COGconnected's Scores

  • Games
For 2,124 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 inFamous: Second Son
Lowest review score: 10 Wander
Score distribution:
2126 game reviews
    • tbd Metascore
    • 80 Critic Score
    The Banner Saga 2 is a mesmerizing and beautiful turn-based RPG with a deep and layered combat system while also delivering a strong narrative jammed with plenty of tough player decisions.
    • 79 Metascore
    • 85 Critic Score
    I immediately fell in love with Yarny and his companion, and the puzzles and platforming were consistently solid. It’s unfortunate the story was sidelined a bit, but the implantation of couch co-op surely helps makes up for it.
    • 78 Metascore
    • 80 Critic Score
    Summerset is a wonderful expansion for fans of ESO and people looking to jump in. The expressive new soundtrack and change of scenery are elegant and grandiose, and the detailed landscape provides endless corners and coves to explore. As expected, the lore is incredibly deep and offers an intimate opportunity to get to know the striving, high-brow Elves who inhabit the land.
    • 46 Metascore
    • 30 Critic Score
    I understand that release windows are a big thing that helps boost sales maximizes exposure. I’m sure that’s the reasoning behind Tennis World Tour’s release in this state because I can’t think of any other reason a developer would willingly release such a debacle.
    • 68 Metascore
    • 55 Critic Score
    It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There’s sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn’t really find it relaxing, I found it boring. And I never got over feeling perplexed.
    • 68 Metascore
    • 75 Critic Score
    Nobunaga’s Ambition: Taishi is certainly the kind of game that you can get lost in, constantly muttering ‘one more turn’ while losing sleeping and playing into the wee hours of the morning.
    • 45 Metascore
    • 50 Critic Score
    Agony is an ambitious game; it sought to give gamers an experience that they had never had before, which it does somewhat deliver, and I have to credit its developers for even the attempt. But this final product just doesn’t feel finished; this is more like an Early Access game – full of promise and great ideas but just lacking in content, polish and attention to detail.
    • tbd Metascore
    • 57 Critic Score
    Once in a while, Safe House successfully pulls me into the allure of mindless task managing, but the gameplay drags down the strong elements of the story through its repetition, and despite the multiple endings, its replay value is low. Safe House delivers enough of a good time but never quite follows through with its promises, falling short of something that I’d recommend to friends.
    • 78 Metascore
    • 79 Critic Score
    Onrush feels slow to start but once you dive in it can be addictive to play. With fast-paced, high-intensity encounters, a gamers competitive nature will quickly take over in this skill-based game of road rage and crazy tricks.
    • 79 Metascore
    • 65 Critic Score
    Despite Nightfall being a relatively short bit of DLC, it manages to pack in some fun challenges with the level design, and the combat is as satisfying as ever. I found the story to be nicely paced throughout the four levels and leaves you off just before the opening of Aragami. However, the DLC doesn’t add much more to the game than the three new Shadow Techniques and is over once you’ve only just gotten into it.
    • 87 Metascore
    • 82 Critic Score
    Whatever score I tack onto the end of this will struggle to capture the proper essence of what must be the purest Souls experience you can find on modern consoles. Bloodborne feels fundamentally different, while Dark Souls III carries all the improvements and changes that have been made to the franchise up to this point. Dark Souls Remastered is a shined-up version of the series, in essence, a pure delivery of exquisite suffering and sublime reward with a stable frame-rate and functional lighting. From a technical perspective, I can’t recommend this game enough.
    • 79 Metascore
    • 90 Critic Score
    Little Nightmares is a perfect example of doing lots with so little. It succeeds as an excellently taut piece of visual storytelling while also delivering a compelling gameplay experience. It happens to be one of the more unique horror games out there thanks to a detailed art style, fantastic animation, and top-notch sound design.
    • tbd Metascore
    • 85 Critic Score
    I’m really impressed with Gunheart. It’s easy to get caught up in the importance of the cross-play aspect, but the game itself is great fun. It’s a solid shooter, which some great mechanics and customization that should keep players engaged for quite some time, at the very least long enough to get their money’s worth.
    • 70 Metascore
    • 60 Critic Score
    The Infectious Madness of Doctor Dekker puts a ton of work into the acting and presentation of the characters but lacks in the actual gameplay to make it stand out as a video game.
    • 72 Metascore
    • 88 Critic Score
    Witnessing a studio succeed beyond what their audience expects of them is always a pleasure, and DONTNOD Entertainment has done just that with Vampyr. Whether you're intrigued by the idea of stalking London as a bloodthirsty vampire or expressly fancy a rock-solid ARPG, consider sinking your teeth into this gem.
