85 Critic Score
    F1 2018 is by far the best F1 racing sim that has ever been made. It has the graphics, career mode, and blissful racing to make anyone go ga-ga. It is also no better than the F1 2017 from last year in virtually every way.
    • tbd Metascore
    • 80 Critic Score
    Leaving my mark on the map, and contributing to the history and legacy of a town once long gone, From the Ashes adds a meaningful economic layer whose influence stretches across the entire map.
    • tbd Metascore
    • 80 Critic Score
    Although it has a few quirks, the Ultimate Fishing Simulator does provide a believable environment paired with what seems to be a very accurate fishing simulation. While you have to play by a few rules and use defined reeling methods, there is still a good amount of personal technique required to land a fish. They put up a good fight and can be very devious in their fight to break your line - even the smallest of the fish can escape if you aren’t careful.
    • tbd Metascore
    • 74 Critic Score
    Earthworms is, mechanically, a standard point and click adventure game with decent controls and a quality UI. But it is the general vibe of the game that makes it stand out from the crowd of other adventure titles making their way to the Switch. Non-adventure fans might want to check out the demo, to see if the story’s strangeness resonates with them, but fans of the genre should go ahead and just take the leap. While the unconventional story is meandering and sometimes obtuse, it is also bizarre and unique, making Earthworms an off-kilter game that adventure enthusiasts will probably enjoy.
    • 87 Metascore
    • 95 Critic Score
    Insomniac has delivered one of the best Spider-Man games to date by nailing all of the details—big and small.

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