Cubed3's Scores

  • Games
For 1,954 reviews, this publication has graded:
  • 46% higher than the average critic
  • 9% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Super Mario 3D World
Lowest review score: 0 The Letter
Score distribution:
1954 game reviews
    • 61 Metascore
    • 50 Critic Score
    In many ways, it's not Checkmate's fault that it's not that enjoyable. The blame certainly goes to the previous chapters of The Council, which failed in being engrossing enough for anyone to care for what happens next. That being said, this doesn't get a free pass, as it doesn't fix any of its problems.
    • tbd Metascore
    • 80 Critic Score
    Jimmy and the Pulsating Mass is a fantastic RPG that has every right to stand right next to the classics that inspired it, and especially the SNES gem known as Earthbound. It's funny, weirdly heart-warming and melancholic at the same time, and, believe it or not, very spooky. Apart from those who resent turn-based battles, or don't have the patience to do some heavy grinding, most are definitely advised to try this out.
    • tbd Metascore
    • 60 Critic Score
    Valkyrie Profile: Lenneth is a very difficult game to score. Its high price-tag and emphasis on staying faithful to the original - poor translations included - suggest it's a must for fans of the original game and series. Everyone else will likely find the compressed and invasive sound effects and the jarring, often nonsensical text prompts, a little too much, but those who stick with it are likely to find a solid, deep action RPG with a unique setting and story to accompany it.
    • 74 Metascore
    • 60 Critic Score
    At $99.99, this is a hefty sum for the only way to get Persona 4 Dancing on PS4, but considering the entire package as a whole, the three rhythm games do provide a good deal of content...even if the entire track selection and remixes aren't top tier. There is some good stuff here if you can deal with the poorly-designed gameplay interface, but only the most enthusiastic of Persona fans will want to fork out for this collection.
    • 70 Metascore
    • 40 Critic Score
    Disappointingly, The Fall Part 2: Unbound fixes none of its predecessor's issues while chipping away at its greatest strength: the narrative. It fails to follow up on the first part's themes and plot in a cohesive or gripping manner, instead meandering with new characters and concepts that accomplish far less than those introduced in the original. Taking into account that it's far longer with an inconsistent pace all around, The Fall Part 2: Unbound feels like an enormous misstep after a flawed, but worthwhile, first third of a trilogy.
    • 70 Metascore
    • 70 Critic Score
    The first installment in a planned trilogy, The Fall does a respectable job at feeling complete while setting up upcoming entries. Although shorter than most adventures, the length does work in its benefit, as the slow pacing would likely overstay its welcome in a longer journey. Worth noting, the pacing is by no means perfect, with the ending coming off feeling especially rushed, but the rest of the experience makes good use of a slow, methodical approach. Atmospheric and appropriately lonely, with enough narrative weight to think on, this makes for some enjoyable point-and-click fun.
    • 63 Metascore
    • 50 Critic Score
    At best, this is just a very gimmicky adventure game. Each level having its own thing is a bit refreshing from always having to pixel-hunt for objects, tying simplistic stats into the mix adds some planning, and the way this title forces players to commit to their actions is nice. Sadly, as the journey reaches its half-way point, the story unravels in a very unsatisfying manner. Characters are built up and don't get the proper pay-off, while some disappear entirely.
    • 64 Metascore
    • 50 Critic Score
    A game out of time; it's wonderful for fans of the series to actually get their hands on this title that almost ended up on the trash pile with the death of THQ, but Darksiders III is so riddled with issues that they just can't be ignored. It feels like a game that was developed many years ago and then put on a shelf, finally now to be released. It feels worse than both previous entries and, worse, it feels more dated than the originals. It's so sad to see this franchise that held so much promise fall so far, and worse it seems unlikely to recover, either.
    • 86 Metascore
    • 90 Critic Score
    Football Manager 2019 is a fantastic entry in the series and anyone that hasn't picked up the game in a few years will be blown away by the structural changes to the way it works. The training system allows so much more flexibility in management, whilst drawing on real world examples of how teams are coached in the modern age. In addition, the tactical system overhaul makes creating a specific style for teams to play in much easier. The all-round performance is great, with the UI sensibly remaining as clean and user-friendly as it has been for a number of years now. There are a few minor things that could be polished up, but this is a great buy and sure to have a whole new group of football fanatics addicted.
