Digitally Downloaded's Scores

  • Games
For 2,017 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Metal Gear Solid V: The Phantom Pain
Lowest review score: 0 Superola and the Lost Burgers
Score distribution:
2017 game reviews
    • 82 Metascore
    • 90 Critic Score
    Hitman 2 is suave, amusing, and delightfully silly. It has all the blockbuster sensibilities and refinements, but a willingness to be different and, critically, laugh at itself. And, like I said at the start of this review, it doesn't treat its players like idiots. There's no forced path or endless pile of hints to the point that the game almost plays itself. Hitman 2 lets you play your own way, and it's all the more rewarding as a result.
    • 83 Metascore
    • 70 Critic Score
    Although Spyro the Dragon and its subsequent two sequels haven’t aged as well as one would hope, Toys for Bob has done a good effort to put out a remaster that does the nostalgia justice. Control and design issues were part and parcel to 3D platformers from the era, but while can't be celebrated except when viewed through an incredibly thick pair of rose-tinted glasses, the overall series remains charming, delightful, and well worth checking out for interest's sake, if nothing else.
    • 81 Metascore
    • 90 Critic Score
    Nintendo and Game Freak have managed something quite special with Pokémon: Let's Go. It's a game that is so clean and streamlined that it is a near-perfect entry-level Pokémon experience for people new to the series. At the same time, it so perfectly taps into nostalgia that the oldest of old fans - people who really should have moved on, but can't because Pokémon is so damn charming - can find new ways to appreciate their hobby all over again.
    • tbd Metascore
    • 50 Critic Score
    Timber Tennis Versus has a nice pixel aesthetic, and for $Aus3, it's hard to fault the developers for the effort that has gone into making the package as comprehensive as possible. It's a substantial step up from Timberman Vs, too, because, shallow as it is, there is at least more to do than mash a single button. It's by no means an essential game, but it's passable for (very) short bursts of play.
    • 70 Metascore
    • 90 Critic Score
    The Shapeshifting Detective is proof that FMV titles can be done extremely well.
    • 57 Metascore
    • 50 Critic Score
    I'm sure there's something good at the core of Road Redemption, but over and over again the developers made some truly horrible decisions that let that core down. Coupled with an attempt to emulate the aesthetic of Mad Max without the slightest understanding on why Mad Max is such a revered series of films, Road Redemption comes across as a wild swing for glory that didn't even come close to connecting with the ball.
    • tbd Metascore
    • 50 Critic Score
    Over and over again some truly baffling decisions let it down, and while the scenarios justify the asking price in themselves, for any of us that prefer the sandbox mode of the simulations that we play, Townsmen is a complete misfire.
    • 89 Metascore
    • 90 Critic Score
    This is a deeply immersive, elegant, intelligent take on Tetris, and the best example of it since the original on Game Boy.
    • tbd Metascore
    • 70 Critic Score
    When you're in the mood for a tactics JRPG, but not necessarily concerned with narrative, then this no-frills approach to the genre will scratch the itch. Really, though, this game's biggest problem is that it doesn't do enough to push the series forward from the predecessor, which is available as a three pack collection, and that comes across as far better value for the kind of experience that Mercenaries provides.
    • 69 Metascore
    • 80 Critic Score
    It's a pity that everyone that doesn't have a VR headset will miss out, because Déraciné is really quite remarkable.
    • 58 Metascore
    • 60 Critic Score
    Of course, it's also "just" another match-4 title, and perhaps that's why the developers didn't feel like putting the price up to something more appropriate to the size of the game. Lucky us, then; because while Swap This! is by no means going to end up on anyone's favourite games of all time lists, it's bright, pleasant, and perfect for those times that you do want a quick burst of puzzle action. And all for the cost of candy bar.
    • 77 Metascore
    • 100 Critic Score
    11-11 Memories Retold is something precious; it’s a rare foil against the lies about war that filth like Call of Duty and Battlefield get away with far too easily.
    • 68 Metascore
    • 70 Critic Score
    Should sequels never see the light of day, One’s Justice is still excellent comfort food for fans of the series.
    • 76 Metascore
    • 60 Critic Score
    I can see myself replaying Crystalis at some point, and working at Athena until I do finally beat it, but for this collection to be really worth the price of admission, SNK needed to dip into its more recent history, and particularly the fighting game genre, where the company has a genuine leadership position. It didn't do that, so it's hard to shake the impression that you'd be better off with a couple of the dozens of Neo Geo Classics that are available as individual purchases on Switch.
    • 83 Metascore
    • 90 Critic Score
    Aside from the occasional localisation foible, Death Mark is a magnificent example of how a more literary approach to horror can really work within the context of a video game.
