AusGamers' Scores

  • Games
For 531 reviews, this publication has graded:
  • 61% higher than the average critic
  • 3% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 18 AMY
Score distribution:
  1. Negative: 25 out of 531
531 game reviews
    • 79 Metascore
    • 85 Critic Score
    It’s a testament to the game’s quality that a second play-through less than a year after the original release still felt fun, fresh, and exciting. Even without the DLC packs, it’s great that we get to play Wolfenstein II on the Switch - and just like with DOOM this is a wonderful addition to the Switch family.
    • 69 Metascore
    • 65 Critic Score
    It’s a shame that the two sides of The Spectrum Retreat don’t really come together, creating a cohesive narrative adventure filled with engaging puzzles to solve. But even though the Penrose Hotel quickly becomes boring to walk through, there’s still a lot to like – from the art direction to the story and the often-wonderful puzzle design.
    • 81 Metascore
    • 78 Critic Score
    We’ve been handed a mildly updated version of a little puzzle-platformer in Captain Toad: Treasure Tracker. And despite its bubbly and cutesy presentation, the tail end of the game is a challenging and thoughtful experience where lateral thinking and classic Nintendo game-design coalesce to really offer up a rewarding experience.
    • 70 Metascore
    • 68 Critic Score
    Without a majority of the characters, the time between the major story beats would be particularly dull without anyone to talk to or side quests to complete. To take the evil path and embrace the vampire side of Jonathan, is to kill what life there is in Vampyr. Although it is important that there are consequences to your actions, some of which do have an immediate impact to the world, there isn’t enough to balance it out and make being evil fun or interesting.
    • 81 Metascore
    • 68 Critic Score
    Unravel Two is a fun physics-based side-scrolling platformer. And the addition of the blue Yarny, as well as co-op through him, or her, is enjoyable, but the team barely capitalises on having to use both for pushing through the environment and when they do, it’s usually elementary. In fact, outside of the game’s Challenge puzzles, which I’ll get to in a minute, Unravel Two is a far less challenging experience overall, especially in comparison to the first game.
    • 78 Metascore
    • 50 Critic Score
    Crash Bandicoot can still be fun – but is far from essential. A visually impressive remake full of detail and polish for what is for the most part a painfully average platformer.
    • 71 Metascore
    • 74 Critic Score
    In the end the fact that most of the different disciplines are fun to play, outweigh the shortcomings. Which makes The Crew 2 a fun, scrappy, but not all that essential arcade racer. If it could somehow reign in the insanity and shortcomings, while providing a real reason to drive around and explore the impressive open-world U.S.A. - especially in co-op – then it could become something special.
    • 82 Metascore
    • 98 Critic Score
    There’s hours of gameplay across both Kingdom Battle and now Donkey Kong Adventure, if you haven’t already bought into this new franchise. And with the added capacity to take the game on-the-go as a portable gaming experience, the value for money and Nintendo Switch buy-in here, and with Nintendo’s other key exclusives, is starting to look harder and harder to resist. At least from where we’re sitting.
    • 76 Metascore
    • 81 Critic Score
    With a solid roster of characters (and more yet to come), a robust online Tournament mode alongside Swing mode, the game is already pretty fun. The addition of a silly Adventure mode and extra trimmings and unlockables makes this a standout in the series and another great addition to the Switch’s growing library of Nintendo exclusives.
    • 77 Metascore
    • 80 Critic Score
    Shortcomings found in the sometimes-clunky writing and overly scripted emotional moments can feel unearned or sloppy. But the spirit and charm found in the surprise-hit Life is Strange is certainly here in The Awesome Adventures of Captain Spirit.
    • tbd Metascore
    • 78 Critic Score
    Although Summerset closely reflects the style and formula of previous expansions, this timeless quality extends to ESO’s particular brand of online role-playing. Where the spectacular scenery and sumptuous fashion of Summerset combines with prolific and narrative heavy quests to create an outstanding adventure, and a worthy inclusion in anyone’s Tamriel wardrobe.
    • 76 Metascore
    • 70 Critic Score
    To put it in Jurassic Park terms, although you start off as excited as Grant, Ellie, Tim, and Lex as you experience a world of true wonder – where dinosaurs roam – you soon become Arnold (Samuel L. Jackson’s character) dealing with yet another one of Nedry’s problems.
    • 78 Metascore
    • 65 Critic Score
    When set against other titles offering vehicular combat such as Carmageddon, Interstate '76, or even Twisted Metal, Onrush pales in variety, longevity, and simple car crushing fun.
    • 78 Metascore
    • 85 Critic Score
    For such a lovingly put together package of classic 2D Street Fighters it’s hard not to be consistently impressed by developer Digital Eclipse and publisher Capcom’s effort. The fact that the arcade monitor filter, which gives each game a vintage arcade cabinet look, is pulled off at all – let alone is as impressive as it is – speaks volumes to the quality of this collection. An essential release for Street Fighter fans.
    • 76 Metascore
    • 80 Critic Score
    There are puzzles, but never in a way to stop you on your journey forward. Like the music, there’s a pull or need to keep going. It’s what one might dismiss as art first, game second. Shape of the World is, well, neither. Instead it is a transportive journey that feels like a great ambient electronica album come to life. Brief and wonderful, and something to savour.