    • 74 Metascore
    • 70 Critic Score
    Short but sweet perfectly sums up Luigi's haunted quest. Very little has changed in the transition from GameCube to 3DS, except for slightly inferior visuals and way worse controls...unless using the Circle Pad Pro. With the added benefit of the attachment, Luigi's Mansion plays exceptionally well, and is an enjoyable, if easy, romp through the spooky mansion that really kicked off Luigi's gaming career.
    • 73 Metascore
    • 80 Critic Score
    Even in its current state, Battlefield V succeeds in delivering that familiar, core experience in spite of missing some content, and while the thought of an incomplete game might deter some from pulling the trigger on a purchase, those eager to enlist will still find plenty to keep them occupied. Sure, it can occasionally be a bit rough around the edges, but this doesn't stop those epic 'wow' moments from coming thick and fast. Gorgeous visuals; incredible sound design; unprecedented levels of destruction - DICE is firmly focused on long-term player engagement here and its decision to scrap the Season Pass altogether is definitely a refreshing step in the right direction. Well played, guys.
    • 69 Metascore
    • 50 Critic Score
    Overall, Playgrounds 2 is lacklustre and feels too much like a mobile game franchise. It takes advantage of its audience and never offers enough satisfaction in return for the money, or the grind sessions. Ultimately, NBA 2K Playgrounds 2 is a bad game, and certainly no spiritual successor. Stick with NBA 2K19 or NBA Jam itself.
    • 79 Metascore
    • 70 Critic Score
    Pokémon: Let's Go, Pikachu!, as well as its almost identical counterpart, succeeds brilliantly at bridging the worlds of Pokémon Go and the mainline entries, combining evolved, simplified or even revised mechanics from both worlds into what is, make no mistake, a spin-off from the main franchise and not an actual new mainline game. Changes may not be to every old time fan's taste but diving in with expectations kept in check, everyone may find in there a lot to be enjoyed, both for fans of Pokémon Go or the modern games... or even fans of both who will best be able to appreciate it.
    • 76 Metascore
    • 70 Critic Score
    They don't all come out a perfect ten, but WWE 2K19 has improved on its predecessor. Even if the changes are somewhat small, they do make a difference. Unfortunately, to fully enjoy MyCareer and CAW, a lot of content has to be unlocked via randomised loot-boxes or sheer dedication to earning in-game currency. Aside from over gate-keeping the unlockables, WWE 2K19 has a lot of content under its hood, which should keep any wrestling fan entertained for quite some time.
    • 63 Metascore
    • 80 Critic Score
    Trailblazers successfully sets itself apart from others in the same genre, especially as the Nintendo Switch marketplace is full of crazy racing games. While it is evident that the soundtrack and art style are somewhat borrowed, they have been churned into a product that is new, refreshing and unique, blazing itself a trail all of its own.
    • 42 Metascore
    • 30 Critic Score
    Since the title doesn't even attempt to hide its shortcomings, it feels like its creators are perhaps aware that parents might not read up on the title's shortcomings before purchasing it for their child, safe in the knowledge that it's a recognisable brand. That, if true, is something to really take issue with. Thankfully, the world is full of people with a conscience, who will deter folk from this monstrosity and tell them to go play Mario Kart instead.
    • 80 Metascore
    • 70 Critic Score
    It's difficult to sing the praises of the core gameplay as much as last year. That's especially the case as the AI isn't as sensible as it was previously, with too many reckless challenges and questionable keeper decisions. PES 2019 underperforms, despite its quality.
    • 82 Metascore
    • 70 Critic Score
    Spyro Reignited Trilogy plays well, looks fantastic, and is rarely an overwhelming or difficult set of adventures, with small worlds that are simple to conquer and ideal for a younger audience. By the time of the third game, things are a little more gimmicky, and there is a repetitive nature about the constant running around and collecting, but these colourful platformers still manage to deliver real delight if you try not to blast through each game one after the other.
    • 63 Metascore
    • 50 Critic Score
    Airheart is by no means terrible, but it is better for short bursts of gameplay where its flaws can come out less prominently.
    • 70 Metascore
    • 60 Critic Score
    Maxima provides a good reason for players to return to World of Final Fantasy, but only really because of its extra bosses and dungeon. The rest is really just minor nostalgia-driven content, which does fit in well given that's what the game is built around. The avatar change system is neat if only to use fan-favourite characters in battle now, and might provide some new set-ups for bosses, but don't expect much in the way of cut-scenes and major roles for the new champions. Taken as a whole, still one of the better Final Fantasy games in many years, but Maxima as an upgrade is only worth it for the title's biggest fans.
