Gaming Age's Scores

  • Games
For 5,378 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Mercenaries
Lowest review score: 0 Dragon's Lair 3
Score distribution:
5378 game reviews
    • tbd Metascore
    • 75 Critic Score
    Ultimately, it’s kind of a short game (around 20 levels or so, and it can be beaten in under 3 hours) that doesn’t do anything that revolutionary. But even so, it offers a nice tweak on the tower defense formula that will get your blood pumping. If you’re a fan of tower defense games, what more do you need?
    • tbd Metascore
    • 100 Critic Score
    The set features fan favorites like Attack from Mars, but I was surprised by how much I enjoyed The Party Zone, which is not a table I was familiar with prior to playing this release. Also included is the pirate themed Black Rose, another carry over from the The Pinball Arcade. Once again the new physics model that Zen Studios has incorporated for these tables feels great, with fast, fluid gameplay and actual weight behind the ball itself. The lighting models for the tables are outstanding, and each table really pops, looking as close to the real thing as you’re likely to get.
    • tbd Metascore
    • 83 Critic Score
    P3D recognizes that not everyone has the same aptitude when it comes to rhythm games, so it makes sure that the easier difficulty is challenging without being impossible (while, of course, making the harder difficulty levels hard enough to challenge even rhythm game veterans). Would my enjoyment of Persona 3: Dancing in Moonlight been greater if I went into it knowing and loving Persona 3 already? Possibly. But I can’t help but think that it’s a good sign that this game appeals to someone like me, who wouldn’t be able to tell you the first thing about the original.
    • 70 Metascore
    • 91 Critic Score
    If you’re thinking of revisiting Onimusha or just curious to try it for the first time then it’s a solid recommendation as a short and action-packed classic game with some good replay value after your first run. This just goes to show that a port in the right hands means it’s a good time to revisit older series that might now be forgotten.
    • tbd Metascore
    • 100 Critic Score
    Complaining about how hard a retro-platformer is seems kind of pointless — it’s been ingrained in the genre since they first started popping up in the first half of this decade, and it doesn’t seem like it’ll be going away any time soon. Which means that Super Life of Pixel gets a pass on its difficulty — and, more importantly, it means you get to compare it to many other games of this type. For Super Life of Pixel, that comparison is only a good thing, since — much like Life of Pixel — it’s a standout of the genre. Hopefully this time around, more people will discover it, because it absolutely deserves more recognition than it received the first time around.
    • 68 Metascore
    • 50 Critic Score
    It’s certainly light on content, light on songs, and rarely feels great to play from a video game standpoint. Yes, you can get a little workout in, but it would be nice if the Switch would accurately track movement more consistently. I think Fitness Boxing has the opposite intended effect after you whiff 3 or 4 hooks or uppercuts due to poor motion sensitivity, which in turn leads to some dejected, frustrating moments. As it stands, I wouldn’t recommend Fitness Boxing to Switch owners, at least not without some deep discounts involved.
    • tbd Metascore
    • 75 Critic Score
    Given that we’re talking about a budget casual title and not some expensive extravaganza, this is probably all you should expect out of Instant Tennis — which is why I started this review off with that exact admonishment. There’s not a lot here, but what is here will provide you with a pleasantly decent experience.
    • tbd Metascore
    • 50 Critic Score
    I’m fully aware that my perception of Energy Cycle Edge is skewed by the fact I’m terrible at it. But at the same time, because it’s so lacking in variety and so intimidating right off the back, I suspect my experience with the game might be the most common one. If you’re really into puzzles that push your brain, then by all means check this out, but otherwise, you’ll probably want to avoid Energy Cycle Edge.
    • 83 Metascore
    • 91 Critic Score
    If you thought it would be hard to screw up a port of Out Run then you’re right! Everything turned out just like you’d hope and it’s a great addition to retro games on the Switch.
    • tbd Metascore
    • 50 Critic Score
    If you like challenging word searches, this game certainly has them in spades. But as someone who deliberately left these puzzles until last when playing Word Puzzles on the Switch, I can’t say that I loved them any more this time around.
    • tbd Metascore
    • 100 Critic Score
    If my biggest complaint about a game is that I desperately want a sequel, that should be a sign that it’s doing something right. I don’t know whether one of those will come, but even if it does, I’m still glad that Donut County’s release on new platforms means that I — and, I hope, many other people — will get to chance to either experience it again, or experience it for the first time. Regardless of whether camp you fall in, it’s fun enough that it won’t disappoint.
    • tbd Metascore
    • 83 Critic Score
    Even with its flaws, Wordhunters is pretty fun. Less fun, of course, if you aren’t the kind of person who plays vocabulary and spelling games for fun, but if you live for a good game of Scrabble (and, better still, if you have a large group of like-minded friends), then Wordhunters will be a perfect addition to your game library.
    • 66 Metascore
    • 83 Critic Score
    The level designs are extremely varied and pretty smart, with fun puzzles that feel unique and make good use of the environments in each world. The grappling mechanic gets a lot of use, but in a way that feels fresh throughout the game.
    • tbd Metascore
    • 50 Critic Score
    If you do pine for the days where Battletoads and its ilk were kings, I Am The Hero will scratch that particular itch. If, however, you’re already not predisposed towards the genre, I can’t imagine there’s anything here that would change your mind.
