• Publisher: Sega
  • Release Date: Apr 17, 2018
Yakuza 6: The Song of Life Image
Metascore
83

Generally favorable reviews - based on 91 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 259 Ratings

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  • Summary: In Yakuza 6, Kazuma Kiryu will find out exactly how much people are willing to sacrifice for family -- be those ties through blood or bond -- when he investigates a series of shadowy events that involve the ones he holds closest to his heart. Fresh out of a three-year prison sentence, anIn Yakuza 6, Kazuma Kiryu will find out exactly how much people are willing to sacrifice for family -- be those ties through blood or bond -- when he investigates a series of shadowy events that involve the ones he holds closest to his heart. Fresh out of a three-year prison sentence, an older and weathered Kiryu comes to find out that his surrogate daughter, Haruka, has gone missing from the orphanage he looks after. The trail leads him to his old stomping grounds in Kamurocho, where he discovers that she has been struck by a car and now lies in a coma. To make matters worse, Kiryu learns that Haruka now has a son that he must look after. With baby in hand, Kiryu journeys to the seaside town of Onomichi, Hiroshima to unravel the truth about Haruka, her son, and a sinister secret that the Hiroshima yakuza are harbouring.

    From the unparalleled realism of the new setting of Onomichi, a beautiful, sleepy port town in Hiroshima Prefecture, to the latest evolution of Kamurocho, the biggest red-light district in Tokyo, Yakuza 6 is the ultimate iteration the game's blend of gritty crime story, hyper-explosive combat, and all the vices and distractions those locales have to offer.
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Yakuza 6: The Song Of Life - Clan Creator Minigame Gameplay Trailer
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Score distribution:
  1. Positive: 82 out of 91
  2. Negative: 0 out of 91
  1. Mar 15, 2018
    100
    Yakuza 6 offers one of the finest, most realized crime stories of the medium. It also marks the conclusion of Kiryu Kazuma’s story, granting him an ending befitting such a well-rounded character. And the best part is that you don’t have to be a Yakuza expert to appreciate how it all ends.
  2. Mar 15, 2018
    90
    Yakuza 6: The Song of Life tells a truly gripping tale – a story that blows most games out of the water. Combine that with a refined combat system and a new engine capable of making the game's world feel more alive than ever, and you've got a stellar Yakuza title. Although the experience does feel a little stunted in places outside of the main plot, this is still a fitting final chapter. Yakuza 6 is a gloriously dramatic send off for one of the greatest characters in modern gaming.
  3. Apr 23, 2018
    90
    After 13 years SEGA brings us the final chapter of the Yakuza series. Albeit it doesn't offer many new things than change drastically its established formula and its world maps and activities feel a little bit reduced when compared to the previous entries, Yakuza 6 is an awesome game with fantastic visuals and a great and deep narrative that concludes the story of Kazuma Kiryu in a terrific way.
  4. Mar 15, 2018
    85
    Yakuza 6 succeeds because its core story is so compelling. Every seemingly disconnected part serves a purpose: Without fights, it’d just be a movie; without cutscenes, it’d just be a series of contextless fights; without exploration, it’d be an on-rails punching simulator. All of those unexpected pieces and the (oh-so-long) cutscenes interact to make an equal parts story- and punching-driven game that is heart-wrenching. This is so much more than that game about a crime guy that I had expected.
  5. Playstation Official Magazine UK
    Apr 3, 2018
    80
    A fitting end for the tale of Kazuma Kiryu. With so much to see and do on top of an engrossing crime drama, it's well worth the trip. [Apr 2018, p.77]
  6. Mar 15, 2018
    80
    The Dragon Engine is certainly a welcome upgrade, creating a gorgeous Karumocho and Onomichi. But this visual change does not come without sacrifices, which can be seen in the other aspects of the game, equally or more important: combat, exploration and secondary content.
  7. Mar 15, 2018
    60
    Yakuza 6‘s thematic consistency is impressive, though the game scarcely gives women the space to be more than props or damsels or to speak up when they’re shamed for having lives outside the constraints of possessive men. The game wants to be about parents in general, but in a series steeped in the kind of male bravado where expensive suits are cast off in one swift motion to reveal extravagant back tattoos, it’s mostly just about fathers.

See all 97 Critic Reviews

Score distribution:
  1. Positive: 33 out of 41
  2. Negative: 1 out of 41
  1. Apr 30, 2018
    10
    This game is billed as Kazuma Kiryu's final adventure and what better sendoff than using the new Dragon Engine?

    A lot of the characters in
    This game is billed as Kazuma Kiryu's final adventure and what better sendoff than using the new Dragon Engine?