    • 76 Metascore
    • 67 Critic Score
    The quality of Cultist Simulator‘s writing and intriguing setting coupled with its arduous gameplay made me wish I was reading a surrealist novel rather than grasping at some sort of narrative with all these disparate cards. While I can appreciate the game’s own attempt at experimentation with its indefinite gameplay, tabletop format, and fragmented story, I could not find much enjoyment in constantly wondering what I was doing and asking myself why I was still playing.
    • 76 Metascore
    • 75 Critic Score
    The game selection menu is a clever throwback that feels steeped in history. The trophies and challenges are a great way to add some more challenge. Being able to fast-forward is perfect for some of the slower RPGs, while the rewind feature is almost too much power for someone as feckless and impatient as myself. While I continue to lament the lack of certain exceptional titles, the wide range of games being offered helps ease that pain.
    • 75 Metascore
    • 68 Critic Score
    As a “spiritual successor” to Descent, Overload accomplishes what it sets out to do, bringing it twenty years into the future with new graphics, weapons, and gameplay. However, it seems to have skipped many of the lessons that game developers have learned along the way, failing to adjust the game for modern expectations as it succumbs to the repetitive level designs that so characterized past limitations.
    • 75 Metascore
    • 87 Critic Score
    It is basically your favorite retro racing game with enhanced graphics and better sound effects.
    • 88 Metascore
    • 85 Critic Score
    Ikaruga remains a treasure in the shoot ‘em up genre due to its tight gameplay, challenge, and overall design. While the game continues to stifle me at multiple points, its smart design and ease of entry keep me coming back for more punishment.
    • tbd Metascore
    • 70 Critic Score
    I Hate Running Backwards is a game that offers simple, satisfying fun and colorful, fast-paced action.
    • 77 Metascore
    • 79 Critic Score
    It’s a badass strategy simulator, one with deep gameplay and that glorifies what is maybe one of the most gnarly periods of human history. It makes for a wonderfully executed strategy experience. But I still long for the day that we leave behind this whole “historical accuracy” fallacy and devote our fantastic game development resources to something more deeply imaginative.
    • 48 Metascore
    • 60 Critic Score
    The biggest frustration was the lack of indication when a chapter is completed.
    • 73 Metascore
    • 89 Critic Score
    Smoke and Sacrifice get a lot of the things we love about this genre right, with the added bonus of playing a protagonist with clear goals and motivations. It also teaches players a lesson with every death. While there are save points, they are far and few between, so ensuring that you choose your battles wisely will also help you on your journey. With beautiful visuals and a thematic ambient soundtrack, Smoke and Sacrifice is a brilliant game you should check out.
    • tbd Metascore
    • 60 Critic Score
    Walden, a game turns a gorgeous piece of literary work into an interactive experience where the player can truly live out Thoreau’s vision and experiment. For those seeking excitement and thrill, this title will likely bore you. However, for educators or those looking for a short, calming episode that connects the player to the underappreciated beauty of nature (without actually having to leave the home), Walden is a great little option.
    • 81 Metascore
    • 88 Critic Score
    The Banner Saga comes to Nintendo Switch via a fantastic and faithful port, its dire tale of survival and strategy completely intact. It plays well, it looks fantastic, and every battle and dialogue choice is here for the taking.
    • 81 Metascore
    • 80 Critic Score
    I’m torn about this collection. On the one hand, I love III and the Alpha series. They’re smooth, gorgeous games with amazing mechanics, cool characters and tons of competitive depth. On the other hand, I’ve got just, no time for the other six games in this collection. They’re slow, clunky and unpleasant. If you’ve got a heavy cache of childhood memories tied up with any version of Street Fighter II, you might get some more mileage out of those games.
    • 81 Metascore
    • 83 Critic Score
    Moonlighter is a very solid product overall, but there are parts that feel like they could have done a lot more with. It’s got great graphics, a simple, yet rewarding premise, and combat is satisfying despite its shortcomings. Moonlighter’s no pressure approach and overall design make it feel fresh enough that it is worth looking into, but for me personally, I hope this isn’t all that we get, as I like the product a ton. It just feels like missed potential.
    • 68 Metascore
    • 70 Critic Score
    Fast paced, competitive, and strangely addictive, Dodgeball is a simple idea that turned into a pretty fun game to tackle. While most of the appeal is online, there’s still plenty for you to do on your own to hone your skills for the big matches.
    • 70 Metascore
    • 75 Critic Score
    Slavish adherents to modern sensibilities may wish to look elsewhere. However, if you’re looking for a blend of fast-paced fun and familiar flaws, you can’t go wrong with this game.

Top Trailers