- Summary: Moonlighter is an action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.
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Moonlighter - PSX 2017: Gameplay Trailer
May 28, 2018Moonlighter is a refreshing take on the rogue-like that not only adds to the genre with the use of its shopkeeping mechanic but makes use of its rich environments and items to tell a truly interesting story. Despite some performance issues my experience with Moonlighter was extremely positive, and I can’t wait to return to Rynoka and revisit the story of Will and Moonlighter once again.
Sep 4, 2018Though it comes with some bugs, ample load times when entering or leaving a dungeon, and an English localization that shows some evidence of the developer's Spanish roots, Moonlighter presents well. While some may shy away from the repetitive formula, I am certain fans of the roguelike genre will find a lot to play with in Moonlighter. That being said, the scant story is not so demanding that players need commit fully to it in one continuous playthrough. Thus, Digital Sun has developed Moonlighter into something that feels as timeless as its role models and will welcome back players delve after delve.
May 28, 2018Despite the fact that Moonlighter doesn’t do anything incredibly new, it still feels like a wholly unique experience. The combination of dungeons and shopkeeping creates a great gameplay loop that encourages exploration, and the game’s aesthetic really helps drive everything home. There’s definitely a bit of micromanaging to do with its myriad systems, but it all connects into a surprisingly satisfying experience.
games(TM)Jul 14, 2018Moonlighter builds good will, even in the face of some of its design choices. The grind from lowly dungeoneer and shopkeeper to an adventurer in your own right is enjoyable and, thanks to the gorgeous pixel art, you won't want to take your eyes off it. [July 2018, p.82]
May 28, 2018Moonlighter has something to offer for casual players, completionists, and even speedrunners. Dungeons can be beat in ten minutes which is great if you don't have much time on your hands. There's also a huge variety of achievements to collect, ranging from defeating the bosses to beating the game in under ten hours to creating every weapon plus a surprising amount of hidden achievements, too. It makes me wonder: how many secrets are in Moonlighter that I don't yet know about? There's a lot to uncover.
May 31, 2018The story is barely present, and persistent elements that tie the rogue-lite experience together – like crafting and store expansion – have too little impact to convey a satisfying sense of progress. When viewed on a smaller scale, the accessible combat and simple formula make it easy to pick up and enjoy Moonlighter casually. However, my excitement and enthusiasm were at their highest during the brief window when I didn’t know exactly what to expect next.
May 29, 2018One of the best Indie game from over the years! so much fun, so much great game :D highly recommended to buy this game and plal, play and onceOne of the best Indie game from over the years! so much fun, so much great game :D highly recommended to buy this game and plal, play and once again play !… Expand
May 29, 2018It has become increasingly rare to find an Indie game that has a fresh idea. Moonlighter definitely is one of those games. The idea behindIt has become increasingly rare to find an Indie game that has a fresh idea. Moonlighter definitely is one of those games. The idea behind this game is as simple as it is incredibly fun: At night, you crawl dungeons in a rogue-lite fashion, and at day... you sell the goods you looted the night before!
The game perfectly blends rogue-lite elements (although perma-death is replaced by losing almost all items you found and a bunch of gold) with elements of a decent economic sim.
The dungeon crawling part is as you'd expect it. You can carry two weapons that you can switch on the fly, with every weapon having a primary and secondary attack. You can dodge-roll and take potions (if you have any) to avoid damage and restore health. Although your goal of the dungeon crawling part is to reach to boss of the dungeon, there is a twist: For some gold, you can use your "amulet" which will teleport you back to town and end the run, so you can secure the loot you already have.
The economic sim part is you being in your shop, selling the loot you grabbed. Cool idea: as you progress in the game, you will unlock other vendors to upgrade your weapons and armor, to buy potions and enchantments etc. From that moment on you need to evaluate: What stuff do you want to sell, and what do you want to keep to upgrade your equipment? If you sell stuff, you actually have to find the right price (customers will show you via emotes if your price is perfect, too high, too low etc) and have an eye on demand (don't sell the same stuff over and over again).
