Destructoid's Scores

  • Games
For 3,697 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 God of War
Lowest review score: 10 Rambo: The Video Game
Score distribution:
3727 game reviews
    • 79 Metascore
    • 75 Critic Score
    $5 for a solid puzzle game with an interesting spin on golf is hardly what I'd call a bad deal. Unless you simply do not enjoy puzzle games, you're bound to have some degree of fun with Golf Peaks. Being a fan of golf will help, but anyone with a penchant for working through various puzzles will have a good time here.
    • 83 Metascore
    • 85 Critic Score
    As someone who plays nearly every shooter on the market, I was inescapably drawn in by how tightly wound The Division 2 really is. Nearly every weapon feels satisfying to wield and the skills (which range from drones to self-firing turrets to revive grenades) are just wacky enough to make for some appreciable moment-to-moment gameplay.
    • 82 Metascore
    • Critic Score
    If you haven't played this series yet, now is a good time.
    • 65 Metascore
    • 65 Critic Score
    The Caligula Effect: Overdose is still definitely a flawed, frustrating work. Its shortcomings are many, and might still be too intractable for some, but the refinements and additions have,for me at least, papered over the cracks just enough to make it worth putting up with.
    • tbd Metascore
    • 70 Critic Score
    It isn't perfect, but this episodic format isn't something I'd mind seeing return to Assassin's Creed in the future.
    • 87 Metascore
    • 100 Critic Score
    This is the sort of fine-tuned wacky action game the genre deserves.
    • 79 Metascore
    • 75 Critic Score
    The cherished basic formula is still there and it’s as charming as ever. Most of the new content only adds to what is otherwise a fantastic experience, but the Ravel Abilities lack refinement, and ultimately, have no place in a game they were never meant to be in.
    • 61 Metascore
    • 55 Critic Score
    There's a decent time to be had -- especially for youngsters -- and its flaws and shortcomings don't grate too much, thanks largely to a relatively short runtime. But, because it forges its own path, Dawn of New Riders won't make a lasting impression on the How to Train Your Dragon canon.
    • 73 Metascore
    • 60 Critic Score
    It's deja vu all over again.
    • 66 Metascore
    • 65 Critic Score
    Legrand Legacy: Tale of the Fatebounds is what it claims to be: a role-playing game that feels old, for better or for worse. It won't wow you with storytelling or world-building, but the combat is serviceable, if not remarkably challenging. If you're a fan of old-school Japanese role-playing games, you'll find something to enjoy here. Just know that you're in for a game that, much like it claims to, feels dated.
    • 76 Metascore
    • 95 Critic Score
    Playing this game is equivalent to downing some orange soda and Cool Ranch Doritos while watching Rocko’s Modern Life with the Fresh Prince and DJ Jazzy Jeff playing on my parents’ six-CD player. With a little more variety in objectives this could be the killer co-op game to end all co-op games, but even with the same basic goal each run, ToeJam & Earl: Back in the Groove is one of the illest, dopest, most hella fly experiences I’ve had on my Switch. And while I know that vernacular is terribly dated, it totally works when talking about this game.
    • 82 Metascore
    • 90 Critic Score
    Ape Out is a marvelous example of what can be done with gaming when a handful of talent think outside the box. Challenging, occasionally annoying, but addictive gameplay, painted in gorgeous splashes of colour and quirky, attractive visuals, all backed with a breathless score. This odd release is proof positive that creativity in gaming remains alive and well. Go Ape.
    • 84 Metascore
    • 65 Critic Score
    DiRT Rally 2.0 might be the best-feeling racer Codemasters has ever produced, but it most definitely is not the best iteration of this long-running series.
    • 60 Metascore
    • 45 Critic Score
    RemiLore: Lost Girl in the Land of Lore is a huge disappointment for me. When you can grab something excellent like Enter the Gungeon for a fraction of the price, it almost comes off as embarrassing. It's not utterly vile like a pickle sandwich, just incomprehensibly dull considering its vibrant, cute, colorful presentation.