    A lot of the characters in previous Yakuza titles take a backseat here while we focus on an entirely new cast. I was curious as to how that would be handled and I thought that a spectacular job was done. Sub-stories are more immersive as they blend into cutscenes now and feel like its own story. I love the new Clan Creator simulation, which is a fighting manager with a Yakuza Family hierarchy. You can recruit characters in the Yakuza universe and even people off the street to create a powerful organization to neutralize bad actors. It is innovative because it has a great storyline and had me spend several hours on this alone.

    Character development was well done, motives were justified and the near-complete focus on Kiryu makes perfect sense here since this is the last time we play as the Dragon of Dojima. Gameplay mechanics have changed and I like the changes because it helps the game feel fresh and new.

    My only gripe with this game is that frames go slow-mo sometimes and it runs on 30fps. I never really paid attention to it as I was so engrossed in the game itself.

    What really impressed me was how Kamurocho was realized in this game. By contrast to the bustling Tokyo city, Onomichi has a small town traditional setting based in Hiroshima. This juxtaposition helped me appreciate the game even more. I was also very impressed by the new heat actions which I found extremely cool.

    I would recommend this game as a must-play for Yakuza veterans and newcomers. I would implore new-comers to try Yakuza 0 and Kiwami before getting into this for an enhanced experience. Yakuza 6 is not only one of the best entries in the series but one of the best experiences this year. 9.5/10.
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  2. May 18, 2018
    10
    I have played most of the yakuza games at this point, All in all this was the perfect end to the perfect story. I was so happy to buy it whenI have played most of the yakuza games at this point, All in all this was the perfect end to the perfect story. I was so happy to buy it when it first came out. Now I'm just genuinely sad that it's over. These games always have given me the story I wanted so badly from games and to see a story as wonderful as this one makes me the happiest I've been in gaming in a long time. Thank you to the creators of this series for everything. Expand
  3. Apr 22, 2018
    10
    More like 9.5 than 10.

    Yakuza 6: The Song of Life is the last game in the Yakuza series, but not the last in terms of quality; far from it.
    More like 9.5 than 10.

    Yakuza 6: The Song of Life is the last game in the Yakuza series, but not the last in terms of quality; far from it. My knowledge of this series already comes from Yakuza 4, which came out in PS Plus in February 2015 and from there I was completely addicted and aware of the upcoming Yakuza that were to come at that time, namely Yakuza 5, Yakuza 0 and Yakuza Kiwami. As in previous games, Yakuza 6 is an action-adventure game that mixes brawler style combat with RPG elements. And again we have the protagonist, the 4th Chairman, that is, Kazuma Kiryu.

    When I returned to Kamurocho, I soon noticed that it was visually amazing and the same goes for the city Onomichi, who is also present in the game. Now we will not have loadings of 1 second, each time we enter or leave a restaurant for example. Whenever we come into conflict with some ruffians on the streets, the city itself "becomes a battle arena" (and still we can escape successfully), unlike the previous ones where we were limited to a small place. Yes, we can also take and fight the ruffians in places like Poppos or on Smile Burger. The spectacle of all this is to see smashed glasses, objects flying and as result, the employee expels us and the site is temporarily closed for repairs. It's these little details that make me delight in this Yakuza 6: The Song of Life.

    But you may be wondering, what has really changed in the gameplay over Yakuza 0 and Yakuza Kiwami? A lot of things. The Brawler and Rush styles were eliminated, with only Beast (when we entered Extreme Heat Mode) and Dragon remaining and still have their differences. In Beast we don't have those slow movements anymore and in Dragon, the moveset is different from the previous Yakuzas. Each time we win a battle or eat something, we are rewarded with experience points for 5 abilities: Strength, Agility, Spirit, Technique and Charm, which can be used to increase Kiryu's stats (Health, Attack, Defense, Evasion, Heat Gauge) and to buy Battle Skills, Heat Actions and other skills.

    What I really have to say about the gameplay of Yakuza 6: The Song of Life is that I feel the character's moves and the blows are smooth, frantic, and full of strength. It is true that at the beginning we are taking a lot of kicks when we are facing many ruffians, triads or yakuzas, but it is because we are limited to a one quickstep (there are double and triple) and the fact that we don't have the quickstep cancel. It's always rewarding to see our enemies taking with a Heat Action, some of theme are hilarious. An example of this is the Essence of Electromagnetic Torture, which consists to shoot the enemy at the microwave and asking the employee to "warm" the head of our enemy. Another example, the Essence of Knock Out Punch, allows us to see (through a 1 second Slow Motion) our enemy spitting blood whenever we punch him in the chin. In comparison to the previous ones, we don't have some old Heat Actions, but we have many new ones.

