- Summary: The intrepid Captain Toad sets off on his own adventure for the very first time through a wide variety of tricky, enemy-infested, maze-like stages to find hidden gems and nab elusive gold stars.
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Captain Toad Busts Onto The Switch
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Aug 10, 2018Overall, Treasure Tracker is a real gem of a game. It’s also beautiful; I was stunned by it on Wii U, but the visuals have only gotten better on Switch. It’s bright, cheery, and wildly creative from an aesthetic standpoint. Each stage is like a diorama, making the game feel like the player is interacting with toys, rather than lines of code. The soundtrack isn’t especially varied, likely because most stages don’t require a lot of time to beat, but I’d have appreciated a few more tracks to spice things up.
Jul 11, 2018Captain Toad: Treasure Tracker is an absolute joy to behold, from its cute visual styling and delicious soundtrack and audio utterances from the main characters, to the expertly crafted self-contained stages, jam-packed with smart puzzles to solve and a plethora of goodies to uncover. This was one of those Wii U gems that thoroughly deserved another shot at the limelight, and with its excellent new additions now, it is indeed time to shine bright.
Jul 19, 2018Captain Toad: Treasure Tracker highlights one of the best secondary characters in the Super Mario universe, and gives him a stellar adventure. Fans of the Wii U version should pick it up for the portable experience and extra levels while those who didn’t play the game in 2014 will find a lot to love. It’s another fantastic addition to the continually growing Switch library, and I can’t wait to see what Nintendo does with Captain Toad in the future.
Jul 12, 2018Captain Toad: Treasure Tracker remains an excellent game that feels perfectly at home on the Switch. The short-burst gameplay of the diorama-puzzle levels suits the portable nature of the system to a tee. It still looks, sounds and plays as well as it did on the Wii-U, so if it didn’t hold your attention then, the lackluster additional features aren’t likely to change your feelings now. If you’re a Switch owner looking for a joyous, simple, unique puzzle game, then Captain Toad: Treasure Tracker is worth some permanent space on your memory card.
Jul 11, 2018There is a charmingly competent puzzler here, yet it’s hard to recommend without an abundance of caveats. If you’ve yet to play the Captain Toad and solving cute and charming puzzles, it could be worth a shot if it drops in price, even though the asking price is lower than most to begin with. If possible, and if you own a Wii U, you would be better off dusting that system down and playing it on there.
Jul 14, 2018Cute little game, perfectly made for handheld. Controls are good, no slowdowns. Technically solid. Imho it has much charm and very highCute little game, perfectly made for handheld. Controls are good, no slowdowns. Technically solid. Imho it has much charm and very high quality. What i dont get is why people think this would be different game, just because its on Switch now...and downrate it on that. So i ask: did you cry when an old movie was redone/changed just for a new medium? I guess not...
Since im playing 1p and on handheld, this is my rating for excatly that.… Expand
Sep 17, 2018Captain Toad: Treasure Tracker is a very nice, well thought unique game. A must buy for everyone loving puzzle games. Mind that this it theCaptain Toad: Treasure Tracker is a very nice, well thought unique game. A must buy for everyone loving puzzle games. Mind that this it the Wii U version with some extra levels. In my opinion very strange to downvote a game just because its at 3 different systems (3DS, WiiU, Switch)… Expand
Jul 17, 2018This is a perfect little game.
Captain Toad Treasure Tracker is a unique puzzle-box platformer that does everything right for the kind ofThis is a perfect little game.
Captain Toad Treasure Tracker is a unique puzzle-box platformer that does everything right for the kind of game it is. Because it's tightly designed around it's core puzzle-platforming mechanics, it's clear that everything is placed and positioned with utmost intention by the developers. There are no accidents, only fully realized ideas. On top of that the visuals are appealing, the music is catchy, and the story is adorable. I can't really think of anything that would knock off a point, this is the kind of game you can do perfectly with the right amount of polish and expertise behind the wheel.
That being said, if you're looking for anything but a simple slow-paced puzzle platformer, you won't find it. The game doesn't aspire to do anything outside of its core appeal, so I recognize it's not going to be for everyone. If I had to compare it to another game, it actually makes me think of Donkey Kong '94 for the Game Boy. It was a pseudo remake of the Donkey Kong Arcade game that then led into some 90 odd puzzle rooms where Mario had to grab a key and get it over to a locked door to progress. It holds up surprisingly well and the mentality of 'what can we do with these basic mechanics' carries over to Captain Toad. Because it is sticking to such a simple premise, you can really see how much work goes on behind the scenes to make simplicity satisfying. Introduction of new mechanics occurs naturally and intuitively. Difficulty is well managed and reflects the stakes of each level. No part of the buffalo is wasted with this game, it's just perfect.
I'm really happy this game got made and I'm really happy it made its way now to 3 consoles. It's not worth buying it again if you already own it (that should be obvious, but apparently not) but I'm just glad that it's being offered the chance to reach a wider player base. It's a humble game, but it works hard to deliver on it's humble offering. Here's hoping for a sequel.… Expand
Aug 8, 2018Mario games have this way of legitimately making me smile. And by smile, I don’t mean a metaphorical smile, like his games simply make meMario games have this way of legitimately making me smile. And by smile, I don’t mean a metaphorical smile, like his games simply make me happy, I mean I actually find myself grinning like an idiot. Though I’m mainly referring to the main line Mario games like Odyssey and Galaxy, and most of the Paper Mario games. Their wholesomeness and charm never fail to make me feel like a child again.
