Runbow Image
Metascore
73

Mixed or average reviews - based on 4 Critics What's this?

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  • Summary: Runbow Pocket takes all the fun colorful chaos of Runbow on Wii U and brings it to New Nintendo 3DS. Master Adventure, Bowhemoth, and Satura's Space Adventure on your own, or play head to head with friends over local ad hoc networking. Players can also create StreetPass cards to share funRunbow Pocket takes all the fun colorful chaos of Runbow on Wii U and brings it to New Nintendo 3DS. Master Adventure, Bowhemoth, and Satura's Space Adventure on your own, or play head to head with friends over local ad hoc networking. Players can also create StreetPass cards to share fun stats with friends.

    Key Gameplay Features:

    -The world changes with each swipe of color so players have to think fast to beat hundreds of platforming challenges.
    -Tons of unlockable costumes and content, as well as 19 guest characters from other developers.
    -Brand new Guest Character, Shantae, from WayForward's Shantae series. Shantae will also be available in the Wii U version of Runbow.
    -All the content of Runbow, hundreds of levels, right in the palm of your hand.
    -Create a StreetPass card to share stats, titles, and your personal best times with anyone else playing Runbow Pocket.
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Runbow - Official Party Trailer
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Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Jul 18, 2018
    80
    Runbow has impressed me with its gameplay and simplicity, and all I need now are more friends to play video games with.
  2. 75
    After a while Runbow definitely becomes more of the same, but, to its credit, what it offers is inherently fun.
  3. 70
    Runbow offers some solid single and multiplayer 2D platform-racing fun but can be equally frustrating too. This is one to pick up if you've got decent platforming chops or a bunch of buddies who like coming over to play very obscure indie games on a regular basis.
  4. Playstation Official Magazine UK
    Jul 31, 2018
    70
    Played solo, frustration can be the dominant emotion you feel, played with others, it can lead to colorful language in the best possible way. [Issue#152, p.90]
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jul 3, 2018
    8
    I remember seeing a lot of fuss about Runbow when it was first coming out, and the years following were no different. While the game may notI remember seeing a lot of fuss about Runbow when it was first coming out, and the years following were no different. While the game may not seem spectacular at a glance of the screens, there’s a fair amount happening in the game, but much more so if you invite others to join you. This is a platformer with a competent set of mechanics that are heightened with the addition of multiplayer. The game offers up to 9 people playing together online, 8 players locally on Switch, and 4 players locally on PS4. It may seem like the PS4 version is inferior in that respect, but trust me, 4 is plenty. I probably speak in the minority when I say this, but I prefer limited multiplayer in games. When I played Super Smash Bros on the Wii U with 8 people, I kind of shut down having no idea what was going on. There’s undoubtedly an audience for it, but I was more than content with 4 players, meaning the local multiplayer options on PS4 are ideal for me.

    In the event you’re having a party and people enjoy getting in on a game with a group of people, there are a few options that you can jump into with this. There’s the basic adventure mode that includes more than 140 level, but the game also offers the modes Run, Arena, and King of the Hill. You can probably ascertain what each of those modes are based on the names, but in case you can’t, Run is basically a race to the finish against everyone. As you progress through the levels you come across different powers and level modifiers that you’ll use to try and throw everyone else off while getting to the trophy first. Some of these include turning the level upside down, switching places with characters, and looking like another character that someone else is controlling. Arena is basically the last person standing – you attempt to knock everyone off the stage or into spikes while not killing yourself in the process – this mode involves power ups as well. King of the Hill tasks you with spending a certain amount of time on a crown while everyone else attempts to do the same as they kill you. Unlike the other modes, death does not mean the end in this mode, as you’ll respawn until someone has spent enough time with the crown.

    There’s a lot for people that want to play with others, but is the game good for single player modes? Sure, it’s got a decent amount of game for those that would rather spend some time to themselves. In addition to the huge adventure mode, there’s the Bowhemoth which doesn’t save your progress, meaning you’ll likely be spending some time with this if you haven’t played it before (this is also multiplayer if you choose – the idea “but it’s better with friends” was prominent when making this). Once you’re competent with it, you’ll be able to do it in less than 20 minutes, but it’ll likely take some practice to get there. And while many of the levels you’ll come across in the adventure will last less than a minute from start to finish, you’ll probably be replaying levels over and over again – if not to get all the medals, to merely finish the level because you keep dying.

    For those that enjoy crossovers, you’ll be pleased to see an assortment of indie characters from various franchises here, including Shantae, Shovel Knight, Commander Video, Gunvolt, and many more. You start with a few, but you’ll unlock the rest. None of the characters have any special abilities here and are merely skins. But they’re cool skins. If you’ve played something like Hue, you have an idea of how the changing background colors and colored platforms work in this. The basic idea is that the world you interact with is constantly changing, making you think on the fly about how you’ll approach each jump and dash. It also has you anticipating which the next color will be so you can go toward a barrier just in time for it to disappear.

    This is a game that knows what it is, and it shows. Something as simple as spotlights become obstacles because they make the very ground underneath you disappear. The adventure breaks up its gameplay by not only having races to the finish line, but also killing a certain amount of enemies, hunting down a monster and killing him, as well as item collection. If there’s one thing that feels weak in this game, it’s the combat itself. Enemies work great as bouncy platforms, but actually attacking the beasts feel unnecessary and forced at times, causing more frustration than fun. Luckily this isn’t a huge part of the game, but it’s in enough of the levels that it hurt my enjoyment of the experience.

    When the game space has all but abandoned local multiplayer, it’s always a wonder to see something like this thrive. Runbow is a wonderful platformer in its own right, but really shines with its addition of chaos once you hop online or have some friends over. As long as you aren’t looking for a party game that has overly complicated mechanics, you’ll have a lovely time with this.
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  2. Jul 25, 2018
    7
    Runbow is a delightful party game that mixes the chaos of speed with the care of precision and then makes you fight eight other people for aRunbow is a delightful party game that mixes the chaos of speed with the care of precision and then makes you fight eight other people for a trophy. Great fun in a group, challenging by yourself but you really don't want to be playing this solo the whole time. Expand

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