Cubed3's Scores

  • Games
For 1,703 reviews, this publication has graded:
  • 48% higher than the average critic
  • 9% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shovel Knight
Lowest review score: 0 The Letter
Score distribution:
1703 game reviews
    • tbd Metascore
    • 50 Critic Score
    Defenders of Ekron is a Metroidvania-esque mech game, which sounds like a certain recipe for success. While the action is fun when everything is working well, the game-breaking bugs destroy whatever enjoyment this title had going for it, and they are too great to be ignored or overlooked.
    • 73 Metascore
    • 50 Critic Score
    Those looking for a turned-based RPG, inspired by the golden oldies, are advised to look exactly where Earthlock took its inspiration from, as it's not very good at what it does. Some neat ideas have been included, but these can't make amends for a lack of an engaging plot, or fun battles.
    • tbd Metascore
    • 30 Critic Score
    Humourless, bland, boring, and, when it comes to the extra rogue element, straight up irritating, Unicorn Dungeon is simply not worth anyone's time, genre fan or not - and that's even when taking its tiny price into consideration.
    • tbd Metascore
    • 90 Critic Score
    Creating a piece of music in just a few minutes makes for a really fun and unique challenge. The lack of export options is equal parts strange and annoying, but it's not too much trouble to deal with. Those out there with even the slightest interest in music should definitely give this software a try.
    • 69 Metascore
    • 40 Critic Score
    The story is horrendous, hugely convoluted, lacking any sort of pivotal moments, or interesting characters. The combat system is too manic and messy to master, leaving it as a real disappointment, overall.
    • 78 Metascore
    • 60 Critic Score
    Tower defence games may have lost their popularity somewhat in recent years but PixelJunk Monsters 2 shows why it exploded in the first place. It is insanely addictive and just the right level of challenging, although certain folk may find the frustrating elements a little too much to enjoy. Some will find achieving every perfect rating compulsive, while others will find it wholly off-putting.
    • 74 Metascore
    • 50 Critic Score
    There aren't many complaints to be had when it comes to the library, yet the emulation is never up to snuff. Perhaps dedicating such a large amount of resources to the UI wasn't the right call. A number of features are poorly-realised and implemented. It's hard to enjoy the games when nothing sounds or feels quite right. The stuttering is especially baffling. While its appearance is rare, it should be non-existent. In short, fans of the console deserve better.
    • 52 Metascore
    • 30 Critic Score
    From being a technical disaster and unfunny self-aware piece of software, Shaq-Fu: A Legend Reborn is an embarrassment to Shaq-Fu's 16-bit legacy. The original may not have been much, but at least it was not made ironically. The original was made by a talented team that did the best it could with what it had. A Legend Reborn is made with current technology and it somehow looks uglier and plays worse than the game that was coded in the '90s with pixels.
    • 79 Metascore
    • 90 Critic Score
    Star Wars Pinball: The Last Jedi adds two new tables from the blockbuster franchise, and Zen Studios has applied the same exquisite details that it has become well known for now, adapting Ahch-To Island, both on its own table, as well as the combined table with Snoke's ship, the Supremacy. Play through the chapters from the film and re-enact some of the more iconic moments from the movie, although pinball aficionados who don't watch or are not privy to Star Wars may not find much to appreciate in terms of the details.
    • 75 Metascore
    • 80 Critic Score
    There are better JRPGs that could be played portably on the GBA, DS, and Vita, but I Am Setsuna is the best JRPG that can currently be played on Nintendo Switch. The game isn't without its faults, though - namely the repetitive nature of environments, enemies, and bland NPCs. However, it has a powerful narrative that is driven by its backdrop and score; elements that should be greatly appreciated by all fans of the genre.
    • tbd Metascore
    • 70 Critic Score
    This features an impressive wealth of characters, and Naruto die-hards should rejoice as the fan-service by CyberConnect2 goes above and beyond compared to previous entries. This game won't be for everyone, but the average Naruto fan will still enjoy this entry, as it is currently the best Naruto release for Switch.
    • 68 Metascore
    • 30 Critic Score
    Ultimately, the final product is just dull, too simple to appeal to the hardcore, and too dense to appeal to the casual. It's hard to see who could enjoy this outside of hardcore J-History buffs and, even then, a textbook would be more entertaining.
    • tbd Metascore
    • 60 Critic Score
    Strides ahead of the original, Naruto Shippuden: Ultimate Ninja Storm 2's chaotic quick-time FMV sequences are stunning, and as the game focuses on a fan-favourite arc, the source material is stellar. The salient story is let down by the trudging of a back and forth around the world map, which serves no real purpose aside from stretching the game out. Its visual prowess has been somewhat blurred by its Nintendo Switch release, but it still plays excellently for those who want to try it.
    • tbd Metascore
    • 70 Critic Score
    Aragami: Shadow Edition is a good stealth-based assassin adventure that plays more like an arcade game, as opposed to a gritty, realistic experience. With thirteen main-story stages to sneak through, and the addition of four lengthy stages under the Nightfall story arc, there are plenty of thrills and harrowing experiences to be had here. While the story is minimal and simple, and there are the occasional graphical glitches that cause brief disruptions to the flow of the game, this is an adventure worth jumping into for those looking for a stealth-based adventure romp.
    • 63 Metascore
    • 60 Critic Score
    The puzzles never feel compelling or tricky enough, and the world feels too barren and lifeless to really invest a great deal in. However, ultimately it is a very cheap title and, as a distraction for a few hours, it is certainly worth the time.
