Gameblog.fr's Scores

  • Games
For 2,288 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 5.6 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Cave Story 3D
Lowest review score: 0 Monster High: Skultimate Roller Maze
Score distribution:
2290 game reviews
    • 64 Metascore
    • 50 Critic Score
    If the pop, British and psychedelic universe, inspired by Brazil, Nineteen Eighty-Four and Brave New World, proposed by Compulsion Games is surprising and offers a very immersive story, the mechanics of survival games and crafting ruin the plot of the game, giving an unpleasant feeling of a mutant game, too dispersed for its own sake and suffering from many technical problems.
    • 75 Metascore
    • 70 Critic Score
    That's what we can call a pretty good start for the last season with plenty of promises based on what a grown Clementine is now for Alvin Junior. A few things have changed and we hope what's coming next will be good enough so that we can leave one of the best video game characters without any regrets.
    • 68 Metascore
    • 70 Critic Score
    With a thrilling scenario that keeps the player spellbound until the epic ending, State of Mind, however, fails to captivate the player in the gameplay department, at least during the first half of the game. It remains a satisfying experience, with a real reflection on the excesses of a technology-based society.
    • 89 Metascore
    • 90 Critic Score
    This Monster Hunter World PC version is not perfect, notably because of lack of details in textures definition and some errors in binding of keyboard. And the game doesn't support cross-platform. For the rest, the game is a good experience with lots of graphics options like a 60FPS possibility and more. We just need to wait for an HD textures pack to have the ultimate PC version.
    • 72 Metascore
    • 60 Critic Score
    Picross S2 feels exactly like the previous game. It is still very addictive, but also unable to bring some real new stuff to the mixture, except a rebranded Micross mode.
    • 72 Metascore
    • 60 Critic Score
    Chasm is a quite good tribute to some classic games of the Metroivania genre, with some pleasant retro style visuals. But many things are lacking - like some fresh ideas and a tighter level design - to make it more than a satisfying experience.
    • 92 Metascore
    • 80 Critic Score
    Being in development for such a long time, Dead Cells avoids the trap and lives up to its expectations. Nevertheless, only those brave enough to face its strong difficulty will be able to discover a deep and generous adventure. Despite a certain level of repetitiveness, even though the randomly generated levels still are hand-driven, Dead Cells' offers a brilliant artistic direction and a great but discreet soundtrack.
    • 62 Metascore
    • 50 Critic Score
    Go Vacation was an average sports game on Wii, and it's quite the same today on Switch.
    • 70 Metascore
    • 70 Critic Score
    The Crew 2 did a good job on improving the original game. It's a little bit more of everything, and the new road/sea/air feature offers a lot of fun and variety. Some new race categories are much better than others however (the bike races are particularly bad), and the driving controls are still basic compared to what we can expect from a 2018 racing game.
    • 56 Metascore
    • 40 Critic Score
    Train Sim World is an average game on PC and bad one on consoles. It has the great advantage of occupying a "niche" genre that is free of competition. Its qualities could satisfy the amateurs of railway simulation, but all the others remain at the station. It's a shame, because by modifying some elements of form and scenario it could have made the exercise attractive for a wider audience. Maybe future updates will improve it? Unfortunately Dovetail's habit is rather to offer many expensive DLCs. We hope this will change ...
    • 67 Metascore
    • 60 Critic Score
    Agarami Nightfall is a decent DLC of the original game.
    • 86 Metascore
    • 80 Critic Score
    Yakuza 0 is one the best Yakuza games and it's a game that PC gamers should not miss. Fun and overflowing with content, Yakuza 0 allows players to discover Tokyo and Osaka's red light districts as they were during Japan's "bubble economy" years. SEGA Europe did a great job on this PC port as the game has never looked so good.
    • 77 Metascore
    • 70 Critic Score
    Wario Ware Gold feels like the very best of the series to this day: with a few new mini-games and many old ones, this episode cannot hide the feeling of redundancy. But with its 300 microgames, many crazy modes and a ton of WTF gadgets, every player can now experience the craziness of Wario Ware. Too bad the hardcore crew already knows most of its content.
    • 74 Metascore
    • 70 Critic Score
    Nyamakop has successfully completed the requirements for a good puzzle-platformer: a charming art direction, with part of the world made of playdough, and a creative gameplay experience that allows the player to shape the environment. A little too short, Semblance is definitely a worthwhile game for the Nintendo Switch.
    • 60 Metascore
    • 40 Critic Score
    Playing Mega Man X Legacy Collection 2 makes us wonder why Capcom split the Mega Man X series in two. With the same bonus as the first compilation, you are left with episodes X5 to X8, which carry the license with them into an abyss of torpor. Why would you get this second part? We do not know either.
    • 83 Metascore
    • 70 Critic Score
    This first Mega Man X compilation might seem a little short on content, but the pleasure to play through Mega Max X1 to 4 might be enough for most gamers of the 90's. With a wide museum gallery and some interesting bonuses, this collection just fail to deliver new strong modes, even though the newcomers will be more than pleased by the Rookie one.
