- Summary: Nick Rye, the "King of the Skies" is ready to go - literally - above and beyond, to discover uncharted territories. Once you're stranded on the red planet, your mission is simple: stop the Martian Arachnid invasion and get back home safely.
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Far Cry 5's Secret Ending
Jul 17, 2018Lost On Mars is a strange choice for a Far Cry 5 expansion, and this risky change of scenery doesn’t pay off. While it does feature a hilarious fan-favorite character, I just wish the gameplay was as inventive as the dialogue and gun nomenclature. It’s too bad Ubisoft couldn’t find a way to make an alien world feel more interesting than the Montana countryside. Even with the addition of a jetpack, lasers, and alien bugs this planet feels dull as red dirt.
Positive: 0 out of 3
Mixed: 0 out of 3
Negative: 3 out of 3
Jul 22, 2018I just finished this game and had to write a review for it. It isn't awful, and it can be enjoyable at times, but overall the experience feltI just finished this game and had to write a review for it. It isn't awful, and it can be enjoyable at times, but overall the experience felt like a grind that wore away at me that I was happy to put behind me.
I'll start in with the good before I get into what I didn't like about it. The setting is fun, the map offers a lot for exploration and the enemies have a fun gimmick taken out of the movie Tremmors that can become quite challenging. Some of the weapons are also pretty fun to play around with, but you don't unlock those until late in the game, which is how I will lead into what I didn't like about this.
What I didn't like is the grind of playing it. When you begin you just have jetpack (with very limited range) and a basic blaster pistol that won't get you far. You quickly discover how you need to slowly unlock better weapons while grinding away for currency to pay for them. Since this game is rather short (I beat it in about 4-5 hours) pretty much the entirety of your progress will be spent trying to acquire better gear. By the time you finally got all that great gear you would have loved to have while you were playing the game, it is already over and the only thing left to do is a few challenges and the final mission. In other words you never really enjoy playing this game, by the time you can finally enjoy it, it's over, and when it's over it's over. This game just abruptly ends and you just have some simple credits with a few illustrations of what could have been an ending, afterwards you just have the option to start a new game.
So there you have it. This game is pretty much just a joyless grind that is over when it finally starts to get fun. I didn't even get into Hurk, who annoyed me to no end as I seemingly couldn't go a minute without him spewing some lame comments that I have heard repeatedly. I tried to see if I could mute him, no chance. Tried to see if I could dismiss him from my roster, no way. You are stuck with Hurk through the entirety of the game and he will never shut up and just talk and talk and talk endlessly throughout it. What could have been fun comic relief in small doses quickly becomes an obnoxious source of irritation that will never let up. To make matters worse the AI for his character is completely mindless, felt completely useless, and never seems to be able to do anything you want him to do.
This leaves me with how I would score this thing. I said 4/10 because while it had the makings of something enjoyable the act of playing it the way you are forced to is not exactly something I particularly enjoyed. It has a lot technically wrong with it that can disrupt the experience and it felt unsatisfying in the end. This mess gets a 4/10 from me, after finishing it there is no way I would ever want to play it again, and I thought Hours of Darkness was good for playing repeatedly. This is just a lazy expansion that should have been given away for free.… Expand
Feb 16, 2019I did not finish this DLC but I did play quite a lot of hours into the campaign.
Graphics and audio are up to the usual high standards ofI did not finish this DLC but I did play quite a lot of hours into the campaign.
Graphics and audio are up to the usual high standards of the series although being set in Mars the scenery is very drab.
Gameplay is serviceable but follows the very tired, activate the towers plot device used in almost every Far Cry game previously. This time the lack of entertaining enemys and boring scenery combine to make this more of a chore than a fun process to go through.
Great game engine sadly misused in this instance.
I would not recommend this to anyone for any reason at any price. The only reason to play this DLC would be if it is given away for free and even then the download might still not be worth it.
Aug 3, 2018Les DLC de Far Cry 5 se suivent mais ne se ressemblent pas du tout... pour le meilleur et pour le pire. Et ici, devinez quoi, il s'agit duLes DLC de Far Cry 5 se suivent mais ne se ressemblent pas du tout... pour le meilleur et pour le pire. Et ici, devinez quoi, il s'agit du pire...!
Pourtant, après l'excellent Hours of Darkness chez les Viets, on aurait pu espérer au moins quelque chose de rigolo sur Mars surtout qu'ils ont repompé les arachnides de Starship Troopers (appelées arachnées ici) et en ont mis partout. Mais ce qui semble amusant, se révèle en fait lourdingue : on ne peut en effet pas faire un pas dans le sable sans réveiller les bestioles hyper vénères !
Or, si on a un jetpack, il ne dure que 3 secondes et il est aussi maniable qu'une barrique de bière ; secondement, si on a des flingues, ils sont tous ultra pourraves puisqu'il s'agit de **** 'pious-pious' ridicules, imprécis, sans aucune sensation, inefficaces et au bruit stupide. Quand je pense qu'on a un méga arsenal de la mort dans le jeu principal... quelle pitié de supporter ça !
Troisièmement, le DLC n'est qu'une collection de tours à escalader (avec le jetpack pourri) protégées par des reines enragées. Des putains de tours à la mords-moi-le-noeud ! on en revient pas de voir ça... et on ne veut plus voir ça, plus de putains de tours, non monsieur !
Quatrièmement, on se retrouve avec Hurk pendant tout le DLC, Hurk, le personnage le plus débile de toute la saga Far Cry et au-delà... Hurk dont on doit retrouver les morceaux éparpillés un peu partout sur la carte. Alors qu'on s'en fout complètement en fait de ce guignol.
L'infiltration est impossible au vu de la configuration du terrain et des ennemis (dont des merdes volantes) et ne peut se faire que via le jetpack avec des exécutions aériennes... avec ce jetpack pourravenaze qui dure 3 secondes, bonjour tristesse ! d'ailleurs le même bouton sert à descendre ou planer et on se gourre tout le temps...
Tout est donc perdu dans ce Mars qui pue de la gueule sévèrement, à part ses jolis graphismes... mais un une zone bien vide remplie simplement de tours et de monstres qui n'arrêtent pas de poper comme du pop-corn. Voilà, je ne sais pas ce qui s'est passé mais ils ont fait de la merde de A à Z !… Expand