Digitally Downloaded's Scores

  • Games
For 2,154 reviews, this publication has graded:
  • 50% higher than the average critic
  • 10% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Heavy Rain
Lowest review score: 0 Orc Slayer
Score distribution:
2154 game reviews
    • 77 Metascore
    • 90 Critic Score
    It is hard to believe that Dragon’s Dogma originally launched in 2012 as it feels current and fresh seven years later. The deep combat system still feels seamless and fluid, the Pawn system is still as innovative as ever - it works so well, and yet no other developer has decided to crib it for their own games.
    • tbd Metascore
    • 90 Critic Score
    That Tin Man Games has managed to take the newest of video game technologies to deliver something so perfectly nostalgic that it predates video games entirely. Somehow, that also makes Table of Tales the most impressive application of VR that doesn’t let me get up on stage with Hatsune Miku and dance with her.
    • tbd Metascore
    • 80 Critic Score
    For a game whose lead protagonist is a girl with the ability to summon cheese sandwiches, Alluna and Brie is genuinely impressive project. It's a full featured blend of JRPG and visual novel thanks to its time management and minigames, the art nails the humorous fan service brief, and the narrative, while shallow, is rife with an excellent sense of Australian humour.
    • 69 Metascore
    • 80 Critic Score
    The perfect addition to the series. Earth Defense Force 5 made improvements but it still felt like it was slavishly committed to the way earlier EDF titles operated. Iron Rain is different. It finally taking itself more seriously, which may or may not resonate with every player, but the end-to-end revamp in the way the game works on every level is exactly what the series needed to keep pushing forward.
    • tbd Metascore
    • 70 Critic Score
    It’s flight sim developed by people who clearly love the genre, and want to give players a hearty challenge and a way to show off their skills. There are a few features missing from the Switch version which other platforms do better, so it’s best to ask yourself how important the benefits of the Switch's portability will be to your enjoyment of this game.
    • 80 Metascore
    • 90 Critic Score
    The characters are whacky and wild, the crimes confounding, all in the best ways. However, before you play, a note: it will become habit to yell "Objection!" when you disagree with anything.
    • 54 Metascore
    • 60 Critic Score
    Feather is a beautiful, soulful experience, which is sadly too limited for its own good.
    • 61 Metascore
    • 80 Critic Score
    Just as foreign films might be worthy, even essential, even though they lack the budgets and production values of Hollywood, so too does a title like Sword and Fairy 6 deserve to find an audience in the kind of player that is more interested in artistry and theme than how well done the button pressing fun is.
    • 69 Metascore
    • 90 Critic Score
    This isn’t a game which cracks easy jokes about weed culture; it doesn’t underestimate the finesse involved in the craft; but it also doesn’t shy away from criticising the shadier aspects of the industry either. It’s a truly fascinating look into a mythologised trade, and it’ll be a test for the most seasoned of tycoon fans.
    • 64 Metascore
    • 70 Critic Score
    The World Next Door isn't perfect, but is shows that Viz is - for now, at least - willing to take on a project that's a little different and oddball. Colourful, creative, and generally well designed, it's worth forgiving this particular title its teen B-tier narrative tropes.
    • 63 Metascore
    • 90 Critic Score
    The Friends of Ringo Ishikawa is one of the best examples of subversion within the brawler genre since the mighty Lollipop Chainsaw.
    • 47 Metascore
    • 40 Critic Score
    When I first read the premise of Generation Zero I was intrigued and before I even loaded the game up for the first time I was excited. I wanted to like this game. Unfortunately, the game quickly falls into a beautiful void of its own making. With weak storytelling and empty gameplay, Generation Zero sinks into the mud and collapses like so many tents at the festival that day, gripping to weak foundations.
    • 74 Metascore
    • 100 Critic Score
    Zanki Zero isn't really "new"; underneath the dungeon crawler window dressing it's too similar to its predecessors thematically to stand out as a bold new statement. The dungeon crawling elements work well enough, however, and it's hard to complain that the creators are sticking to their traditions when these games are so intensely intriguing and intelligent. Zanki Zero offers every bit the brilliance that Danganronpa did.
    • tbd Metascore
    • 70 Critic Score
    It's a fairly by-the-numbers dungeon crawl that borrows the Steampunk aesthetic, and offers some genuinely clever twists, as far as combat goes. There aren't too many dungeon crawlers on the Switch, and even within that category Vaporum is flat enough that it doesn't come out on top, but it's a pleasurable way to bust a few hours on a weekend nonetheless.
    • tbd Metascore
    • 40 Critic Score
    With that, there’s really not much redeeming about Dungeons and Aliens. It squanders a potentially interesting Tolkien-ish Fantasy vs. B-Movie Alien plot, and barely gets its skinner-box-gameplay-loop out the door. I could only recommend this game if you’re looking for something to fidget your fingers with – but aside from that, nearly anything else on the Switch would be a better choice.
