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63

Mixed or average reviews - based on 5 Critics What's this?

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5.3

Mixed or average reviews- based on 27 Ratings

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  • Summary: We Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who have their own set ofWe Happy Few is the tale of a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial. Set in a drug-fuelled, retrofuturistic city in an alternative 1960s England, you’ll have to blend in with its other inhabitants, who have their own set of not-so-normal rules. Expand
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We Happy Few - Xbox Official Story Trailer | E3 2018
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Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Aug 13, 2018
    83
    I enjoyed my time with We Happy Few mainly because it both respected my time as a gamer, and also immersed me in an fascinating world that was driven by an equally fascinating backstory. The game’s potential may get a little tripped up on the technical front, but if you can look past the occasional unloaded texture or random loading screen, you’ll find that Compulsion Games’ latest was well worth the three-year wait.
  2. Aug 15, 2018
    75
    We Happy Few is one of those types of games that are rarely seen in a generation. A title that presents a really interesting and creative proposal, full of symbolism and reflection. But further on, we see how its long development and its difficult period of early access may have conditioned a playable section with attractive ideas of survival that are lost in a non-motivating approach.
  3. Aug 10, 2018
    73
    Although survival and crafting are fairly manageable, running through randomly generated towns, streets, or abandoned fields unfortunately shows that We Happy Few can’t hide from the ghost of its own past, no matter how much Joy you take.
  4. Aug 14, 2018
    70
    We Happy Few is an excellent story, and a fantastically imagined world, set in a game with many problems.
  5. Aug 13, 2018
    40
    A joyless and confused mix of BioShock, Fallout, and Rust that wastes its intriguing setting on repetitive action and tedious survival mechanics.
Score distribution:
  1. Positive: 2 out of 6
  2. Negative: 1 out of 6
  1. Aug 12, 2018
    8
    We Happy Few
    Lovely Day for it
    When we happy few was first shown off, it was basically being sold as a survival based game set in a creepy
    We Happy Few
    Lovely Day for it
    When we happy few was first shown off, it was basically being sold as a survival based game set in a creepy procedurally generated word. But since then this game has drastically changed
    The world is still procedurally generated, but the game is completely with a fully fleshed out 23 hour long campaign and plenty of side quests to extend this time..
    Throughotu this campaign youll be playing as 3 characters all seeking to escape in an alternate reality post world war 2 world during the mid 1960s, first is Arthur, hesa very balanced character.. his 12 hour or so long campaign is probably the most enjoyable, but youre in a eutopian world where you go off your joy.. a drug that takes away all emotion other than happiness, when you go off you begin to remember.. your past.. your brother.. its then you realize you need to escape… so youre off on a ourney to do just that.. the thing is.. being off your joy makes you suspicious, so oyull have to fake your way through town and occasionnaly pop a joy to get through downer detectors…
    This world feels very much like a bioshock meets dishonoredworld.. you feel as though you have just as much freedom…
    At first we happy few is at a near masterpiece level
    The world is so creepy and intriguing to explore… within the first couple of horus I found myself in an abandond home with creepy music box music playing, and epty crib.. toys on the bed, I found a home where a couple hung themselves together… a table set up for tea alice in wonderland style
    I was absolutely enthralled and intruged.. disturbed and curious…
    Sadly though this attention to detail and world building quickly completely evaporates…
    going through these abandoned world is so earie at first, there would be moments I would stop and have to tell somebody about it or share a picture.. but by time you get to the first town… this is completely gone… the game turns into busy work fetch questing…
    The experience you have in the world of We Happy Few depends on your difficutly.. there is an option to customize your difficulty, I hose to kep survival and combat on easy, but I kept suspicion on normal.. I wanted to be immersed and get the intended experience of the world without having to worry about eating or sleeping.. but having to fit in to stop suspicion is where things can get super annoying.. plenty of chases through the streets and hiding on benches and in trashcans..
    There is a skill tree though to unlock perks and make towns a little less frustrating.. these are rewarded to you by completing story quests as well as sidequests.. and you can build up to the townpeople just accepting youre someone that runs around without them wanting to fight you because of it..
    But Arthurs act is the most complete feeling… there a lot of missions here where youll be in buildings, sneaking around.. taking out enemies, gathering materials, getting costumes to blend in.. its all a nice ballanece before youre challenged with the final 2 acts of the game…