    • 79 Metascore
    • 90 Critic Score
    If you’re after a rhythm game that’s heartwarming, bold, and a hell of a lot of fun to play at parties, then you don’t have to look any further.
    • tbd Metascore
    • 70 Critic Score
    That's really what Car Quest comes down to: simplicity. It's a simple game built on a simple premise, but its focus on getting the fundamentals right means it delivers where it needs to. It's fun, relaxing escape, and sometimes that's just what you need.
    • 31 Metascore
    • 80 Critic Score
    It's not without its issues, but these are the kinds of experiences that really stick in the mind, and I'd rather that that yet another stock-standard action game that neatly fits within structures that we've already seen dozens of times before.
    • tbd Metascore
    • 80 Critic Score
    Project Highrise is the ultimate example of efficiency. Coming in at around 150MB to download, it's actually one of the smaller games available on the PlayStation 4, and that's because it cuts corners in the presentational elements to focus on the quality simulation. It's a delight to play, and replay, to come up with different tower designs, and I expect that I'll keep coming back to this for quite some time to come.
    • 70 Metascore
    • 70 Critic Score
    GRIP is an enjoyable racing game that is constantly hampered by bare-bones presentation. The core driving is a lot of fun, but when races and battles aren’t presented in a fun manner then it relies on the gameplay to be constantly engaging. The gravity mechanics are certainly cool to see, but they aren’t exactly innovative or game changing enough to overcome the shortcomings after the initial allure wears off.
    • tbd Metascore
    • 50 Critic Score
    Hidden Folks is good as a mild diversion, but doesn't offer much beyond that. The development team seems to have missed what made Where's Wally books truly special - it wasn't simply in packing the books full of stuff, and then challenging people to find the proverbial needle in the haystack. It was in filling the books with vibrant, exciting, and imagination-stirring scenes. Hidden Folks doesn't do that.
    • 69 Metascore
    • 80 Critic Score
    You probably came for the retro nostalgia, but in Save me Mr Tako! you'll get something far more robust.
    • 73 Metascore
    • 60 Critic Score
    Home Sweet Home isn't a classic that transcends its genre roots, but the developers behind the game show that they understand how fear works, how to build tension, how pacing should work in a good horror game, and how to create some shocking imagery. I wanted more of the promised delve into Thai ghost stories, but overall, as a genre fan I found this an engrossing enough diversion.
    • 62 Metascore
    • 70 Critic Score
    Gal Metal is a unique experience that combines cute high school girls, galactic adventures, evil aliens and metal music together in one unmissable experience. The characters all stand alone in their own right and the story line is engaging with a few plot twists mixed in which has you wondering as to what will happen next. The game took about five hours to complete however mastering the rhythms and besting those difficult scores aided in my eagerness to replay levels factor and kept me coming back for more.
    • 63 Metascore
    • 90 Critic Score
    Call of Cthulhu is the Cthulhu RPG I never realized I needed in my life. From the moment the atmosphere shifted upon entry to Darkwater, I was hooked. The Cthulhu mythology is presented with obvious appreciation for the source material, crafting a story of cosmic horror and the cults being crazy enough to worship those beings. Aside from some difficulty with sneaking, the game makes the descent into madness... fun? Can one have fun when descending into madness?
    • tbd Metascore
    • 90 Critic Score
    It's truly impressive just how substantial the Anabasis expansion is; by rights it could be an entirely separate game in the Battlestar Galactica Deadlock series.
    • tbd Metascore
    • 90 Critic Score
    There is a glut of rhythm games on the Switch already, but none of those subsequently inspired me to pull out my keyboard and brush up on some of the music that I've learned over the years. Pianista did, and while it might not encourage you to take up music lessons, at the very least you'll walk away from this with a better sense of "classical" music. That is something valuable.
    • 46 Metascore
    • 40 Critic Score
    Soulblight is a largely disappointing experience. Hopefully My Next Games can take what works here (namely the morality-based systems) and apply it to a future effort, but this current action game isn’t enjoyable in the slightest. It doesn’t bring anything new to the genre, and isn’t polished enough to stand besides the better offerings already available.
    • tbd Metascore
    • 80 Critic Score
    I never stopped finding Passpartout enjoyable, thanks to its lighthearted presentation and biting, and yet amusing, sense of humour.
    • 77 Metascore
    • 100 Critic Score
    If you go into Yomawari with the right spirit (hah, I had to get one pun in there), both of these games are memorable, beautiful, elegant and often chilling. They've never looked better than they do on the Nintendo Switch's screen, which is the perfect size for a top-down, sprite-based game like this so that you can make out the details without feeling like the art is too "stretched."

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