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Inside - Official Nintendo Switch Launch Trailer
Sep 12, 2016I loved the implications of Limbo’s ending, it’s something that I think about quite often still, but Inside’s final chapter is the kind of thing that keeps you awake at night. It’s an unrelenting storm of nightmarish realities that completely blindsides you, and then things just get weirder from there.
Aug 31, 2016Inside very clearly builds upon what made Limbo great, and in fact builds something greater. Its unimaginable twist may leave you dumbfounded, confused, and quite possibly speechless, but it will fuel heated discussion with your friends about its meaning, its message, and its intentions.
Playstation Official Magazine UKSep 26, 2016Certain standout moments play unlike any other game. Your first play-through may frustrate but the emotional aftermath hammers home the depth of the achievement. It's the nightmare cousin of Journey. [Oct 2016, p.78]
Sep 7, 2016I’m sure others will (and already have) find meaning in Inside. There’ll be fascinating, insightful deconstructions and I look forward to reading them. There’s a wealth of praise for the game already. It’s clearly spoken to a lot of people, but it didn’t speak to me – except, perhaps, to berate me for not being smart enough to understand what it’s trying to say.
Aug 23, 2016Like this delicate butterfly lost in vapors and cogs of LIMBO,
INSIDE is a state of grace. An accomplishment. Thank you Arnt Jensen,Like this delicate butterfly lost in vapors and cogs of LIMBO,
INSIDE is a state of grace.
Thank you Arnt Jensen, thank you Playdead.… Expand
Jun 21, 2017There were instances where I almost felt grief because of certain parts (pertaining to the gameplay) but before that happened those partsThere were instances where I almost felt grief because of certain parts (pertaining to the gameplay) but before that happened those parts ended playing out gracefully. And with some of the level design looking like it would be a mountain to climb just ended up being a bump in the road. This game is a near flawless piece of work. With the few effortless hours I spent playing this game, almost all the gameplay there in, but say thirty seconds holds significant value over the time "spent" to see this game to its end. And at that end I was amazed and afterwards elated.… Expand
Aug 29, 2016Simply one of the most considered and perfectly crafted games ever made. LIMBO was one of my favourite games six years ago, but now itSimply one of the most considered and perfectly crafted games ever made. LIMBO was one of my favourite games six years ago, but now it honestly just feels like a prototype for THIS game. Tells a convincing atmospheric narrative entirely wordlessly. The puzzles are intimately related to the narrative and balance the difficulty that you'll have to think without getting a walkthrough. Everyone needs to play this.… Expand
May 20, 2017INSIDE is a beautiful, masterfully designed puzzle game set around a dark and mysterious facility. Despite moving only left to right, and onlyINSIDE is a beautiful, masterfully designed puzzle game set around a dark and mysterious facility. Despite moving only left to right, and only being able to jump and grab, PLAYDEAD provided dozens of brilliant puzzles to have to work through that are neither impossibly frustrating, or insulting to the intelligence. And in the meantime, the strangely unspoken and undeveloped story unravels smashingly over the course of 4 hours. It's definitely a great game, hands-down. I wish it was cohesive and explained itself a little bit more, and gave me more to take away other than mere obscurity, but this is one of the better indie games out there.… Expand
Oct 17, 2016INSIDE is brilliant. It's not the best game I've played this year (Dark Souls 3), but I will remember it for a long time. Being the sequel toINSIDE is brilliant. It's not the best game I've played this year (Dark Souls 3), but I will remember it for a long time. Being the sequel to LIMBO, I had really high expectations for INSIDE. Well I have no doubt in my mind that this game lived up to all of them. The story is really well done even when there's not a hint of dialogue present in the game. This sounds weird on paper, but the magic is in the theories that I'm still thinking about to this day. The game also has a beautiful art style. LIMBO had a black and white filter to the entire game, but the color palette in INSIDE reminds me more of Sin City, how only certain parts of the world are colored. So how is the gameplay? Well, it's surprisingly awesome. I heard someone complain that the game feels like it plays itself. In certain parts of the game, this is true. However, most of the game is filled with well-crafted puzzles and challenges that had me scratching my head more than once. The physics help elevate the challenge and intrigue of some of these, which not many platformers take advantage of nowadays. Despite what I've talked about so far, nothing compares to the ending. It's phenomenal. Probably one of the best I've ever seen in a video game. The events that take place in the finale of INSIDE are too good to spoil, and you need to play the game for yourself to see how amazing it is. The only complaint I have about INSIDE is that even with the added bonus of going back and obtaining the secret ending, INSIDE is very short, only lasting about 3 hours long. Besides that, INSIDE is an incredible game that is just shy of being a masterpiece. I still recommend it to anyone, though. 9/10.… Expand
Sep 9, 2017INSIDE
Odd but great
Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape.. FromINSIDE
Odd but great
Inside is a puzzle platforming game lasting a little less than 4 hours where you play as a boy trying to escape..
From what I’m not sure... a factory of sorts... a communist country… from being a test subject…
Hews trying to escape... you just go forward hiding in shadows, outsmarting the occasional enemies and doing multiple environmental puzzles…
Inside Is from the same studio that made LIMBO, and they feel pretty similar, though INSIDE feels much more polished and varied and to me was a much more enjoyable, and much more confusing experience..
|Confusing because of the story. . Not the puzzles…
Every puzzle I ran across in inside had a clever solution…
I understood what needed to be done most of the time, but it was up to me figuring out how to accomplish this...
There are many different puzzle types thrown in here, from timing, to pulling items, to distracting, to straight up mind control…
I don’t have a favorite puzzle type as they were all equally fun to figure out…
And the setting here its creepy and eaerie
you feel like there’s danger around every corner, really immersing you into its world…
as does the delivery of this games campaign as it slows down for a few stealth sections where you’re trying to blend in to not die..
As this entire game you’re being searched for…
so you have to dodge the sight of enemies as well as spot lights...
no sections too frustrating with perfectly placed checkpoints much like limbo…
INSIDE is a really special experience with moments I want to talk about but to prevent spoilers…I can’t
if one things for certain, you’ll leave this game wondering exactly what just happened…
I wasn’t quite blown away by this game as everyone else…
but I can still see its magic…
I give Inside
an 8.5/10… Expand
Oct 23, 2016This "game" has interesting mechanics, but it missing following parts:
- ending - story It is a walking simulator. Or demoThis "game" has interesting mechanics, but it missing following parts:
It is a walking simulator.
Or demo version of the game, which you can complete in couple hours. I don't know why it is popular nowadays to release any incomplete product and call it a game. But when I pay money for a game, I would like to see at least some plot, especially if one was advertised.… Expand