Digitally Downloaded's Scores

  • Games
For 2,064 reviews, this publication has graded:
  • 50% higher than the average critic
  • 10% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Hatsune Miku VR: Future Live
Lowest review score: 0 Superola and the Lost Burgers
Score distribution:
2064 game reviews
    • 76 Metascore
    • 100 Critic Score
    Bury Me, My Love is a remarkable exercise in building empathy. It’s a simple game, but so much more razor focused and successful at creating authenticity than most games that have budgets of a hundred million. Most importantly, however, is that no game is telling a story of greater importance to the world at the moment than Bury Me, My Love. The games industry and those who play games keep arguing that there's the potential for video games to have the emotional power and potential to be the next great art form. Here’s your proof.
    • 71 Metascore
    • 90 Critic Score
    Travis Strikes Back: No More Heroes isn’t the Lollipop Chainsaw remaster that I’ve been begging Goichi Suda to produce each year over the last four TGS' when I've caught up with him, but it’s a stylish, energetic, amusing and surrealistic return to Suda’s most popular character and “world.” Yes, it might have been a vanity project for a guy that wanted to indulge his love for retro and indie games, but I’ve had a cracking time watching Suda show off just how much of a nerd he really is.
    • tbd Metascore
    • 60 Critic Score
    You can get these two great existential crises in one package of fourteen minigames for just 6 AUD on the Nintendo Switch eShop. What a bargain!
    • 70 Metascore
    • 90 Critic Score
    Whether this release is testing the water for a return to the series, or it's just a dip into the library to throw out a release in January, Onimusha is one of Capcom's finest and least appreciated. Hopefully with this new version, creaky as it can be at times, the game (and franchise) finds some new fans. It would be great to have Onimusha and Nioh competing side by side to have the premier Japanese dark fantasy crown.
    • tbd Metascore
    • 40 Critic Score
    The designers don't seem to have understood how strategy works with card games, and, unfortunately, that's really what differentiates a good TCG from a very poor one.
    • 68 Metascore
    • 60 Critic Score
    Given that this is a port to a console, and the Switch has consistent hardware specs across the board, it’s clear the game’s stability wasn’t re-examined prior to its Switch debut. No cheeky philosophical quip is going to make that look anything short of lazy.
    • 81 Metascore
    • 90 Critic Score
    For a ten year old game, nothing about Tales of Vesperia feels like it doesn't belong today. The Tales series might be one of the most traditional JRPG properties out there, but when the core is this good, innovation isn't needed.
    • 81 Metascore
    • 90 Critic Score
    While New Super Mario Bros. U Deluxe is a repackage of (mostly) existing stuff, with a couple of minor additions designed largely around making the gameplay more accessible for newcomers, and is clearly a filler release on Nintendo's part to capitalise on the post-Christmas lull and appetite for new stuff to play, it's hard to deny its value.
    • tbd Metascore
    • 10 Critic Score
    I'm all for adult games, and I'm all for the use of sex and sex themes within a game. Seed of the Dead could have been something really great; the idea of mixing the violence of Killing Floor with the sleazy, trashy humour and theme of a School Girl / Zombie Hunter, taken to the next level, could have made for something extreme and interesting. But Seed of the Dead doesn't work on any level. It's not erotic, it's not exciting, it's not interesting, and it's only just playable.
    • tbd Metascore
    • 80 Critic Score
    And in to those players attuned to punishing difficulty and high expectations, Neko Navy feels like three soft hackysacks and an earnest request to have fun. Anyone can play it, anyone can enjoy it, but for the lovers of the SHMUP genre, this is home.
    • tbd Metascore
    • 60 Critic Score
    Venture Towns is, mercifully, free of microtransactions and is an odd delight to play on the big screen, where once Kairosoft was restricted to small mobile phone and tablet screens.
    • 54 Metascore
    • 50 Critic Score
    RollerCoaster Tycoon: Adventures is pleasant on the eyes, but is in every other way a disappointment. It's a shallow grind, which challenges none of the player's management skills, and comes across more as an opportunity to simply decorate a theme park.
    • tbd Metascore
    • 60 Critic Score
    Despite those struggles, I loved my time with The Keep, though admittedly I'm part of the target demographic that it's really designed for.
    • tbd Metascore
    • 70 Critic Score
    The escalating difficulty from one level to the next means that any given game of Funghi Explosion only lasts for a few minutes. That's to its benefit. It's an ideal light pick-up-and-play puzzler that it will be on high rotation on my Switch for quite some time to come. It's also an excellent example of a "mascot game", as something of unique cultural and social relevance to Japan.