    First up is Sally.. her story is around 6 to 8 hours and runs parallel to arthurs story, so you will meet eachother with a different perspective from both ends…
    Here theres an added challenge of taking care of a child, as youre completing tasks you will have to come back home, feed the baby and hold it or every hour a found of weight is added to your carring copacisty making it difficult for you to carry items and weapons… this is een more challenging because sallys act is very heavy on crafting… all three characters can craft… but the focus is really here for this story.. so many cool moments in her story though, so it was worth getting through even though it was infuriating.. .she cant fight with anything other than super light weapons but has the most hostile enemies out of all three stories, the havng to take care of a baby thing is annoying too when trying to gather crafting components, and finally in ollies chapter you have an insane weapon that does the highestdamage possible… this is a 3 -4 hour long father daughter story and is the sweetest and funniest story of the 3 and concludes the entire story of we happy few, no sequel bating.. this game has an end…
    his added challenge though is you have to manage your blood sugar level… food and honey super important here.. its quite challenging at first balancing the too as running around with low blood sugar cuts your health in half…
    But all 3 have a different skill tree…
    Ollie also isn’t able to blend in and be accepted like Arthur and sally…. So its basically impossible to sell items at shops… you literally cant walk through a town without dozens of enemies constanly wanting to fight you.. its super frustrating but again super worth it for the story..
    Which is what sumerizes we happy few perfectly.. worth it for the story…
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  2. Aug 10, 2018
    8
    We Happy Few a game that I highly recommend to those who like mystery and horror, with an interesting story inspired by another well-known 2KWe Happy Few a game that I highly recommend to those who like mystery and horror, with an interesting story inspired by another well-known 2K games franchise, you may come across some bugs but they are not of affection, I also admit that the mechanics of Combat is slow but at the end of the whole game it is enjoyable. Expand
  3. Aug 16, 2018
    6
    This review contains spoilers, click expand to view. The real meat and potatoes here is the story. I was legitimately engrossed in what the protagonists wen't through and will go through. By now I'm sure you get the basics. You play as Arthur, Sally or Ollie in a dystopian setting. In order to conform to society you are forced to take a drug called joy which masks the post world war 2 scars in a town called Wellington Wells, making all who take joy unaware or ignorant of their war torn world. The only thing I can say I enjoyed besides the story is the crafting mechanic. The loop of finding the right materials to craft a new weapon or piece of clothing can be quite satisfying. Unfortunately actually using the weapon in combat can be super tedious and repetitive. Stealth is really important in this game and even that can be cheesed real easy. If you are caught you can simply run to the nearest hiding spot (and there are many) and hide until everything dies down, which makes you wonder why stealth is even a thing in this game. If you are expecting to play a new version of Bioshock, you will be disappointed. If I were to recommend picking this game up I would HIGHLY suggest waiting for the price to drop a bit. At least to 30 bucks. Expand
  4. Aug 11, 2018
    6
    3 out of 5.
    We Happy Few feels like it is full of potential that it just never lives up to. The survival aspects of the game (eating,
    3 out of 5.
    We Happy Few feels like it is full of potential that it just never lives up to. The survival aspects of the game (eating, drinking, sleeping) feel like they could have been done away with. The crafting system is well implemented was was a JOY to use. Combat is ok, nothing special. Overall there just feels like a lack of polish. The story feels good so far, and will probably be the driving force to completing this game. It just feels like a couple of design choices and a lack of polish are holding We Happy Few back from true greatness.
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  5. Aug 13, 2018
    5
    The game means well. Nothing has really changed since the early access version. The game is still buggy, and it gets boring very quick. TheThe game means well. Nothing has really changed since the early access version. The game is still buggy, and it gets boring very quick. The makers of the game had a great idea, they just didn't execute it very well. The graphics are cute, and that's all I can really say about this game. I have played it since the early access days and I am just done with it, meh. Expand
  6. Aug 14, 2018
    1
    I was hyped by the trailers showing off all the gameplay mechanics, but they did not show that the game gets repetitive very quickly. This isI was hyped by the trailers showing off all the gameplay mechanics, but they did not show that the game gets repetitive very quickly. This is a typical 20 € game with a great atmosphere, but it is 70 € on the German Xbox Store This is 50 € too much and, to be honest, very shameless. All these years of waiting and delays for such a thin and overpriced game. What a shame. Expand