    • tbd Metascore
    • 40 Critic Score
    As the first RTS on the Switch, WarParty is an brave attempt to emulate the glory days of a genre that has long moved on in terms of what it offers players. Admirable as the attempt might be, though, the game is so unrelentingly unpleasant to play, and so limited in scope, that I think I'll be sticking to the plethora of superb turn-based strategy titles that are also available on the console.
    • tbd Metascore
    • 100 Critic Score
    It's rare that I find a game so completely inspiring that it continues to consume my thoughts beyond the game, and encourages me to learn something new. I've always had an interest in Chinese history and artistic tradition. I've always had an interest in poetry. I've never had an excuse to delve into Chinese poetry and the history of its poets before Lyrica. And I'm so thankful that Lyrica has given me the reminder and excuse to do so.
    • 78 Metascore
    • 90 Critic Score
    Tropico 6 does provide the much-needed stepping stones to advance the series. For a series which often gets continued updates or DLC, Tropico 6 is also with with a long and exciting future ahead of it. The developer has indeed created what sets out to be the definitive version of Tropico, and while there may not be ground breaking adjustments to the core of the series, at its core the series doesn’t need to be something else. The enhancements to the strategy side of the game are welcome, but really, it's the return of the satire that makes Tropico 6 such a delight.
    • 77 Metascore
    • 80 Critic Score
    Overall, Darksiders is dated and a little embarrassing, but it’s also surprisingly good. It’s a testament to the robust design choices that Vigil Games made when developing their original title, that each of its parts holds up after a decade of innovation in gaming.
    • 82 Metascore
    • 90 Critic Score
    I will say that I wish that Tom Clancy's The Division 2 had more to say. The thin story is not helped much by its characters and stands in sharp contrast to the intriguing setting and mission development. These tasks certainly provide more interest than the simple fetch-quests found in most games, and it is interesting that mission characters are often more interesting than those who help propel the primary storyline forward. Despite this concern however, just about everything else The Division 2 does is fantastic, and I have found myself logging back into it over and over again as I further explore what the game has to offer.
    • 58 Metascore
    • 80 Critic Score
    The pacey, stylish, and colourful action, complemented with the neat strategy elements and interesting - albeit high-energy narrative, combine to make The Princess Guide quite unlike the other JRPGs out there.
    • 80 Metascore
    • 90 Critic Score
    Games like Yoshi's Crafted World always get overlooked and quickly forgotten - they're not explosive enough, the graphics aren't realistic, and you can't make memes about how it's "destroying" you. But, this game is the perfect foil for all those other titles being produced, and while it's a different manifestation of quality, it's every bit the standard of any expensive, open-world blockbuster out there.
    • tbd Metascore
    • 80 Critic Score
    While the Pinball FX3: Williams Pinball: Volume 3 is not the best of what Zen Studios has to offer, this has been my favourite of the three Williams sets so far. The tables all have interesting twists that make them unique from one another and they are faithful recreations of real-world tables.
    • 70 Metascore
    • 90 Critic Score
    The bright, charming, and community-focused story, in a world without a great evil or catastrophe to reveal the ugliness of humanity, means that Nelke, like every other Atelier title, is the perfect foil to the unrelenting angst and anger of so many other games out there.
    • 59 Metascore
    • 80 Critic Score
    If lastability and replay value are the sacrifices needed for tight and innovative design, then Attack of the Earthlings signals a welcome change in a saturated genre. I for one welcome our new insect overlords.
    • 72 Metascore
    • 90 Critic Score
    As a character-driven bit of Final Fantasy fanservice, Chocobo Mystery Dungeon Every Buddy nails the bright, bubbly charm and joy of a good, humble JRPG. It’s the small moments where you get to simple appreciate Chocobo for the adorable character that he is that it’s at its best, and accompanied by the comfortably familiar and accessible dungeon crawling that it has, this is a relaxing, pleasant, joyful game, and I hope it sells brilliantly, so Square Enix can realise that this is one mascot that shouldn’t be put on ice.
    • 90 Metascore
    • 90 Critic Score
    I enjoyed the more robust attention to telling a story and while this means that the levels are more structured, From Software deserves a great deal of credit for clever level design that makes great use of Wolf's prosthetic arm and his great sense of mobility. It will be interesting to see if Sekiro has the same longevity and rabid fan devotion as the Souls games, but I can fully appreciate From Software taking some chances and doing something quite different as well.
    • 58 Metascore
    • 50 Critic Score
    There's a basis here to grow into something truly spectacular, but the first entry of open world One Piece hasn't delivered on its promise.
    • tbd Metascore
    • 70 Critic Score
    Ninja Village is so bright and charming it's impossible not to get drawn into playing yet another Kairosoft title, and then staring at the screen for hour upon hour. These things are always so perfectly low-pressure playable, that they're just that much easier to open up than the more complex and detailed city builders available on the Switch. That's not to say it's necessarily better, but when you need to simply chill out, there are few better that do it better than Kairosoft.
    • 86 Metascore
    • 90 Critic Score
    A Ghost of a Tale is a solid vision, and done justice given its the development constraints. It was remarkably brave of the developer to tackle a genre and subject as complex as this, and it's a remarkable achievement that it has come out the other end as compelling and deeply playable as it is.

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