    • tbd Metascore
    • 60 Critic Score
    I’m struggling to recommend this due to its length. It can be completed within an hour. Not that it's a bad hour, but there are games cut from the same cloth that boast tens or hundreds of hours of playtime from individuals, such as Enter the Gungeon or Binding of Isaac, with the roguelike features that are practically par for the course these days.
    • 82 Metascore
    • 100 Critic Score
    DW8:XL remains the series peak across all of the innumerable Warriors titles that Koei has produced, and having it on a portable for the first time only cements the Nintendo Switch further in my esteem.
    • 70 Metascore
    • 100 Critic Score
    It weaves a ripping yarn, and has a beautifully detailed combat system that is endlessly rewarding to tinker with.
    • 71 Metascore
    • 50 Critic Score
    Despite the original PlayStation 3 version of Borderlands 2 ending up with an aggregate score of 91 per cent on Metacritic. It’s hard to recommend this PlayStation VR release. It does contain all of what made Borderlands 2 a delightful game, but it's the inferior version, trading comfortable controls, co-op and DLC for the marginal thrill of having a 360-degree perspective on the world.
    • 72 Metascore
    • 80 Critic Score
    With every new iteration Football Manager seems like your decisions and strategy are more accurately reflected in the on-field performance and results of your team, and that consistency and reliability is ultimately what's important in making this series such a strong outlet for storytelling.
    • 72 Metascore
    • 50 Critic Score
    At its core, PlayerUnknown's Battlegrounds relies on the unpredictability of players to help provide the variety, and that is not a bad way to go. Still, I would really like to see the technical issues smoothed out and more variety in the form of maps added to help make PUBG's a better overall experience.
    • 81 Metascore
    • 70 Critic Score
    OkunoKA is exceptionally serviceable to the hardcore-platforming brand, and there’s not a whole lot for me to say beyond that.
    • 86 Metascore
    • 100 Critic Score
    Polarising as it might be, it's something everyone should try, because it's also the perfect example of how games can be used to a genuinely artistic outcome.
    • 84 Metascore
    • 80 Critic Score
    It may not be for everyone, but if you’re thinking you might like it, you’re probably right, so long as you don’t mind the learning curve. Even with its slow pace, its charming presentation and looming challenge will pull you back for more.
    • tbd Metascore
    • 70 Critic Score
    Visually vibrant, and with a superb, deep range of music, Akihabara - Feel the Rhythm Remixed is one of the better ports from mobile to console. It's just unfortunate for the game that 2018 threw up both a brilliant entry in the Lumines series, as well as the majestic Tetris Effect. A year ago Akihabara would have come across as something vibrant and fresh. As it stands now, it instead looks and plays like a lesser homage to its peers.
    • 84 Metascore
    • 100 Critic Score
    Between the gorgeous artwork, haunting score, and increasingly abstract world, it manages to take you on a journey through depression that words alone never could. If it's something you've experienced yourself, you can probably guess where it's going and what those shadows might be, but Gris is no less powerful for it. In fact, it's quite the opposite: at least for me, the familiarity of Gris' journey is what made it so impactful, like it was reaching out a hand and saying "I understand."
    • 56 Metascore
    • 30 Critic Score
    The console can do much better than Drive.Club Unlimited 2. This is just unacceptable.
    • 93 Metascore
    • 90 Critic Score
    I'll be really disappointed if Nintendo really is shifting emphasis to turn Smash Bros. into a more "serious" fighting game. It says a lot about Super Smash Bros. Ultimate that the biggest criticism that I have with it is that the intent of this game seems at odds compared with the intent of Smash Bros. entries in the past. This won't work nearly as well as a party game as some in the Smash Bros. series have in the past, but nonetheless this is a genuinely impressive fighting game with a nearly overwhelming amount of content that's going to make the more serious Smash Bros. fans very, very happy.
    • 72 Metascore
    • 90 Critic Score
    As a game, EDF 5 is such a massive leap from the previous title in the series, in every way, that it feels like it belongs in a different series entirely. And yet, for all its nonsense, giant monsters, and ever-escalating explosions, there's also a sense that this EDF, moreso than its predecessors, has also remembered that something can be B-grade, and still convey some kind of message of worth.
    • tbd Metascore
    • 80 Critic Score
    Strategic Command WWII: World At War doesn't come across as overly accessible to any but the most hardcore strategy game fan, but that's just the surface of it. Underneath that is a genuinely good effort to capture the many diplomatic and strategic complexities of World War 2, and coupled with quality AI, this is a game that offers armchair generals a lot.
    • tbd Metascore
    • 50 Critic Score
    There’s still a case to be made for Hyperide VR – especially its potential to become something worth more of your time. It has some tense, entertaining moments that may catch you off guard. It may leave you wanting more, for better or worse, due to some mechanics that are interesting but not fully realised. And it’s cheap. But it’s by no means a classic.

Top Trailers