GamesBeat's Scores

  • Games
For 628 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 4.7 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Super Mario Maker
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 22 out of 628
632 game reviews
    • 73 Metascore
    • 80 Critic Score
    Jurassic World: Evolution is more of a pure sim game than Planet Coaster, but it does a good job of taking advantage of its license.
    • 83 Metascore
    • 95 Critic Score
    Because BlazBlue Cross Tag Battle is an anime fighting experience that allows for constant aggressive offensive and defensive reads, wrapped in accessible execution that makes slightly complex mechanics easy to grasp. If this can add more fresh competition to your world, embrace it.
    • 71 Metascore
    • 75 Critic Score
    Vampyr is good — flawed, but very good — and pleasurable.
    • 76 Metascore
    • 90 Critic Score
    That’s the real beauty of Weather Factor’s debut title — the world feels so large and full of possibilities, even though everything is mainly told through small snippets of text. It’s filled with poetry, like descriptions of a vial of Greydawn Oil that’s “the precise color of the hours when one cannot sleep,” and it makes you want to explore and unravel its mysteries. And it makes you work for it, reading between the lines and imagining a realm unseen.
    • 80 Metascore
    • 85 Critic Score
    My only regret is that the Switch version I tested is crippled by Nintendo’s directional controls. If the Switch title’s portability wasn’t so compelling, the control issues alone would force me to choose another platform — Ultra Street Fighter IV would be another good reason to look elsewhere. I can only hope Capcom releases a patch of some sort to mitigate the Switch’s D-pad issues.
    • 79 Metascore
    • 88 Critic Score
    This is a story that we’ve seen a lot, in everything from Blade Runner to 2001: A Space Odyssey. It’s becoming as common a storyline as the zombie apocalypse or superhero fantasies. In each case, the story is only as good as its execution. If the characters are believable and engaging, if the story is well told, if the context and environment broadens the story, if the acting is superb, and if the actions and choices are consequential, then it is a job well done. And that’s how I feel about Detroit: Become Human.
    • 78 Metascore
    • 84 Critic Score
    It’s fun to play in two-level sessions, allocating around half an hour to an hour per level, and between the main objectives, optional missions, and side story quests, there’s an incredible amount to see and do here.
    • 77 Metascore
    • 85 Critic Score
    A game that knows its roots but is willing to try something new as well. It takes the darker aspects of Spirited Away — because, let’s be honest, it’s kind of terrifying to see your parents transform into animals and then find yourself whisked away to another world with no way home — and explores them. And it does so with a lot of style.
    • 88 Metascore
    • 92 Critic Score
    It’s at its best when you’re in these conversations, making choices like you’re in a Choose Your Own Adventure novel, drinking in the results and reckoning with each decision you make.Even when you’re mocking the gods.
    • 86 Metascore
    • 89 Critic Score
    If you consider old-school platformers like Donkey Kong Country to be pinnacles of a nearly forgotten art form, Tropical Freeze is a game you need to experience. Having played many subpar platform games over the years (including certain uninspired 2D Mario titles), it’s a joy to experience a game where the developers obviously had so much love for their levels and characters. Their passion shines through from beginning to end.
    • 94 Metascore
    • 90 Critic Score
    God of War is an exhilarating, beautiful action game that turns one of PlayStation's biggest icons into a character you can care about.
    • 85 Metascore
    • 80 Critic Score
    Telltale had a difficult task on its hands with all these headliner villains in its cast. It would be near impossible to pull off a story that gave equal story time to everyone, and the final showdown we got feels appropriately epic. This Joker’s no Mark Hamill, but I’ll still remember him fondly.
    • 79 Metascore
    • 85 Critic Score
    Far Cry 5 is mechanically sound and varied. You’ll find something that entertains you, and Ubisoft has nailed all of the underlying elements of character and world progression. At the same time, it squanders some decent writing because it can’t decide what kind of game it is.
    • 78 Metascore
    • 84 Critic Score
    The game and story have a couple of execution flaws, but A Way Out tells a good story, and much of the vibe about the themes of trust, brotherhood, revenge, and loss are conveyed through gameplay in a novel way. That’s reflects a good understanding about the cutting edge of interactive achievement.
    • 67 Metascore
    • Critic Score
    I hope Rare has a lot more to this game as I get further into it in terms of quests, but for now, I’m happy to let the visuals and social factor carry me like a wind across the sea.
    • 83 Metascore
    • 75 Critic Score
    Yakuza 6 has an ambitious narrative, alternating between lighthearted and dramatic. Unfortunately, it doesn't give its characters enough love and care to truly pull off the pathos.
    • 73 Metascore
    • 65 Critic Score
    Its levels are predictable, the puzzles are obvious, and the four-player co-op adds little besides the literal ability to have four people playing at the same time.
    • 75 Metascore
    • 75 Critic Score
    I love the idea of Where the Water Tastes Like Wine. It has a lot of personality, and several days after I finished it, I was still humming some of the songs to myself. However, it’s impeded by a few gameplay quirks, like how tedious it is to move around. And most of all, I’m still very disappointed by how I wasn’t able to see the final chapter through to the end.
    • 84 Metascore
    • 90 Critic Score
    Moss is my favorite VR experience so far. This is partly due to the fact that it’s extremely gentle. Because it doesn’t task you with moving through the environment, it’s an accessible VR game for people who are prone to getting motion sick. The world’s beauty is also a draw.
    • 73 Metascore
    • 83 Critic Score
    Fe
    Fe stumbles at times, in part because of its sometimes elusive camera. But it’s memorable and beautiful, worthwhile simply for diving into an alien world and letting it carry you away with its sometimes adorable, sometimes breathtaking creatures.
    • 79 Metascore
    • 82 Critic Score
    Civilization is at its best when it enables you to tell your own stories. But at release, Civ VI didn’t do such a good job at that. Rise and Fall fixes this in many ways, giving your better ways to expand your civilization without resorting to combat. It adds a quest-like element with a significant penalty or reward, and most of its news leaders add variety to the game.
    • 82 Metascore
    • 90 Critic Score
    As it progresses, you move from overconfident to worried to intensely focused, extremely frustrated, and, finally, triumphant.
    • 91 Metascore
    • 89 Critic Score
    We're lucky to live in a world with Shadow of the Colossus.
    • 90 Metascore
    • 90 Critic Score
    Monster Hunter: World is one of the more rewarding action role-playing games I've played in recent years.
    • 77 Metascore
    • 80 Critic Score
    What Ails You is the strongest episode so far, giving Batman: The Enemy Within a much-needed injection of verve as it speeds toward the conclusion of the series.
    • 83 Metascore
    • 90 Critic Score
    Most impressively, Iconoclasts evokes nostalgia without feeling derivative. It hits a lot of character tropes, but it manages never to feel stale thanks to fantastic visuals, a memorable world, and solid gameplay.
    • tbd Metascore
    • 90 Critic Score
    Toward the end, Genderwrecked drops its pretenses and casual memes. I almost felt like it was rewarding me for making it so far — like it trusted me enough now to show its emotional core.
    • 84 Metascore
    • 88 Critic Score
    Gorogoa is a brief but beautiful foray into mystery. But its puzzles are elegant rather than elusive, relying on internal logic and a cohesive exploration of the main character’s psyche and the world around him.
    • 81 Metascore
    • 88 Critic Score
    It’s a terrific sequel with its own personality that still leverages the fun, minimalistic mechanics.
    • 83 Metascore
    • 82 Critic Score
    If you like JRPGs with neat worlds and systems that reward combat and planning, you'll be able to spend a lot of hours in Xenoblade Chronicles 2.

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