What else? Graphics are an absolutely beautiful example of pixel art, very detailed with amazing animations. Music is a little bland, but still catchy and never really annoying or dull.
All in all: One of the best Indie games in recent months. For the price of only 20 bucks, clear recommendation to buy!… Expand
Jun 1, 2018Moonlighter drops you in one of five unique dungeons packed full of rooms and monster, where you hack n slash your way through. In yourMoonlighter drops you in one of five unique dungeons packed full of rooms and monster, where you hack n slash your way through. In your arsenal there are sword/shield, big swords, lances, bows and more. You can swap between item sets and build your shopping empire by killing mobs and selling the loot in your town shop.
Prices are unknown at the beginning so its your job to adjust and find out what is worth selling at what price. While you adventure on you upgrade your weapons, the available persons in town and your own shop.
The game has a lovely art style and is very motivating with a decent curve in learning and fun. I really dug the game and sunk several hours into it also considering one of the many achievements you can get.
On the downside are little bugs that occur but nothing too wild. The performance on PS4 Pro was flawless though and one might defintely miss some re-playability. At the state of release the dungeon bosses wont re-appear and there is no new-game+ mode that keeps you grinding your empire. Also some prices needs to be adjusted as crafted stuff is mostly not even partly worth the individual money the ingredients provide.
All in all Moonlighter is a refreshing and worthwhile experience I missed for a long time and I truthfully enjoyed the game, hoping for more!… Expand
Jun 6, 2018A hearty action RPG, mixed with monopoly. Moonlighter has a perfect balance of gameplay with outstanding visuals. This is worth picking up byA hearty action RPG, mixed with monopoly. Moonlighter has a perfect balance of gameplay with outstanding visuals. This is worth picking up by anyone, highly addictive and a truly amazing indie title.… Expand
Jun 23, 2018I had a lot of fun with Moonlighter for quite some time. There's a pretty great reward loop, and while it eventually gets old, it's fun toI had a lot of fun with Moonlighter for quite some time. There's a pretty great reward loop, and while it eventually gets old, it's fun to ransack dungeons and outfit your shop for a while. My biggest problem was that it just kind of sputtered out at the end. The final dungeon, if you can call it that, was a letdown, and I never truly felt rewarded for diligently running and upgrading my shop.
Still, Moonlighter was a great diversion which I enjoyed. I'd love to play a bigger, better, more involved and more customizable sequel.… Expand
Oct 7, 2018Moonlighter is a good indie game ,with good visuals and great music with original ideas,sadly some are executed poorly ,i play mmorpg's andMoonlighter is a good indie game ,with good visuals and great music with original ideas,sadly some are executed poorly ,i play mmorpg's and rpg's like diablo,but moonlighter is just very repetitive.There is just simply not enough variety with limited equipment and weapons,the combat could have also been better,it is definitely a fun ride in the first hours ,but it just get boring fast
Sad,because i expected more… Expand
Jun 7, 2018This is a promising game, the dungeon crawl aspect of it is enjoyable and with many types of monsters and mini events, as well as a prettyThis is a promising game, the dungeon crawl aspect of it is enjoyable and with many types of monsters and mini events, as well as a pretty good aesthetic and soundtrack fun can be had.
Unfortunately, the limited weapons and no utility in combat makes it a shallow hack and slash that gets repetitive. That, and the game is about grinding ingredients from the same monsters in order to make gold and buy a very limited selection of equipment.
That said, this game would be a 6 or perhaps 7 just off the dungeon part. But, half the game is the shop part. Unlike some other games that do an excellent job of it- this basically just makes selling your loot tedious. It's not fun, it's time consuming, and it makes dungeons take far, far longer than they should to get through- which in turn makes them more tedious and start to wear; without this, you'd be through the dungeons much more quickly and they wouldn't have time to become boring.
This game really can only be suggested to those who enjoy gold and mat farming in MMOs, because that's precisely what it is about.
Again- this could have been a 6 or 7, but by turning it into a grind they've made almost everything nice about the game become boring.
Very promising start though.… Expand