    In this Yakuza 6: The Song of Life we have something new called Clan Creator. Let's say it's a kind of Fighting Manager, in which we have a hierarchy (Chairman> Captain> Lieutenant> Soldier) to organize, take them to the missions and fight against other clans. Correct, if we want a soldier for our clan, sometimes we will have to search in the streets of Onomichi and defeat this person in a fight. They all have different moves, weapons, punches and some characters have special moves. And yes, we can also take our team to the online battles.

    As always, this Yakuza 6 also features the usual Yoshida Batting Center, Hostess Clubs, Substories and Mahjong, but new things have also been added, such as hunting fish, octopuses and sharks in the waters of Onomichi, a site called RIZAP Kamurocho to exercise our muscles and improve our character's physique, and we even have to rescue lost cats, which we then send to the Nyan Nyan Café. In addition, there are also Vending Machines, which help to temporarily increase our stats and the missions or the help requests to rescue someone who is having trouble with ruffians, for example. And, of course, the Sega Club is also present in this Yakuza 6: The Song of Life, and we have games like Virtual Fighter 5: Final Showdown and even classics such as Out Run, Puyo Puyo, Super Hang-On, Fantasy Zone and Space Harrier.

    Despite all of this, i miss the mini-games like Bowling, Pool, gambling and fights in the Purgatory Coliseum. Fights against bosses are challenging, with a phenomenal soundtrack and feature breathtaking scenes. SEGA has done a almost perfect work by keeping the style that made this series unique, but at the same time make some changes so that the game and series stay fresh. Yakuza 6: The Song of Life is not only one of the best entries in the series, but also one of the best experience of 2018 so far.
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  4. Sep 4, 2018
    9
    Great series continues to occupy west. I do love a new Yakuza 6. New Engine. Full voiceover. Soundtrack is great. I have played 0 and KiwamiGreat series continues to occupy west. I do love a new Yakuza 6. New Engine. Full voiceover. Soundtrack is great. I have played 0 and Kiwami and wanna say that this part has the greatest ending. Felt very epic for some reason. People should understand that is a final chapter of Kiryu and game feels different for a reason. Kazuma is old. Game this time is more serious than usual, however there is few great side quests that makes you smile. I think overall developers wanted to convey a "Movie Like Experience". Some cutscenes almost catch up with MGS length. Only thing I do not like is a combat and bosses. This time we do not have styles and there is not as many combos. Expand
  5. Aug 22, 2018
    8
    Tank controls suck. The new engine is cool but I can't really enjoy it as well as I want with such poor movement controls. The fighting is aTank controls suck. The new engine is cool but I can't really enjoy it as well as I want with such poor movement controls. The fighting is a bit slow to turn around and the targeting often doesn't work. A lot of the fighting is kind of buggy when you're near a wall or throwing people near walls. Still a fun game and the redone mini-games are in the right direction. Although they're still hit and miss. I feel like the karaoke isn't responsive enough and is not as enjoyable as before. I do like how macho dramatic everything looks and feels though. The shots are well done in many places. Expand
  6. May 19, 2018
    8
    Yakuza 6 delivers the last chapter of Kiryu`s story, with a well made set up and characters that keeps your atention and a new combat focusedYakuza 6 delivers the last chapter of Kiryu`s story, with a well made set up and characters that keeps your atention and a new combat focused in multidinary fights.

    - The story is quite good: Kiryu and Haruka delivers a good story among the mob war in Kamurocho and Onomichi. With new characters that feel alive and have it own personalities.

    - The graphics: improved, but still unpolished, saw borders and tearing apears really often during the game. Specially in Kamurocho.

    - The combat: focused in fighting large numbers of enemies but with its limitations when trying combos. Heat actions are still a key factor but with the add of Extreme Heat Mode there are some lacks in the normal mode, being the first one the truly visually impacting blows.

    - Missions: the main story is good. but the substories are bit worse than Kiwami and Zero, with a lack of humor in sometimes and some areas of Kamurocho restricted.
    - Other mechanics: eating mechanic is really good implemented and works, minigames like darts or batting cages are back but IMO the first one is way easier than in Zero. Clan Creator is quite MEH...
    The baseball team and the Snack bar are good adds to the game.

    The new character evolution sistem works half good, improving base stats is redundant and the combat habilities are easy to get, making an unbalanced progresion.

    - In general: good Yakuza, but with some flaws in comparison with the last games (Zero and Kiwami), the engine is still to improve, the combat is fun but needs a revision.
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  7. May 24, 2018
    4
    Since I've studied Japanese for many years, I know the importance of deferential language in social interactions in that country.Since I've studied Japanese for many years, I know the importance of deferential language in social interactions in that country. Unfortunately, it makes no difference in this game because everyone wants to hurt you. Clearly, the game lacks for cultural understanding. Disappointing. Expand

See all 41 User Reviews

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