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User Score
9.2

Universal acclaim- based on 37 Ratings

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  • Summary: Hollow Knight is a 2D action-adventure game with an emphasis on traditional 2D animation and skillful gameplay. Journey to Hallownest, a vast and ancient underground kingdom inhabited by a bizarre collection of insects and monsters. Players will forge their own path as they explore ruinedHollow Knight is a 2D action-adventure game with an emphasis on traditional 2D animation and skillful gameplay. Journey to Hallownest, a vast and ancient underground kingdom inhabited by a bizarre collection of insects and monsters. Players will forge their own path as they explore ruined cities, forests of fungus, temples of bone and other fantastic lands, all on their way to uncovering an ancient mystery. Expand
Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Jun 15, 2018
    86
    Hollow Knight is a huge and rewarding adventure that's full of satisfying secrets and challenges. It's not a perfect Metroidvania experience but it's definitely up there with the best in the genre.
  2. Jun 18, 2018
    85
    If you know how to overcome the first difficulties of the title, including the sense of loss and the apparent lack of a real goal, Team Cherry's game will offer a rewarding game experience, made with all the love of a genre that does not deserve to disappear. Do not let it escape.
Score distribution:
  1. Positive: 9 out of 11
  2. Negative: 1 out of 11
  1. Jun 13, 2018
    10
    I’m about 10 hrs in and feel like I haven’t even scratched the surface of this game. My gaming life started with watching my dad play MetroidI’m about 10 hrs in and feel like I haven’t even scratched the surface of this game. My gaming life started with watching my dad play Metroid on the NES while my mom drew the maps by hand, and the then eventually playing Super Metroid SNES. This game expands on every metroidvania experience there has ever been. Great game, worth the wait. Expand
  2. Jun 13, 2018
    10
    Hollow Knight is one of the best games I have ever played. I played through it twice on pc and jumped to buy it on the switch. Controls areHollow Knight is one of the best games I have ever played. I played through it twice on pc and jumped to buy it on the switch. Controls are tight and fluid and on switch the game shines. Hollow Knight is a beautiful game with a fully realized world filled with lore, hours and hours of content, and more free content to come. If you are a switch owner who loves platformers, rpgs, or soulslike games (like salt and sanctuary) then this is a must buy. Expand
  3. Jun 16, 2018
    10
    Hollow Knight is one of, possibly even the best metroidvania ever released. The controls are tight and responsive. It has a beautiful handHollow Knight is one of, possibly even the best metroidvania ever released. The controls are tight and responsive. It has a beautiful hand drawn art style. The gameplay is engaging and rewarding. It also has a great soundtrack. And with the Nintendo switch release you can take this masterpiece on the go. This is the definitive way to play Hollow Knight and I would recommended to all. Expand
  4. Jun 14, 2018
    10
    This is hands down my favorite 2D game to date. I've always held on to Metroid II: Return of Samus on Game Boy as my favorite 2D game, butThis is hands down my favorite 2D game to date. I've always held on to Metroid II: Return of Samus on Game Boy as my favorite 2D game, but Hollow Knight helped me put that to rest. For the amount of content and polish this game has, I would happily pay double, if not triple the current price which is $15. So rather than reading these reviews, if you have $15 and you like metroidvania games.. buy it. It's a steal and I have no doubt you'll love it. Expand
  5. Jun 18, 2018
    9
    Only a madman would look at a group of deadly praying mantis enemies as an opportunity, but after becoming a seasoned hollow knight that'sOnly a madman would look at a group of deadly praying mantis enemies as an opportunity, but after becoming a seasoned hollow knight that's exactly what you'll see.

    I’m The Flannel Fox Tim Swiernik and I reviewed Hollow Knight on the Nintendo Switch

    Beginning in Dirtmouth a small village above the Hallownest’s Ruins with nothing but your trusty nail by your side your adventure begins. With a blind leap into the ruins of an abandoned world.

    In the beginning of the game you can only jump, melee attack with your nail, and regain health with your soul. As you defeat enemies you gain soul, when you hold down the A button Hollow Knight can charge back health.

    This simple health recharge mechanic is so potent that it forces you to take risks in order to continue. Where in a normal game if you are low on health, you would turn around and go looking for some or return to your closest regen point. However, in Hollow Knight you are drawn to battle, with one hit left in your health if you pull off the perfect attacks you can be back to full health in no time at all. There are so many moments, where you will assess the situation, pause for a moment, then run into battle knowing that one hit could be your last.

