Destructoid's Scores

  • Games
For 3,675 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Uncharted 3: Drake's Deception
Lowest review score: 10 Troll and I
Score distribution:
3706 game reviews
    • tbd Metascore
    • Critic Score
    As I said during my time with the demo, Anthem ticks all of the right boxes.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 is a good Crackdown game, which, unfortunately, doesn't mean much anymore.
    • 73 Metascore
    • 80 Critic Score
    I don't know what to expect from the future of Far Cry, and that's so exciting.
    • 58 Metascore
    • 60 Critic Score
    Like the Dissidia series, Jump Force is something I'm going to be coming back to for random bits of fun throughout the years.
    • 79 Metascore
    • 70 Critic Score
    These thrills and chills are irritatingly tempered with menial tasks, poor voice acting, dull stealth and a soulless hero, all of which prevent Metro Exodus from achieving its true potential.
    • 67 Metascore
    • 70 Critic Score
    Fitness Boxing is a better fit for me and while I may not get the body of my dreams using it, anything is better than what I'm working with now.
    • 65 Metascore
    • 55 Critic Score
    Despite its inherent flaws and strange design choices, it's not by any means a bad game. It's just really not a very good one, either. You can have some fun with it, and it might even be a good way to introduce new people to VR. But at the end of the day Smash Hit Plunder feels more like a tech demo stretched out into a full game, without adding anything in to justify that decision. And that makes me more ill than any motion sickness ever could.
    • 70 Metascore
    • 65 Critic Score
    As wonderful as the art and soundtrack are, and for as much as I enjoy the story, they can't quite save what is otherwise a pretty standard puzzle-platformer.
    • 80 Metascore
    • 85 Critic Score
    There are very few games that can make me smile the entire way through and that counts for a lot.
    • 70 Metascore
    • Critic Score
    As for me, I'm at least having fun learning to master the two new weapons and grappling with some of the less thoroughly explained subsystems. Beyond that, it's a fact that hunting games in this particular style only really reach their stride after a comparatively long period of acclimation.
    • 81 Metascore
    • 80 Critic Score
    Not rocking the boat is actually a great way to sum up Etrian Odyssey Nexus. Atlus didn't set out to create a new, series-defining game with this entry, but rather a recap of the everything that's come before it. Being able to replay my favorite classes from the past is a treat, but it's really that spirit of adventure percolating through the entire package that has me hooked. That excitement, that sense of wonder, is why I gravitated towards the series nearly a decade ago and it's why I'll be there day one when it finally makes the jump to Switch.
    • tbd Metascore
    • Critic Score
    Due to the marriage of puzzles and story I was swept up in Isle of Madness from start to finish.
    • 80 Metascore
    • 80 Critic Score
    Tales of Vesperia Definitive Edition excels in the places that matter most to Tales game, and in doing so earns the timeless adulation lavished on it by its fans. I can't tell you if it's the best Tales game, but it's everything a Tales game needs to be, in order to be considered great.
    • 85 Metascore
    • 90 Critic Score
    There's a lot to love with Wargroove. I definitely have my qualms with some of the campaign mission design and plot, there is so much here to love. I can't say that it's a completely innovate entry into the genre, but I think it's safe to say that Wargroove is a title that needs to be in every turn-based strategy lover's catalog.
    • 68 Metascore
    • 60 Critic Score
    There is fun to be had with The Hong Kong Massacre, but I don't believe it lives up to the years of hype following it. With some finer tuning and better balance, this could be a real contender for the Hotline Miami clone crown. As it is, this is an okay time that wears out its welcome well before the end credits start rolling.
    • 84 Metascore
    • 80 Critic Score
    Kingdom Hearts III might not be the best final entry possible, but I'll dearly miss Sora and his friends.
    • 74 Metascore
    • 70 Critic Score
    Rules is bookended by some heartrate-spiking sequences, but the majority is spent relatively comfortably. Music has crescendos and decrescendos because they're dynamic. Loud has more impact when everything was soft just moments ago. Rules is a decrescendo. It's quiet and it's retrained. But all indications are that Life is Strange 2 won't stay quiet much longer.
    • 67 Metascore
    • 90 Critic Score
    At the Gates has a ton going for it, and this is easily the most addicted I've gotten to a game that I am reviewing. Although the replay value might not be as vast as some of the bigger 4X games on the market, it has enough of a unique and condensed feel that by the time you're getting ready to make moves to win, it hasn't overstayed its welcome by 20 hours.
    • 84 Metascore
    • 80 Critic Score
    It's tough to recommend this release to anyone who already owns the DS version, a game that is still completely playable no matter which member of the 3DS family you own. Everything that was great about the original is still great here. But if you're one of the dwindling number of people still rocking a 3DS and you have yet to take a trip to the bowels of Bowser, it's an unforgettable adventure full of wit, charm, and comedy. Bowser Jr's Journey may not add anything worthwhile in regards to gameplay, but it does reaffirm that the strength of the Mario & Luigi franchise lies in its writing.
    • 91 Metascore
    • 90 Critic Score
    Most of the spirit of the original has been preserved and in many cases, enhanced.
    • 76 Metascore
    • 80 Critic Score
    In the wrong hands, Pikuniku could have been a shallow and ultimately forgettable experience, but its expressive dialogue, clever framing, and charming, upbeat soundtrack do enough heavy lifting to elevate it into something far more endearing. The characterization, in particular, is delightfully fleshed out. It's a simple game with a ton of heart that'll leave you beaming when everything's said and done.
    • 49 Metascore
    • 40 Critic Score
    Vane has a very strong opening, some unique visual ideas, and an atmospheric electronica soundtrack. Unfortunately, all of this is quickly muted by aimless and frustrating gameplay.
    • 63 Metascore
    • 55 Critic Score
    There's a fantastic game buried somewhere here, but its merits are clouded by a plethora of bad design choices, uneven writing, and a protagonist who nobody in their right mind would ever want to spend any time with.
    • 67 Metascore
    • 70 Critic Score
    Travis Strikes Again has some undeniable lows but the No More Heroes charm and the prospect of co-op lift it up.
    • tbd Metascore
    • 65 Critic Score
    Shadow Heritage is more Assassin's Creed Odyssey and I'm absolutely going to take it as we wade through an AC-less 2019. The episodic delivery system is a ballsy move that's somewhat paid off, though I wish it took more grounded risks.
    • 73 Metascore
    • 55 Critic Score
    The world of Portia is full of promise but the time investment it requires makes it tough to recommend as is. A significant cut in crafting times across the board could go a long way toward making things feel more rewarding.
    • 74 Metascore
    • 85 Critic Score
    Given that I still play the original from time to time, I'd say I'm more than happy with a nip and a tuck here and there.
    • 74 Metascore
    • 60 Critic Score
    I remain invested in The Walking Dead as it nears its conclusion, now just two months away. Though the move to Skybound hasn't improved the technical reliability of the Telltale Games experience, the artists, writers, and voice actors continue to present a story that remains suspenseful, delivering some great individual moments, even if it sometimes pads the run-time to reach them. Beyond that, it's just nice to see you again, Clem.
    • 80 Metascore
    • Critic Score
    I had a blast going through the entire package again and will continue to bust it out when someone tells me they haven't played it yet.
    • tbd Metascore
    • 75 Critic Score
    These are the creators who will make Block Quest Maker worth playing, and developer Wonderland Kazakiri did an outstanding job of giving them everything they need to make some memorable, chibi-size adventures.

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