Hello Neighbor Image
Metascore
  1. First Review
  2. Second Review
  3. Third Review
  4. Fourth Review

No score yet - based on 3 Critics Awaiting 1 more review What's this?

User Score
4.8

Generally unfavorable reviews- based on 5 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Hello Neighbor is a stealth-horror game about breaking into your neighbors house. Play against an advanced AI that learns from your actions, and counters them. Find out what horrible secrets your neighbor is hiding inside his basement.
Buy On
Score distribution:
  1. Positive: 0 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 3 out of 3
  1. Aug 10, 2018
    45
    A massive disappointment and not a very good game in the slightest.
  2. Aug 2, 2018
    40
    Sticking with Hello Neighbor takes a lot of patience and forgiveness. While the lure of the secret in the basement is a strong one, the glitches, complicated puzzles, and problematic AI all make for a giant slog. With improvements this indie could be a spine-tingling horror game, one which plays on deep childhood fears and leaves a lasting impression, but in its current state, we wish that we'd just stayed at home.
  3. Aug 10, 2018
    30
    Conceptually and story-wise Hello Neighbor had some real potential. Unfortunately, it falls flat on its face in all other categories we can think of. Technically very messy, graphically not particularly appealing, AI that is completely unpredictable, puzzles that don't make any sense, and poor level design. The result is an extremely frustrating title that isn't worth your time or money.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Aug 10, 2018
    8
    good game only very difficult with puzzles that you only discover on youtube
  2. Jul 30, 2018
    6
    The physics are wacky, the controls are convoluted and the puzzles are nearly impossible. But when you figure it all out the game isn't tooThe physics are wacky, the controls are convoluted and the puzzles are nearly impossible. But when you figure it all out the game isn't too bad. You might rage a lot and resort to walkthroughs though. Expand
  3. Jul 29, 2018
    6
    Hello Neighbor
    Creepy, Terrifying, and Annoying
    Hello Neighbor is a stealth horror puzzle game where you play a kid that peeks inside your
    Hello Neighbor
    Creepy, Terrifying, and Annoying
    Hello Neighbor is a stealth horror puzzle game where you play a kid that peeks inside your neighbors window to see him locking up some door, and of course you want to see what’s going on inside..
    Things are changed up a bit in this newer release of the game...
    The original version there were tons of exploits for you to be able to take shortcuts and speed through parts of this game...
    some exploits do exist but a few have been fixed such as the first level having a satellite dish in front of the area that everyone was jumping to and basically skipping most of the first act… however I feel the game is mostly to blame for this…
    This game will take you 6 to 7 hours to go through without shortcuts or knowing locations of the keys…
    The story takes place across 3 acts and one finale.. Your goal is to essentially find items and keys to help you get to new locations in an area... things start out decently simple and get more convoluted as you go one..
    For some reason players and critics alike don’t really seem to like this game but I feel like it’s actually pretty neat...
    there’s an interesting story here told through cut scenes and the occasional flash back moments when you die too many times, you’re getting the story of both you and your neighbor...
    who by the way is doing all he can to ensure you don’t succeed in collecting these items and keys or solving the puzzles in his yard and basement..
    This feels very much like an old school early 2000s game with a modern polish...
    Not to say this game is polished... it has its bugs glitches and hiccups, but for what it is its pretty solid…
    you’re free to explore the area completely however it’s up to you to figure out how it get into locked doors or find windows to climb through,
    This old school feel and freedom is the games downfall as well..
    This game explains nothing to you, it shows you a key in an attic and just lets you go... how are you going to get it… you have to figure things out on your own and for that reason many players will accidentally break the game and miss parts of it, hello neighbor does a really poor job of leading the player along or hinting towards solutions, this is what makes the game so special but what also makes it so frustrating…
    This isn’t the game’s biggest problem though...
    That lies in the hands of the over used neighbor...
    at first dealing with this neighbor is terrifying... He means almost certain death until you figure out how to dodge and set up escape routes in case he spots you... but the problem is at least during the house sections of the game... he’s seemingly everywhere...
    I’m not sure if he’s spawned into areas, but I’m almost certain he is… this means you never really get a moment away from him and therefor the game never allows tension to build... Its constant inch towards progress get caught rinse and repeat… instead of steak around his home, find out what’s going on. What you need to deal with or figure out to unlock the next part of this map, hide when he gets near and then goes back to his set path....
    I think this is key to great stealth…
    Sure you can disrupt paths... but the enemy should always return to their set paths and have a bit of predictability to allow the player to feel they are outsmarting the enemy rather than constant distract and run
    This could’ve been a way better game with this in mind.. It has the potential to be a 3d little nightmares game…
    I still enjoyed it for it was... clearly more than everyone else did...
    The stealth bit of this stealth game though doesn’t really exist...
    I give Hello Neighbor
    a 6.5/10
    Expand