    • 78 Metascore
    • 60 Critic Score
    The lack of depth, a good story, and stuff like voice acting makes it all feel a little average. Pulling on your Zelda nostalgia heartstrings to drive motivation, even though the battles are all pretty much the same.
    • 88 Metascore
    • 90 Critic Score
    Moonlighter, like many classic action-RPGs or fantasy blends like Harvest Moon or Stardew Valley, is a grower. With masterful touches.
    • 82 Metascore
    • 100 Critic Score
    You’ll be hard-pressed to find a more complete, competent, fun and wonderfully balanced Indie experience. We all love the God of Wars and Battlefield Vs of the world, but I’d take 10 more Yoku’s Island Expresss every day of the week. And absolutely perfect gaming experience.
    • 74 Metascore
    • 65 Critic Score
    This collection shines with the underlying impressive emulation of Mega Drive hardware, the variety of visual options you get to switch between realistic and pixel-heavy versions of each game, and the quality of life stuff like rewinding and picking up where you left off. And thanks to over 50 titles in the collection there are gems to find that you may not have played before - including Phantasy Star and Alien Soldier.
    • 78 Metascore
    • 69 Critic Score
    There’s value in narrative, if you don’t mind sloppy exposition, telegraphed characters and incentives as well as explosive quick time events that sit at odds with arbitrary quick time events, that sit even further at odds with ‘page-turner’ quick time events. When you get towards the game’s crescendo, which admittedly is handled excellently between the three main robot characters, and deal with ‘action’ sequences that take you out of your nanna or grandpa QTE slumber, the game feels interesting, but it’s smoke and mirrors. Acting, visuals and a relatively well-conceived future Detroit are the carrots on string here. The problem is our robot horse needs QTEs as well to get going and without enough blue blood, bled by actual gamers, it’s a hard task and road to Maple Syrup ahead.
    • 88 Metascore
    • 95 Critic Score
    An RPG of this scope could never really be perfect, but Pillars of Eternity II: Deadfire has got it where it counts – story. Not only in the linear progression of following a god to try and reason with a trail of wanton destruction, but in the open exploration and creating your own mark with Deadfire. There are very few lengthy, memorable, and expansive stories as what you can find here.
    • 66 Metascore
    • 70 Critic Score
    There’s something about it that keeps you coming back, whether that’s the fun exploration or simply going on a quest to clear a few houses of infestations and then loot all the cupboards and drawers for goodies. But above all that it does nail the combat side, where headshots feel great as does getting up close with a machete. Gruesome and fun zombie-apocalypse survival, but also bug-ridden and poorly optimised.
    • 79 Metascore
    • 65 Critic Score
    Death Road to Canada attempts to offset the normally dark themes of the zombie genre with zany characters, a charming pixel art style, and poppy music, but the lack of depth to its combat and randomly generated content will quickly leave you feeling frustrated and unsatisfied. There is some fun to be had here for sure, which is definitely best experienced with friends, but that doesn't make up for its issues and overall lacklustre action.
    • 84 Metascore
    • 90 Critic Score
    If you have a spare 100 hours or so, you could do a lot worse than this. If you don’t, its ever-long pacing means it’s not at all hard to pick and play in increments. Absolutely recommended.
    • 67 Metascore
    • 60 Critic Score
    With City of Brass there’s a feeling you’re playing a home port of an arcade game, where short spurts of action, strategy, and fun doesn’t translate to a sit-down to play for an extended length of time videogame. It looks fantastic but there’s not a lot below the surface. But by keeping all power-ups and progression tied to procedural generation, there’s just not enough to keep you coming back time and again.
    • 75 Metascore
    • 78 Critic Score
    Although not the biggest or most expansive release in the franchise Thrones of Britannia surprises in its depth and commitment to building an experience specific to an era and place. From the warring houses and backstabbing and ever-changing map, to the war-hungry Vikings looking to cause one last moment of chaos. If medieval history is your thing, then this is the Total War for you.
    • 78 Metascore
    • 70 Critic Score
    BattleTech’s ambitions may exceed its grasp, but there is a lot to love about the entire package. From the tactical combat to the great story and characterisation. Marred by mostly technical issues, it’s a title that should theoretically improve over time. In the meantime, even in a scrappy state, the MechWarrior meets XCOM promise mostly delivers.
    • 84 Metascore
    • 90 Critic Score
    Going in with as little knowledge of the mechanics and choices and scenario structure is the best way to experience Frostpunk. One of the most intense, beautiful, and emotionally resonant games that features arranging housing and streets ever made.
    • 74 Metascore
    • 60 Critic Score
    For all its wonder and remarkable variety, where even after a dozen attempts at adventuring through the world of Ditto no two versions ever look the same, it’s overly punishing when it doesn’t need to be. Especially when exploration is concerned. And keeping you several steps behind the threat, never powerful enough to feel like a true hero, feels slightly off. Fun, charming, but ultimately frustrating.
    • tbd Metascore
    • 80 Critic Score
    The Enemy Within lets you shape and navigate your way through not only an entire relationship, that being the one with John Doe, but also in the direction and creation of The Joker. When you factor in that the Joker is perhaps almost as iconic as Batman, that Telltale was able to execute this progression at all, let alone imbue it with emotional weight – makes The Enemy Within essential for fans of the caped crusader.

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