Destructoid's Scores

  • Games
For 3,491 reviews, this publication has graded:
  • 48% higher than the average critic
  • 6% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Calvin Tucker's Redneck Jamboree
Score distribution:
3509 game reviews
    • tbd Metascore
    • 65 Critic Score
    Unworthy falls just a bit short. Not much can be done about the level design, but a few key tweaks to item management and difficulty balancing could lead to this becoming a hidden gem. If nothing else, it scratches the itch for more Souls that From has left.
    • tbd Metascore
    • 65 Critic Score
    It's quite good for a licensed product, and can be fun for a couple of kids to play together, or for a parent to play with their child. It just isn't anything special, and in a game all about being Incredible, that's kind of a letdown.
    • 70 Metascore
    • 55 Critic Score
    After playing over fifty hours of Evolution, I still certainly had my fair share of fun. The dinosaurs are absolutely the star of the show here and surprisingly enough, the controller support for Evolution is spot on and really intuitive. But if you're looking for a solid dinosaur-themed tycoon or business sim, then you might wanna keep looking.
    • 38 Metascore
    • 30 Critic Score
    A nostalgic joke taken too far. Though there are postivies in the presentation, the gameplay is laborious, even draining. Shaq Fu outstays its welcome, despite its meagre run-time, which is far more offensive than its juvenile attempts at "edgy" comedy. Shaq should've known better than to put his name to this, and everyone should've known better than to put money into its creation.
    • 79 Metascore
    • 65 Critic Score
    I don’t regret having played this, but I do wish it was better. I love playing co-op games and I was excited by the idea of this minimalist platformer giving me an experience to bond over. Sadly, we both were pretty much in agreement on the final outcome. Unravel Two just doesn’t quite have what it takes to be special.
    • 81 Metascore
    • 70 Critic Score
    It's still a good time to play Splatoon, especially if you're up for a solo intermission and keep your expectations in check.
    • 83 Metascore
    • 85 Critic Score
    Fortnite on the Switch is still Fornite, albeit with a few graphical concessions. And Fortnite is good.
    • tbd Metascore
    • 80 Critic Score
    This is about as pure as a game can be. You learn how to play it in a few minutes, but can sit with it for hours. Its stylistic visuals and awesome soundtrack draw you in and keep you hypnotised, while addictive and challenging gameplay teases you with frantic block-dodging mayhem, great multiplayer modes and weird, surprisingly emotive "characters." In a time of incredible looking, but often flabby titles, it's nice to be reminded that, sometimes, Just Shapes & Beats is all you need.
    • 75 Metascore
    • 60 Critic Score
    I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more smoothly.
    • 77 Metascore
    • 65 Critic Score
    It almost works better in a straight TV show format than it does as a deep puzzler with RPG elements.
    • 66 Metascore
    • 60 Critic Score
    House Flipper manages to scratch a specific itch, but it lacks long-term incentives and just generally feels like a missed opportunity. With more content, polish, interactivity, and customization, this could become a nice sleeper hit. It's serviceable as is, but it won't hold your attention for too long.
    • 69 Metascore
    • 75 Critic Score
    I can't fathom a situation where fans of the franchise will be disappointed with Dillon's Dead-Heat Breakers. The music is fantastic, the world well-realized, Dillion has never looked better, and the shift away from predominantly touch controls is a wise decision. This is a solid adventure through and through, and it gives me slight hope we'll see other forgotten eShop gems get another chance to shine in the future.
    • tbd Metascore
    • 70 Critic Score
    Riddle Corpses EX doesn't go beyond its initial premise and I'll admit I'm more than tired of zombies and demons as the go-to cookie-cutter enemies. With a bit more personality or perhaps some original ideas, it'd be a no-brainer to recommend. As is, it's simply a fun and challenging twin-stick shooter that's perfect in short bursts. Quite frankly, that's good enough.