    • 79 Metascore
    • 80 Critic Score
    Even if you never end up touching the head-to-head online multiplayer, local co-op, ambitious track editor, or any of the ensuing user-made creations, Trials Rising will keep you plenty busy at launch. Some of the out-of-level elements could use another pass, but progression pacing issues, loot-box bloat, and technical hiccups weren't enough to put me off what is ultimately another great Trials game.
    • 69 Metascore
    • 60 Critic Score
    Tannenberg is by no means a bad game. That being said, I can't recommend it for the sheer fact that the player count is far too low. The audience for this game is split with Verdun, its predecessor, and there simply isn't enough here to make playing it the clear choice.
    • 86 Metascore
    • 90 Critic Score
    This may not be the definitive way to experience the series, but it's damn sure the most accessible, and it beats the hell out of the neutered anime adaptation. For new fans, this is a fantastic entry point. For returning fans, Steins;Gate Elite is a solid reason to revisit a beloved series with a fresh set of eyes. I adored every second of it.
    • 80 Metascore
    • 80 Critic Score
    Really, you can’t go wrong with Kiwami. I would have liked it if every aspect of the game had been fully redone, but we don’t see remakes like this come along often. I can deal with a few stumbling blocks when the core quality of what makes Yakuza so unique and engaging remains untouched. At least now more people can have a chance to experience this classic, which is the best thing about Kiwami’s existence.
    • 60 Metascore
    • 70 Critic Score
    BioWare will need to build quickly on top of its shimmering jet-fueled foundation to hold people's interest, but folks looking for a new neighborhood to move into might want to give Anthem a try -- either now or after fixes and updates.
    • 64 Metascore
    • 60 Critic Score
    ChromaGun is a competent puzzler that's only firing on a few cylinders and not much has changed in the several years since its launch. If you haven't pulled the trigger yet and are an avid puzzle fan the VR-ification is the excuse you need, just don't expect a whole lot.
    • 71 Metascore
    • 75 Critic Score
    Taken on its own terms, though, with God Eater 3 we have a pretty hunting game that moves like lightning and makes its stylish combat feel like something worth mastering. Players willing to adjust their expectations will find plenty to fill up on, but those seeking a novel new taste rather than a bit of comfort food may want to keep looking.
    • 88 Metascore
    • 85 Critic Score
    I'm excited to see Respawn's plans for the future. Although Apex Legends is fairly light on content at the moment, after having played it for over a week now, it's become my new favorite battle royale game. Matches are quick enough that I never feel burned by a sudden loss and jumping back in with different legend makes it more addictive than any battle royale I've played so far.
    • 71 Metascore
    • 60 Critic Score
    Most of the game is rather pleasant, but it’s a type of pleasantry that dissipates the moment I set down the controller.
    • 60 Metascore
    • 60 Critic Score
    Crackdown 3 is a good Crackdown game, which, unfortunately, doesn't mean much anymore.
    • 72 Metascore
    • 80 Critic Score
    I don't know what to expect from the future of Far Cry, and that's so exciting.
    • 56 Metascore
    • 60 Critic Score
    Like the Dissidia series, Jump Force is something I'm going to be coming back to for random bits of fun throughout the years.
    • 79 Metascore
    • 70 Critic Score
    These thrills and chills are irritatingly tempered with menial tasks, poor voice acting, dull stealth and a soulless hero, all of which prevent Metro Exodus from achieving its true potential.
    • 67 Metascore
    • 70 Critic Score
    Fitness Boxing is a better fit for me and while I may not get the body of my dreams using it, anything is better than what I'm working with now.
    • 65 Metascore
    • 55 Critic Score
    Despite its inherent flaws and strange design choices, it's not by any means a bad game. It's just really not a very good one, either. You can have some fun with it, and it might even be a good way to introduce new people to VR. But at the end of the day Smash Hit Plunder feels more like a tech demo stretched out into a full game, without adding anything in to justify that decision. And that makes me more ill than any motion sickness ever could.
    • 69 Metascore
    • 65 Critic Score
    As wonderful as the art and soundtrack are, and for as much as I enjoy the story, they can't quite save what is otherwise a pretty standard puzzle-platformer.

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