Destructoid's Scores

  • Games
For 3,532 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Owlboy
Lowest review score: 10 Vroom in the Night Sky
Score distribution:
3553 game reviews
    • tbd Metascore
    • 90 Critic Score
    I had legitimately enjoyed playing it. This has somehow become one of my favorite games, and I couldn't be happier about that.
    • 75 Metascore
    • Critic Score
    If you believe you’re ready to take the plunge on a journey that just might end you, La-Mulana 2 is highly recommended. Just be sure to look out for false tablets…and don’t stand still too often…oh, definitely listen when the game tells you to stop reading.
    • tbd Metascore
    • Critic Score
    It does kindle the desire to do it all twice: once more with one of my Alliance characters. I haven't felt like that about an expansion in a long while.
    • 75 Metascore
    • 60 Critic Score
    Done Running is mostly a matter of getting to know the new cast of characters we are about to spend several hours with, getting clued up on their thoughts, attitudes, talents and backstories. Most of the action is pretty poor, but things ramp up hard for a great, genuinely shocking finale. It is already apparent that The Walking Dead: The Final Season will just be more of the same, but that's hardly likely to disappoint anyone who has gotten four whole seasons into this adventure.
    • 64 Metascore
    • 50 Critic Score
    By choosing the fastidious "micro-management" path, We Happy Few distracts far too much from its true potential as a dystopian gaming classic. And that's the biggest downer of all.
    • 81 Metascore
    • 70 Critic Score
    Despite my complaints with the game, it’s still a hugely enjoyable time.
    • 83 Metascore
    • 90 Critic Score
    If you enjoyed the original or skipped it purely because you needed online multiplayer support, Overcooked 2 should be a no-brainer. While the sequel runs the risk of being slightly too familiar and lacks any big surprises, it's still a winning formula. Co-op gaming doesn't get much better than this.
    • tbd Metascore
    • 55 Critic Score
    State of Anarchy: Master of Mayhem is a decent twin-stick shooter that more or less works in function and fun, but has many setbacks that prevent it from being anything other than a middling affair. It's certainly not a bad way to get some light arcade action, but you'll hardly feel like you've mastered any mayhem by the end.
    • 77 Metascore
    • 65 Critic Score
    My main concern with WarioWare Gold, exacerbated by the lack of download play and only one real multiplayer gametype at that, is that it doesn't really have legs.
    • 87 Metascore
    • 90 Critic Score
    When I finally finished my first full run my heart was pounding. Then it's time to repeat the process again, experimenting with a wild newfound power that's unlocked after completion and items I've never used before. I'll probably be doing that for longer than any roguelike in recent memory.
    • tbd Metascore
    • 70 Critic Score
    As someone who has been playing fighters for nearly three decades, I can get on board with Fighting EX Layer's lack of pageantry. What I can't accept quite as earnestly is its issue with roster playstyle diversity. The foundation is there, it just needs to be built up further.
    • 71 Metascore
    • 70 Critic Score
    After the awful showing of Episode 2, I had absolutely no expectations going into this one. But hey, I came away relatively pleased and somewhat looking forward to what is to come next. The underlying issues that have plagued every episode thus far still persist here, but at least The Council is finally utilizing its strengths in the best way possible, despite its flaws.
    • 50 Metascore
    • 40 Critic Score
    Might be appealing to a younger audience that wants an RPG without too many advance systems to over-complicate things, but if you're looking for a deep role-playing game set within the land of Ooo, you'll be sorely disappointed. On top of that, all of the performance issues with the Switch version make it incredibly difficult to recommend.
    • 63 Metascore
    • 60 Critic Score
    A neat little package. It knows what it wants to do and it does most of it well enough, but it might not excite people who don't share the same nostalgia for the specific childhood experience described within it.
    • 80 Metascore
    • 85 Critic Score
    Alas, main characters sometimes receiving a single line of dialogue to describe their end, if anything at all, is what makes The Banner Saga so unique.
    • 72 Metascore
    • 75 Critic Score
    Chasm was worth the wait regardless of its shortcomings. It's gorgeous, it sounds wondrous, and even though I'm not quite at the point where I can call it a "classic," it honors the genre. I hope the follow-up doesn't take nearly as long.
    • 66 Metascore
    • 85 Critic Score
    Though not all of the 50+ characters are worth maxing out, the eight heroes of the campaign and the unlockable bosses are an absolute joy to play, learn, and master. With so many modes and so many quests, this is yet another quality Switch title ready to suck up dozens of hours of your life.
    • 77 Metascore
    • 80 Critic Score
    This is not a game for the faint of heart. It’s offensive, perverted, and subtly violent at times during its opening moments. It’s also adorable, funny, and heartwarming in equal measure. It’s a complicated beast that rewards those who persevere. While far from perfect, it lays the foundation for one of the most epic sci-fi stories ever told. There is nothing else like it.
    • 68 Metascore
    • 80 Critic Score
    If you're looking for an epic sprawling all-star experience this isn't it, but I hope this fun brawl-focused base eventually leads to that and continues to improve over time with the promised upcoming support.
    • 76 Metascore
    • 90 Critic Score
    For those who have any love for the series, and appreciation for the era of the arcade, you absolutely can't go wrong with this one. I prolonged this review longer than necessary because I just wasn't done playing it – and I'm still not. It's a winner.
    • 82 Metascore
    • 90 Critic Score
    I love the design, the puzzles are challenging but not mind-breaking, and the controls are tight and easy to pick up. I only wish there was a bit more content here.
    • 63 Metascore
    • 65 Critic Score
    X8 gets unfairly lumped in with X7, but as a result of this collection (and the previous X collection on PS2 and GameCube) it can make its mark on history again.
    • 89 Metascore
    • 100 Critic Score
    A compilation of four of the greatest platformers of all time, and in the case of the original that kicked off the entire X universe, possibly the greatest.
    • 77 Metascore
    • 85 Critic Score
    I had a hell of a time with Horizon Chase Turbo. Of all of the retro revival games that have come out over the past few years, it is near the top of my personal list of favourites. I can’t get enough of it.
    • 80 Metascore
    • 85 Critic Score
    I would have to nitpick to come up with anything else. I suppose The Lion’s Song isn’t what you’d traditionally call a “game,” but it works as an engrossing experience that you’re bound to relate to in one way or another.
    • 60 Metascore
    • 65 Critic Score
    Tanzia's disparate parts are held together with the chewed gum of love put into the project which manages to do just enough to keep it all from falling apart.
    • 82 Metascore
    • 80 Critic Score
    Everything about Captain Toad is overwhelmingly charming.
    • 58 Metascore
    • 60 Critic Score
    While this DLC has the kind of silliness I'd like to see the Far Cry series confidently embrace and it mostly sounds good on paper, the end result is bare-bones. Lost on Mars feels like a middle-of-the-road effort when it could've been so much more substantial and imaginative. The premise deserves better.
    • 74 Metascore
    • 75 Critic Score
    There are some odd and annoying design decisions, and it can feel frustrating to rarely get to really let loose with the gun creations, but damn if I don't keep coming back to go through a few ships and see what destruction I can cause.
    • tbd Metascore
    • 55 Critic Score
    Danger Zone 2 isn’t a bad game, but it falls apart under the weight of its technical issues. If there wasn’t already a better version of this game by the same devs (disregarding the Burnout series), I might be more forgiving of some of these flaws. I simply can’t ignore the shortcomings, though.

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