    Hollow Knight is a 2d metroidvania and one of the so called souls-like games, referring to the awesomely brutal gameplay in From Software’s Darksouls, Demonsouls, and Bloodborn. This shows itself in the many different systems in Hollow Night. For example while on your journey you are collecting geo, the games’ currency, if you die your geo is gone until you find your Shade, after defeat it to regain all that you have earned.

    Another reason this is a souls-like, is the brutally different encounters with npcs among the world. When exploring this beautifully grim environment, I try to be careful when moving into a new area as death is lurking around every single corner. When faced with a difficult foe you must learn their attack patterns, which can often take multiple lives doing so, in order to come out on top. Forcing you to get good and to get good fast, it’s so rewarding defeating a boss that kills you so many times, but even more rewarding to encounter that enemy again later in game, and conquering them with ease. Not because you’ve leveled up or gotten a new weapon, which you do not do in this game, but because you have gotten better as a player.

    Being a 2d metroidvania, as you play through the game you unlock new abilities that grant you access do different parts of the map. This being my first playthrough of the game, I truly knew nothing about it and did not know which mechanics were going to be introduced. That being said it took me about five hours to stumble upon the wall slide/wall jump, which was thrilling. One of my favorite 2d mechanics after playing super meat boy, this turned a game with incredibly challenging combat, into a cleverly difficult 2d platformer. Dashing and wall jumping through thorn covered areas, gave me a huge grin on my face almost immediately, and waiting this long into the game to introduce it made the reveal all worth the wait. Travelling back to an area in the beginning of a game that you remember specifically when you saw it the first time, then having that lightbulb moment when you get the perfect ability to now go there, is one of the best feelings in gaming and it will never gets old.

    Each area of the map is broken up into little sections or worlds, but in order to view them on your map you must purchase that area’s map from Cornifier the Cartographer. Not knowing where to find him multiple times in new ares was getting quite frustrating until you begin to hear some faint humming, then you see his papers on the ground, letting you know that he’s close and you find him to purchase that areas map.

    Along with having to purchase a map, you have to purchase the ability to locate yourself on the map, as well as fast travel points, resting benches, and basically everything that is on a normal map. Not being a big fan of this as spending my hard earned Geo to be able to see blue cocoons on my map, felt like a waste of my money.

    Hollow Knight is an amazing 2d metroidvania and a challenging platformer, will fantastically brutal combat that certainly scratches that souls like itch. Just as often as I would stumble into a deadly boss battle, I would be rewarded with amazing moments of discovery, accomplishment, and victory. I can solidly recommend this game to any Switcher who is up for a great challenge.
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  6. Jun 13, 2018
    9
    It's as if the masterminds behind Metroid, Castlevania and Bloodbourne tied an entomologist to a chair, put a gun to thier head, and demandedIt's as if the masterminds behind Metroid, Castlevania and Bloodbourne tied an entomologist to a chair, put a gun to thier head, and demanded a refreshing new idea for a charming, yet still challenging, platformer RPG. It's that damn good. Expand
  7. Jun 18, 2018
    3
    Honestly as someone who is used to challenging games, I found Hollow Knight to be one of the worst.

    I found the challenge here to be
    Honestly as someone who is used to challenging games, I found Hollow Knight to be one of the worst.

    I found the challenge here to be gimmicky at best, with cheap mid-boss enemies, damage model based on hits and touches by enemies and awkward controls/platforming made even worse on the Switch thanks to the Joy-Cons.

    You start with a little guy that has 1 attack (3, if you count directional attacks as well) , a heal spell and a jump. That's it. No block, no dash/evade, no way to avoid getting hit and as I've mentioned getting touched means getting hit. The enemies are very agile and have a long reach, you yourself are very small and cover a short area, which leads to a lot of cases where you are being hit while trying to hit.

    In short, the combat is abhorrent!

    There is no learning curve like what you had in the Souls games, where if you could overcome a difficult enemies/sequence you could get past it by learning from mistakes, learning new moves and strategies. There's none of the here, as the game is very straight forward.

    The platforming is probably the worst offender, it has this this awful downward attack that you have to use to get through some parts which is a pain to archive on the Joy-con. Add to that tight jumping sequences where you are harassed by enemies you cant avoid...

    Some enemies respawn while you rest at a bench, others respawn if you exit an area, making making it feel very inconsistent. The area maps that you have to purchase, which is incomplete when you buy it, also updates new areas you've been through while resting at a bench.

    You have to grind your ass off to buy basic game mechanics, like maps, map pins, etc.

    Overall I think this game tries so hard to be a 2D souls but falls flat due to all of the above, instead being nothing more than an over hyped poor attempt with pretty aesthetics.
    I you're looking for a Souls like, I recommend waiting for Dark Souls Remastered or Dead Cells, both out later this year.
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