    • 68 Metascore
    • 70 Critic Score
    Antigraviator feels great to play and has a style that will be familiar to players of F-Zero and Wipeout, but its attempts to differentiate itself like the trap mechanic don't add much to the overall package. It does, however, hit the mark where it counts. The track design is solid, the sense of speed is great, and controls are tight and feel familiar for anyone who's played a racing game.
    • 80 Metascore
    • 80 Critic Score
    BlazBlue: Cross Tag Battle pretty much speaks to everyone, even if a few of its core mechanics aren't as refined as several of Arc's other works.
    • 77 Metascore
    • 80 Critic Score
    Onrush could use some refinement when it comes to its modes but its core is strong, and the foundation is set for a great arcade racer.
    • tbd Metascore
    • 75 Critic Score
    FTG may be a bit rough to get into at first, but with a little dedication and the right type of niche desires this may be a little slice of heaven for you. If you aren't interested in the subject matter I'd suggest finding another tactical strategy game to enjoy.
    • 71 Metascore
    • 60 Critic Score
    The story may be a tad lackluster, and the combat may be clunky as hell, but Vampyr does offer a compelling adventure for those looking for some blood-sucking fun.
    • 70 Metascore
    • 45 Critic Score
    Even the high-fidelity visuals are marred by an inconsistent framerate and terrible animations and transitions.
    • 48 Metascore
    • 40 Critic Score
    Milanoir takes an appealing aesthetic with a promising setup and turns it into a dutiful slog without much of a payout. It's basic, it's petty, and it's laughably crude. It is a noir title that really doesn’t have a whole lot to say.
    • 82 Metascore
    • 90 Critic Score
    Yoku's Island Express is a delight, plain and simple. It's gorgeous, plays beautifully, and I hope it's the start of a new franchise, because I want to play a lot more of this.
    • 72 Metascore
    • 60 Critic Score
    It's an okay-at-best tower defense title that treads familiar ground. Coming off the original, that's a huge downgrade.
    • 64 Metascore
    • 60 Critic Score
    Baobabs Mausoleum Volume 1: Ovnifagos Don't Eat Flamingos is a very strange game, both boosted and busted by its own quirkiness. It's got some definite faults in its grab-bag of gameplay styles and settings, but there's still a macabre charm hiding underneath all of the jank that goes along with so seemingly-unclear of a vision.
    • 76 Metascore
    • 65 Critic Score
    Moonlighter is incredibly captivating on the surface, but there is a lot of frustration just waiting to be uncovered.
    • 82 Metascore
    • 90 Critic Score
    Street Fighter 30th Anniversary Collection brings together some of the greatest fighting games of all time - many of which are still top-tier titles today - complete with slick online gameplay and a fully-featured training mode, all for 40 bucks. Though SF30 doesn't quite live up to its potential as a comprehensive historical document, ultimately, The Fight is all that matters. In that regard Capcom, some 30 years later, just scored another K.O. We await your return, warrior.
    • 67 Metascore
    • 65 Critic Score
    While some of Conan Exiles has rubbed off a bit for me thanks to friction with its more cumbersome aspects, it remains a genuinely engrossing experience to play... if you can find a spot in the queue.
    • 81 Metascore
    • 80 Critic Score
    It might not blaze the trail on anything new like a few other recent Inti Creates projects have, but it does exactly what it needs to do, and helps bolster the new legacy of Bloodstained proper before it's even out.
    • 88 Metascore
    • 95 Critic Score
    Being able to easily bust out the Joy-Con controllers for co-op and flip the system on its side for a vertical screen orientation is the real deal. Ikaruga is a timeless classic, and for those of us without a swiveling monitor, the Switch is just about the ideal way to experience it.
    • 78 Metascore
    • 70 Critic Score
    Detroit: Become Human, like most Quantic Dream games, is filled with muddled symbolism and a spark of hope amidst its most interesting universe yet.
    • 86 Metascore
    • 90 Critic Score
    Dark Souls Remastered speaks for itself just in terms of the raw mysteries it offers beyond its new coat of paint.

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