Captain Toad is the first sideline Mario game to produce that same, childlike happy feeling in me. It’s infinitely satisfying to guide the adorable little pairing of Toad and Toadette through a series of perils to get to each and every star, and that happy dance they make when you do always have me a warm little happy feeling.
This game has great puzzle design, and I had tremendous fun discovering each and every new level, but I gave this an 8 because there isn't much replay value, the controls are awkward on the levels where you're running across platforms instead of solving puzzles, sometimes the camera feels awkward, and the narrative doesn't really give you anything. To extrapolate on that last point, I know Mario narratives are traditionally simple: Bowser kidnaps princess to marry her because Bowser wants to be king, or whatever reasons Nintendo happens to give him for that game, but at least there's usually just enough there to explain why you're running through the stages and collecting stuff, but Captain Toad doesn't even give you the bare minimum. There's a bird, the bird kidnaps Toadette and steals a star for reasons, and there are other stars, and you're collecting stars because you're a Treasure Tracker I guess judging by the title of the game, and you collect them arbitrarily on your way to save Toadette from the bird (spoiler?: and this reapeats itself in the second episode, where the bird kidnaps Toad, and you play as Toadette traveling to save Toad, and then there's a third episode where you alternate between Toad and Toadette trying to find each other after getting separated again). I mean, in previous games you're usually collecting stars to power something that will get you somewhere or allow you to go somewhere, and it's never the important part of the game, but it does at least motivate the action of the game and give you a reason to be exploring the brilliantly designed levels. This time around, you're just doing it for the sake of doing it. And that's not bad at all. I still had tremendous fun with this game. But I still do wish there was just a little more there.
Anyways, I loved Treasure Tracker, it's adorable, infinitely charming, and smartly designed.… Expand
Sep 9, 2018What is the genre and subgenre of the game?
Captain Toad is a straight up Puzzle game and its one of the best Puzzle games that I have everWhat is the genre and subgenre of the game?
Captain Toad is a straight up Puzzle game and its one of the best Puzzle games that I have ever played.
What did I think of the story?
The story is very basic and its a classic Nintendo story. Toad and Toadette are hanging out and all of a sudden the main villain Wingo appears and takes Toadette. Toad has to make his way through the levels to find Toadette. That's Act 1, Act 2 is Toadette makes here way through levels and then Act 3 is them coming together.
The characters are Toad and Toadette. They're exactly the same except for a palate swap making Toadette a female that has more pink.
How are the Puzzles?
This is the bulk of the game, each level is a small series of short puzzles. Each level has 3 diamonds that you want to collect and you want to make it the star which is the end of the level. You need to collect the diamonds because that's how you unlock new areas in the world but you also need to collect the star at the end of every level because that's how you move onto the next level.
What is the gameplay like and how does it feel?
I kind of went over the gameplay before. Start a level, figure out how to collect all 3 diamonds, then figure out how to get to the star so that you have completed the level. Rinse and repeat for maybe 10 hours and then you've beaten the game. It's a very simple concept and it's a fun game to make your way through slowly. Personally me, it took a couple weeks to beat the game but that was because I would sit down and go through a few levels so I sat down and played maybe a half hour every night for a couple weeks.
What is my favorite moment or sequence from the game?
I really like the way the game set up the first boss battle. Where you're just traversing up through the level and then you accidentally defeat the boss. Its a perfect way for Toad to defeat an enemy. Unfortunately, they rehash this boss battle 3 or 4 times. After the first time, the idea loses its charm.
Was it fun?
Yes, its a very simple concept but very rewarding and enjoyable. It's not too difficult but there are times where you will have to stop and just think about your next few steps.
How is the sound design and music?
As with any Nintendo game, the music design is on point.
How are the missions/levels designed?
Every level is on its own separate cube where you just move around. Which keep in mind Toad has very limited mobility. He can walk, slowly run, climb ladders but can not jump. So if you need to get to a higher elevation, your options are to walk onto an elevator or climb a ladder. Now keep in mind, every level has secrets hidden on all sides and all over the place. So you're constantly rotating the camera around looking for areas for Toad to explore.
Recap: The Good
Recap: The Bad
Rehashed Boss Battles
Recap: The Okay
The Story… Expand
Sep 2, 2018It was an OKAY game until the last level, where you had to collect 5000 coins. Nintendo, ARE YOU **** KIDDING ME?! ARE YOU SERIOUS ABOUT THAT?It was an OKAY game until the last level, where you had to collect 5000 coins. Nintendo, ARE YOU **** KIDDING ME?! ARE YOU SERIOUS ABOUT THAT? Really, this can't be true. That game is a waste of time, don't buy it, it isn't worth the price.
Even as a free to play game it wouldn't deserve a higher score than 5/10.… Expand
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