    • tbd Metascore
    • 70 Critic Score
    Final Fantasy XV Pocket Edition HD is a fun little accompaniment to the original and certainly a preferential option for those that want to re-experience the original without investing an ungodly amount of time. That being said, the flaws are rather glaring. It's all far too simplified, and the old-school aesthetic would have been greatly complemented by adding in a turn-based, classic Final Fantasy combat system.
    • tbd Metascore
    • 70 Critic Score
    Shikhondo - Soul Eater is a visually unique and very enjoyable shmup. That's really all there needs to be said. It's not as if there's some riveting plot or a fantastic ending to look forward to. In fact, the story is basically non-existent. Perhaps, instead of filling the screen with words, the developer chose to cram in some more bullets. That's fine - wonderful even. There aren't any distractions to keep players from performing their best. If the idea of navigating a sometimes literal maze of death grabs you, then consider giving this a go.
    • 72 Metascore
    • 70 Critic Score
    Just Dance 2019 is exactly like Just Dance 2018, 2017, and so on. In other words, it's extremely fun… but it also feels like a cash-grab, since it doesn't try anything new. Also, the 400+ long song list, arguably the bulk of the experience, remains hidden behind a subscription… albeit, a reasonably priced one.
    • 81 Metascore
    • 80 Critic Score
    Like all the finest indie titles, Moonlighter has such a simple premise but is done so masterfully it becomes fantastically addictive - from the basic combat, to the Resident Evil style bag management, to upgrading the shop, to selling the goods; every aspect feels great. Combine this with the charming old-school art and you have got a clear winner on your hands. The only real negative is how short the game is and how the story feels a little lightweight. Moonlighter also feels like it would be even better on Switch, so keep an eye out for Cubed3's review of that version soon!
    • tbd Metascore
    • 60 Critic Score
    A promising closer to the Syberia trilogy of games, Syberia 3 meets hardship in the way of spotty performance in both visual and sound design. Kate Walker's latest adventure is coercive to devotees of the series, but difficult to recommend over the numerous top quality eShop games in the same genre.
    • 74 Metascore
    • 60 Critic Score
    Leisure Suit Larry: Wet Dreams Don't Dry is part tribute, part return to form, and, finally, probably the best attempt to bring the series to the new millennium so far. While this is certainly a breath of fresh air after the retched Box Office Bust, however, it could also be much better, first from a gameplay standpoint, but especially when it comes to its naughty humour.
    • 69 Metascore
    • 70 Critic Score
    Without having the drum to test out, it is difficult to tell if Taiko no Tatsujin: Drum Session! is an inferior game without it, but it is still most definitely a fun rhythm title in its own right with the regular controller. With only a few note types - and, therefore, buttons - to remember, this is simple to pick up, and the support options make it highly accessible to rhythm casuals. The higher difficulties and plentiful options to add handicaps allow experts to test themselves freely, too. For a very Japanese themed rhythm game that is chock-full of tracks, Drum Session! is well worth a beat.
    • 79 Metascore
    • 80 Critic Score
    Above all else, Fire Pro Wrestling World presents a level of freedom not often seen in videogames. Dedicated players have every opportunity to craft their own wrestling experience. Whether this experience adheres strictly to well-known promotions or something wholly unique is up to them. Anyone seeking a solidly crafted and entertaining experience won't be disappointed, either. The action is soundly compelling, and there's enough depth to stick around for the long term. It's also worth taking the time to explore both the Mission and Scenario modes, as they really add a lot of flavour to this excellent wrestling game.
    • 77 Metascore
    • 80 Critic Score
    Friday the 13th: Killer Puzzle might have a simple concept and an even simpler look, but it manages to be a bloody (pun intended) good game, with many stages to complete, and with the puzzles getting progressively harder and more complex at the best possible pace. Apart from a very low replay value, fans of the genre are definitely advised to give it a shot.
    • 74 Metascore
    • 80 Critic Score
    Starlink: Battle for Atlas is a surprise hit for Nintendo Switch. Furthermore, embedding Star Fox in was a masterstroke. From a surprisingly good score and audio cues from characters, to stunning vistas and scenery, there are many positives to be had. There will be many who appreciate the large number of tasks to do, but others will be deterred by the repetitiveness of them, although these are largely optional. The main issue is essentially asking what point of sale is the best value for money as no option is cheap.

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