Plunge into Cyanide Studio's Call of Cthulhu, the official Cthulhu videogame inspired by Chaosium's classic pen and paper RPG. Uncover the chilling mysteries of this RPG-investigation game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods withinPlunge into Cyanide Studio's Call of Cthulhu, the official Cthulhu videogame inspired by Chaosium's classic pen and paper RPG. Uncover the chilling mysteries of this RPG-investigation game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft's iconic universe.
The Cthulhu Mythos has been fascinating audiences for generations, growing to become one of the largest shared universes ever envisioned and giving birth to countless stories, novels, movies, tabletop and videogames since the original publication of H.P. Lovecraft's The Call of Cthulhu. Adaptions and references have formed a widespread legacy stretching back to the very beginning of the 20th century, latching on to the key fear of the human psyche: that of the unknown. Now, Call of Cthulhu will bring the mythos to life like never before, on PlayStation 4, Xbox One and PC.
In this world, nothing is as it seems. Sanity is an irregular bedfellow, all too often replaced by the whisperings in the dark. Strange creatures, weird science, and shadowy cults dominate the Cthulhu Mythos, intent on realizing their mad schemes to bring about the end of everything. Your mind will suffer -- balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Trust no one. Creeping shadows hide lurking figures... and all the while, the Great Dreamer prepares for his awakening.… Expand
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Call of Cthulhu - E3 2016 Trailer
Oct 29, 2018Call of Cthulhu is the Cthulhu RPG I never realized I needed in my life. From the moment the atmosphere shifted upon entry to Darkwater, I was hooked. The Cthulhu mythology is presented with obvious appreciation for the source material, crafting a story of cosmic horror and the cults being crazy enough to worship those beings. Aside from some difficulty with sneaking, the game makes the descent into madness... fun? Can one have fun when descending into madness?
Oct 30, 2018If the devs had simply dropped the skill points and let players freely explore at their own pace, it would have been a better experience. It’s still a good one, though, and a required play for anyone with even the slightest interest in the mythos that inspired it. Ratin
Nov 5, 2018Call of Cthulhu is a beautifully twisted cosmic horror. Although it has it’s issues here and there, and doesn’t look as good as you would expect a PS4 game to look, it has enough moments to really grip you and keep you playing. The story is an example of really great writing, with enjoyable characters and a mind-bending plot. The gameplay is solid, with only certain segments that become frustrating and repetitive.
Oct 30, 2018Like the creature itself, Call of Cthulhu is a convoluted mix of ideas; some god, some bad. Being based in Lovecraft's short story guarantees a great atmosphere that fans of his works will surely loved, but here, the cosmic horrors are more myth than reality.
Nov 9, 2018For all intents and purposes, Call of Cthulhu should have been amazing. Every element is there and it’s clear the studio had lofty ambitions, in as much as it’s clear they were working to an incredibly tight budget. Give this studio a bigger budget and a project they believe in, and I’m confident they’ll break myriad ceilings but Call of Cthulhu isn’t the breakthrough I thought it should have been. And it’s not helped that it has emerged in the year of polish by way of a number of other Triple-As, lead ceremoniously by Red Dead Redemption 2.
Oct 29, 2018Call of Cthulhu really is a game of two halves. The first half is an enjoyable horror mystery with non-linear investigating and well-paced storytelling in an appropriately established setting. The second half is a mess, narratively and mechanically. The choices you deliberate over seemingly come to nothing, characters you’ve met over the course of the game end up with gaping plot holes, and some of the design choices fall completely flat.
Nov 2, 2018Actually it’s not a wonderful game. However you can’t stop play it again and again. You can enjoy this world, and find some special view toActually it’s not a wonderful game. However you can’t stop play it again and again. You can enjoy this world, and find some special view to this world. Don’t lose your mind and find the truth.… Expand
Nov 1, 2018Someone on the Steam Forums compared the game to an Call of Cthulhu pen and paper session and that's a pretty good comparison. The eveningSomeone on the Steam Forums compared the game to an Call of Cthulhu pen and paper session and that's a pretty good comparison. The evening starts off with the new storyteller who's still a bit shy and messes up their notes and quite often just doesn't manage to make a good scene tranition. They eventuall work through it and the game starts to gain speed. It's fun and everyone's having a good time. As the evening goes on however, he's having a beer to much and the session starts to get a bit weird. However, everyone had fun and you leave in a good mood.
The graphics are average at their best and pretty bad at their lowest. Puzzles are alright and there is no combat system. It's primarily narratively and stealth focused. It's also not a lovecraftian monster cabinet - which is good, because the game is at its best when there isn't a monster around. Much like Soma, which is a good comparison as well.
In the end, if you're looking for an interactive lovecraft story, this game is currently your best bet as far as i'm aware off. If you look for a lot of cool lovecraftian monsters and a bigger focus on combat, this game might not be what you are looking for.… Expand
Mar 12, 2019Had a LOT of potential that it didn't quite carry off.
Story was okay, combat was eh, and acting was eh. The character animations didn'tHad a LOT of potential that it didn't quite carry off.
Story was okay, combat was eh, and acting was eh. The character animations didn't match with the dialogue either, and while I can forgive that with games that originated with a different language, I'm 90% sure this one originated with English-language animation/writers/actors.… Expand
Nov 2, 2018A terrible walking simulator. The game holds your hand from the beginning till the end without giving you any gaming value. The mechanics canA terrible walking simulator. The game holds your hand from the beginning till the end without giving you any gaming value. The mechanics can be summed up like this: walk to the object, activate instinct mode, wait for the cutscene. Do that for 10 hours and congrats, you beat the game.
Everyting about this game feels empty, cheap and lazy. Here's a quick list of things that went south:
-Only one shambler as a direct paranormal opponent - really?
-Hud-screen is littered with stupid messages and shining markers (the devs think you're an idiot)
-Lackluster endings and story
-RPG elements (Why are they here? Almost no effect on story)
-No horror element (only 2 semi-scary encounters)
-Focus Home Entertainment
One of the biggest disappointments this year, avoid this garbage at all cost.… Expand