    • 66 Metascore
    • 60 Critic Score
    This third episode of The Council contains a large amount of technical issues, among which the many and tedious loading times, making the exploration less pleasant than it should be. Despite all this, the plot is finally moving on and all the choices made by the player seem to have a real impact on the story as a whole.
    • 63 Metascore
    • 70 Critic Score
    I Hate Running Backwards is a correct proposition that stays true to the sources of video games: everything is based on gameplay with simple but proven principles. The result is a game without pretension, but that will occupy you for hours with friends or solo. Too bad it has not been polished a little more with other game modes, including classic online modes (in co-op for instance).
    • 62 Metascore
    • 50 Critic Score
    Earthfall is not a bad game. But it's also far from being a very good one. It's biggest problem is the lack of epic fights. In a FPS you expect a good feeling in weapons but here every weapon feels like a paintball rifle - not enough recoil and not enough feeling of power. Overall, the game is too generic and too close of Left 4 Dead but without the fabulous mechanics. A game to have a bit of fun for one evening with friends, but nothing more.
    • 57 Metascore
    • 50 Critic Score
    It's totally possible to be intrigued by what Hungry Shark World has to offer on PS4, Xbox One and Switch. It's a simple game with easily understandable mechanics. Sadly, progression is quite laborious and dull, and outdated visuals and loading times are definitely not helping.
    • 81 Metascore
    • 80 Critic Score
    Vermintide 2 is a must have on Xbox One too. This Cooperative heroic fantasy FPS is in actually identical to the PC version and runs smoothly at 4K/30 FPS on Xbox One X and 1080/30FPS on Xbox One.
    • 92 Metascore
    • 100 Critic Score
    In 2016, Playdead has delivered a masterpiece of a game to the world. Most accomplished and thrilling than Limbo, Inside can now be enjoyed everywhere on the Nintendo Switch. Basically, it's the same game, which is certainly not a fault. We're now anticipating what will come next from the brilliant minds of the Danish studio.
    • 82 Metascore
    • 100 Critic Score
    Now a eight-year-old game, Limbo is still one of the flagships of the indie productions. Its stunning visuals, the clever game design and the gloomy flavor it displays make it an instant classic, which can now be enjoyed for the first time on a Nintendo hardware, the all-in-one Switch.
    • 55 Metascore
    • 50 Critic Score
    This new DLC that takes us to Mars has a Hurk. It's cool if you like this talkative and dumb character, science fiction and jetpacks. However, it's not enough to have good fun on a shallow map full of generic quests and Ubitowers we thought disappeared with Far Cry 5.
    • 77 Metascore
    • 70 Critic Score
    Compilation of two visual novels that came out 10 year ago in Japan, Muv-Luv offers some pleasant adventures in which you will enjoy trying to seduce girls close to your avatar, even if their designs feel a bit old and games a bit repetitive.
    • 67 Metascore
    • 60 Critic Score
    The Spectrum Retreat is full of good ideas and mysteries, but Dan Smith's first game is way too linear while playing the walking simulator card to please every amateur of the genre. Too many clues are given about the delicate subject being treated, but the core mechanics of dozen of color-based puzzles might be good enough for you to give it a go. With just a bit more coherence between the gameplay and the narrative, it could have been memorable.
    • 55 Metascore
    • 50 Critic Score
    This first DLC for Far Cry 5 never really delivers. It is a short and very generic experience that forgets that Far Cry is able to please us and make us forget some flaws by counting not only on its setting but also on its story and characters. And nothing that could help us feel involved is here. It's just a short and uninspired DLC with some forgettable mechanics.
    • 83 Metascore
    • 80 Critic Score
    Ocotpath Traveler is a strong entry to the old-school J-RPG genre, even though its classicism may forbid it from reach the greatest titles its taking inspiration from. As simple as solid, this retro adventure features enough mechanics to offer a deep fighting system, well-balanced and which brilliantly avoids countless leveling sessions. Too bad Octopath Traveler's narrative simply serves us eight not-so-connected stories, otherwise it could have been an instant classic.
    • 70 Metascore
    • 60 Critic Score
    Well, why did Sega decides to port Shining Resonance to our European consoles instead of Valkyria Chronicles or Phantasy Star Online 2, no one will ever know. However, what we do know is that Shining Resonance is your average J-RPG with your average team of anime-looking main protagonists fighting with the power of songs and friendship. An enjoyable but quite forgettable experience.
    • 83 Metascore
    • 80 Critic Score
    With Lumines Remastered the 2004 PSP game makes a magnificent return. Gameplay, visuals and music, that are intimately intertwined, are dope. And Rumble HD, that you can apply to other Joy-Cons, is a great to feel everything that this puzzle game with a lot of content - but no online game, sorry - has to offer.

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