    • 66 Metascore
    • 67 Critic Score
    Your enjoyment of Call of Cthulhu will depend entirely on what you’re expecting. If you want to be scared, look elsewhere, because this game will just come off as boring. If, however, you want a decent mystery, and don’t mind sitting through a few dumb attempts at stealth and scares, then this might just be up your alley.
    • tbd Metascore
    • 75 Critic Score
    If you’re anything like me, Word Sudoku is a dangerous time sink. But, at the same time, it also means that it’ll provide you with hours and hours of fun — which is really the point of these kinds of games, isn’t it?
    • tbd Metascore
    • 83 Critic Score
    Just about the only reason not to get Ticket to Ride on PS4 is if you’ve played it to death elsewhere at a much cheaper price — which, to be fair, is probably a lot of people. Still, if you’re looking for a way to experience a classic board game on your PS4, Ticket to Ride offers exactly that.
    • 68 Metascore
    • 83 Critic Score
    Atari Flashback Classics is a decent release. Despite some small issues, it is a great way to experience the early days of video gaming. Some games may not appeal to you, while others will bring back great memories. I would have liked better emulation in some areas, and more licensed games but what we get for the price isn’t too bad at all. If you’re a fan of classic Atari, or just want to see where gaming basically began, they you should definitely check this collection out. It’s certainly not the best it could have been, but definitely not the worst classic game collection available. As a huge Atari fan, I would say it’s worth your time.
    • 66 Metascore
    • 42 Critic Score
    State of Mind is smart enough to borrow heavily from all kinds of other, better media, but nowhere near good enough to come close to putting a fresh spin on those ideas. You’d be better served taking the dozen hours this game expects of you, and putting them into some combination of Blade Runner, Heart of Darkness, The Matrix, and Deus Ex.
    • tbd Metascore
    • 42 Critic Score
    The overall experience is just not there. If you want to guess words or answer trivia questions, it’s fine — but it never aspires to be more than simply “fine.” Given how easy it should be to make these games fun, just being fine doesn’t do the trick.
    • tbd Metascore
    • 58 Critic Score
    Admittedly, the good-natured dialogue isn’t enough to lift Revenant Dogma out of the realm of your standard RPG — not when such hefty portions of it are devoted to telling instead of showing. But that’s Kemco for you: RPGs that do little things here and there very well, but that, on the whole, don’t do anything spectacular.
    • 77 Metascore
    • 91 Critic Score
    It’s a sign of how addictive Reigns is, though, that powering through without any breaks feels like an inevitable outcome. It’s designed to suck you in, and if you want to discover a unique experience, you’ll give in and let that happen.
    • 86 Metascore
    • 83 Critic Score
    REROLL doesn’t deviate too much from the original that came out almost 15 years ago and frankly that’s a great thing. It’s a short experience, but it’s replay value is pretty high. Completing the collection, finding all the presents, unlocking all the cousins for multiplayer, getting comets for beating each stage’s par time, and building the biggest katamari possible on each stage should keep players occupied for a while.
    • 59 Metascore
    • 58 Critic Score
    Given how long it’s been since I played the game from which this draws such a heavy influence, it’s quite possible that this was how the original Road Rash games played as well. But even if it wasn’t, Road Redemption is such a reasonable facsimile that it makes me feel like it’s a possibility, which seems like an achievement in and of itself. That doesn’t make it a great game (or even a very good one, or even one you should consider buying unless you have a desperate need to relive the ‘90s), but it does make Road Redemption a perfect successor to the games it’s trying to emulate.
    • 73 Metascore
    • 75 Critic Score
    Your enjoyment of The Mooseman will come down to how much you enjoy edutainment. It’s definitely not for everyone, and if you don’t feel like reading every new page, then what you’re left with is a short, uneventful adventure game. If, however, that doesn’t phase you, then there might just be enough here to make The Mooseman worth your while.
    • tbd Metascore
    • 100 Critic Score
    Most people, I expect, will not be as addicted as I am. But if you do enjoy a good game of Scrabble, this just might be your game of the year.
    • tbd Metascore
    • 75 Critic Score
    One of the biggest problems with Monopoly last year was that its price was awfully exorbitant for not a lot of content. By packaging it alongside two other games, suddenly the value proposition becomes a little more obvious. I wouldn’t say that you absolutely need to rush out and pick up Hasbro Game Night this very second, but I would say that if you’re looking for something to break out over the holidays and you’ve had your fill of Smash and Mario Party, you could do a lot worse than this.
    • tbd Metascore
    • 42 Critic Score
    The only thing interesting about it is the list of platforms on which it’s appeared, and once you get beyond the five seconds it’ll take you to read that and say, “Huh, interesting,” to yourself, you’ll have exhausted everything worth knowing about this game.
    • tbd Metascore
    • 91 Critic Score
    The only thing missing is something like an auto-battle feature which would’ve been nice, but I’m also getting old and lazy. If you’re into first-person dungeon crawlers or just stopping by to revisit an old classic then it’s an easy recommendation.
    • tbd Metascore
    • 50 Critic Score
    No matter how many different demon allies you can create, at the end of the day it still feels like the game is one long procession of dark hallways punctuated by incredibly frequent (and, to the game’s detriment, incredibly repetitive) battles, with the odd stilted conversation that will make you eager to get back into the battles. Much like its predecessor, The Lost Child ends up being long on ideas, but short on fulfilling them.

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