    • 86 Metascore
    • 80 Critic Score
    While this is obviously not Red Dead Redemption or anything of the sort, West of Loathing proves to be truly entertaining for what it is. The huge amount of text to read through to really appreciate the humour may be deterring to some of the audience, as much of the events and details are conveyed solely through the text on-screen, and the simplistic aesthetic may not do this game any favours to attract attention, but let nobody be fooled as this is indeed a truly awesome story to sit through.
    • tbd Metascore
    • 60 Critic Score
    There's nothing inherently wrong with Picross e8 itself, but it belongs to a series that is fast beginning to outstay its welcome; unless developer Jupiter can find a way to really shake up the staling formula, it's perhaps only fair to call time on the 3DS leg of the series at this point.
    • 70 Metascore
    • 70 Critic Score
    Fans of the original will need to pick this up, because, while it offers more of the same, it actually offers a much more extensive campaign. For those seeking an RPG on a budget, and one that tickles their 8-bit itch, then look no further than Fairune 2.
    • tbd Metascore
    • 50 Critic Score
    Some titles grow graceful with age, but others fall by wayside, and, unfortunately, this is a pure example of the latter. This is not to say that Naruto: Ultimate Ninja Storm does not have redeemable qualities. The foundations of a great fighting franchise were laid in this iteration through its innovative control scheme, but outside of this, it's a pretty unremarkable game, where the positives are too few and far between to recommend in 2018, especially when the latter entries better the fighting formula and are priced the same.
    • tbd Metascore
    • 50 Critic Score
    ZAMB! Redux isn't a spectacular game, but it offers a decent time nonetheless. The two playable characters have some interesting designs due to how different they function from one another, and there's enough challenge and extra objectives to go after to make this sometimes feel satisfying. Unfortunately, the gameplay and enemy design don't change enough between levels to equal a memorable experience, but it's still enjoyable enough while it lasts.
    • 74 Metascore
    • 70 Critic Score
    ICEY has a lot going for it; the combat is fun, the story and writing smart, plus it has some great designs and animations. It's definitely an enjoyable little addition to the libraries of Switch players, but its flaws are evident to see. If only it was a little longer, or had a bit more of a replayability factor, and if only the voice acting was better... Still, more than just a good game, and well worth checking out.
    • 78 Metascore
    • 80 Critic Score
    Overall, Onrush is just a fantastic change of pace. It excels in scratching an itch that you never knew existed. Extremely good fun!
    • 73 Metascore
    • 70 Critic Score
    The new dynamic camera, combined with more visually interesting environments, makes for some memorable locales, which are bolstered by the distinct level design. The new move-set abilities provide some freshness, and there's plenty of optional content to test your skills. It's a shame that said optional content is usually tedious to deal with, and as nice as the dynamic camera is, it can also sometimes lead to a few cheap deaths. Despite that, Runner3 is an addictive (albeit short) experience that platforming fans should look into, if they are up for the challenge.
    • 58 Metascore
    • 40 Critic Score
    The groundhog day style repeating story was so promising and yet it has been produced in such a terrible fashion. There are plenty of good elements to the dungeon crawling, yet the levels themselves are dull and frustrating. A big disappointment.
    • tbd Metascore
    • 40 Critic Score
    Iro Hero already has its own identity, so there's no need to stray further from the pack by implementing so many strange design-decisions. Having to sit through several minutes of filler just for another crack at the real obstacle is not fun or challenging. This shmup is only recommended for those out there willing to put up with a lot of tedium.
    • 88 Metascore
    • 90 Critic Score
    Not only is it enjoyable and fully featured both at 1080p60 in docked mode and 720p60 in handheld mode, but it is obviously way more enjoyable on the go than the version available for smart devices due to real built-in controls but also, for the first time, portable two-player mode on the same device with split Joy-Con, which happens to work really well. It is still as challenging a romp as it ever was, but for anyone remotely interested by the genre, it will prove indispensable.
    • 67 Metascore
    • 60 Critic Score
    It is nice being able run your own 2018 season in tandem with the real thing, but the Career Mode is nothing special. Even if the online mode and the eSport Championship function well enough, the lacklustre collision detection will hinder that side of the experience, too. This is flawed and rushed.
    • 76 Metascore
    • 80 Critic Score
    Its premise may border on ridiculous, but behind its wacky veneer, Sushi Striker: The Way of Sushido hides an expansive package. Despite its short runtime, there's a lot of charm packed into its campaign, and plenty to do once the credits have rolled.
    • 67 Metascore
    • 60 Critic Score
    Nintendo Labo Toy-Con 02: Robot Kit is a mammoth robotic beast to put together, taking a heap of effort, discovery, and a sprinkle of Nintendo magic to assemble. Through unique software, there's a sense of enjoyment and challenge, presented in an innovative way. Don that finished robot suit and there's a true sense of control and immersion. It's satisfying and ultimately rewarding for the hours poured into its virtual creation. There's potential for more mini-games beyond what's included, but the game does - for now - lack that longevity to hold interest beyond the initial wow moment.
    • 79 Metascore
    • 60 Critic Score
    For all its DLC problems and lacklustre content, BlazBlue: Cross Tag Battle is still a fun fighting game to play both online and offline. It is a much more simplified and newbie-friendly BlazBlue game than any in the main series, but that doesn't prevent it from having anything going for it. These franchises deserved better, though; this should have been a bigger celebration of Arc System Works' characters, and it's a real pity that more love wasn't put into it. With any luck, a complete package will release in the future - hopefully with some extra modes that do the BlazBlue name some justice.

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