BlazBlue: Cross Tag Battle Image
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80

Generally favorable reviews - based on 19 Critics What's this?

User Score
6.6

Mixed or average reviews- based on 41 Ratings

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  • Summary: THE COLLISION IS INEVITABLE! THE IMPACT WILL BE UNAVOIDABLE!
    An unrivaled clash of explosive proportions! The beloved BlazBlue franchise Crosses universes, Tags in fan favorites, and Battles it out in BlazBlue: Cross Tag Battle! Created through an all-star collaboration between BlazBlue,
    THE COLLISION IS INEVITABLE! THE IMPACT WILL BE UNAVOIDABLE!
    An unrivaled clash of explosive proportions! The beloved BlazBlue franchise Crosses universes, Tags in fan favorites, and Battles it out in BlazBlue: Cross Tag Battle! Created through an all-star collaboration between BlazBlue, Atlus' Persona, French Bread's Under Night In-Birth, and Rooster Teeth's hugely popular RWBY web series, Cross Tag Battle celebrates the fighting genre for pros and newcomers alike! Choose your team in fast paced 2v2 team battles filled with the craziness you've come to love from BlazBlue, with all the tight mechanics, smooth gameplay, and gorgeous 2D graphics you expect from Arc System Works.

    BlazBlue, celebrating 10 years of fighting game excellence in 2018, is a series long beloved by the fighting game community for its deep and engrossing story, its vast cast of balanced characters, and its quick and kinetic gameplay style.

    Atlus' Persona series, a worldwide RPG phenomenon and no stranger to the fighting game genre itself. Persona characters have appeared in Arc System Works games before, notable Persona 4 Arena and Persona 4 Arena Ultimax.

    Under Night In-Birth is veteran fighting game developer French Bread's first foray into an original title, coming hot off the heels of their success with the cult classic series Melty Blood.

    Rooster Teeth's animated mega hit, RWBY, has been a popular franchise for years, crossing both gender and age barriers to become a mainstream hit. Characters from the RWBY series have never appeared in a fighting game before. Until now.
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BlazBlue Cross Tag Battle - Character Introduction Trailer 3
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Score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. Jun 5, 2018
    95
    Because BlazBlue Cross Tag Battle is an anime fighting experience that allows for constant aggressive offensive and defensive reads, wrapped in accessible execution that makes slightly complex mechanics easy to grasp. If this can add more fresh competition to your world, embrace it.
  2. Jun 6, 2018
    90
    BlazBlue Cross-Tag Battle is a fantastic fighting game for newbies and veterans alike. Despite some questionable DLC practices and a market saturated with other great fighting game titles, it deserves to be played, practiced and played again.
  3. Jun 5, 2018
    85
    If you’re a fan of either of the universes here, this is well worth your time and money.
  4. Jun 5, 2018
    78
    BlazBlue Cross Tag Battle is a fantastic fighting game, marred by what feels like suspicious DLC practice and very familiar assets. If you can see past that though, you're going to massively enjoy this intense and intuitive anime fighter.
  5. Jun 20, 2018
    75
    A fighting game featuring characters from multiple beloved series I’ve come to adore through over a decade of fierce competition should have been nothing short of a dream come true. However, reality has a bad habit of encroaching on all precious dreams, and while the final product plays well enough, it stands not as the glorious celebration of Arcsys fighters history but instead as bittersweet reminder of what could have been.
  6. 70
    BlazBlue: Cross Tag Battle should have been a triumph for Arc System Works cross franchise fighter, but instead it's simply just another fighter. The simple controls allow everyone to enjoy the title this time but its lack of characters hurt what could have been a grand undertaking.
  7. 60
    Blazblue: Cross Tag Battle is a fun yet ultimately flawed fighting game. It manages to make more complex anime fighters into something more accessible, However the DLC-locked character roster and story mode sour the overall experience.

See all 19 Critic Reviews

Score distribution:
  1. Positive: 7 out of 10
  2. Negative: 2 out of 10
  1. Jun 10, 2018
    10
    Amazing game. People who are dissing it are missing a lot. U really enjoy that the inputs are easier. No one wants to have hand pain once theyAmazing game. People who are dissing it are missing a lot. U really enjoy that the inputs are easier. No one wants to have hand pain once they get older (Want Arthritis? Play Naoto (BBCF)). Very accessible. Expand
  2. Jun 6, 2018
    10
    I can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of itsI can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of its simplified fighting, its unique mechanics are what you end up learning more of. Also the story mode is incredibly intriguing; it's been split into different episodes pertaining to the roster's different IPs and each is a story based on a different outcome, with BlazBlue's world having multiple endings.
    THE GOOD:
    At launch, it is only 50$ with free DLC for the first bit of time after release.The game's combat has been simplified quite a lot to have more of a focus on its new mechanics and because of that, combos are based more off of how good you are with your team's synergy and adaptability than learning intense combos. Non-auto combos are still there and usually go into an assist or special move(or both); every IP's moves(L/H) and combo mechanics work a bit differently as well, so if you don't like the BlazBlue cast, try Under-Night's instead. The cast is somewhat diverse, with certain characters playing into archetypes(Like a basic sword user, a faster knife user, a fist user, etc.), but all of those archetypes play EXTREMELY differently and a much more diverse cast adding new(and expanding upon) those archetypes coming soon, so you will definitely be able to find a couple of characters that you'll want to learn more of. The tutorial is comprehensive, and the options of customization in terms of an online profile are somewhat detailed as well(with new things to unlock via a very quickly earned in-game currency). The story isn't incredibly short either and you have the option of skipping dialogue, so it works similarly to an arcade mode as well. Survival mode is fairly forgiving and addicting and the Netcode(as well as the mechanics) for online fights is fantastic as well. This game is incredibly comprehensive and well worth the time of casuals and hardcores for the fighting game genre.
    THE MEH: The starting cast is fairly small for a tag game and, despite being diverse, DOES have fan favorites from each franchise missing. The starting roster is 20(with 2 characters being free and a character pack being only free for the first bit of time after launch), with another 20 coming after launch(Half coming June 19th and the other half coming in packs of 3 every couple of weeks) priced altogether for another 20$; you're essentially paying 10 more dollars than a normal game for 10 more characters than a normal starting roster after all of those characters are out, so it's not actually a major rip-off or anything.
    THE BAD: After this DLC is out, there's pretty much guaranteed to be more afterwards, so more than likely you'll be paying another 20$. That being said, those aren't on-dics and they also aren't coming out ANY time soon.
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    TL;DR
    The game is fantastic and you really can't do better for 50$. The roster at launch is a bit small, but the DLC is cheap and the gameplay(while simplified) is better than any other fighter I've played.
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  3. Jun 6, 2018
    10
    Very fun game. Great for new comers and veterans of the series. It’s reminiscent of DB fighters in he sense that each character has similarVery fun game. Great for new comers and veterans of the series. It’s reminiscent of DB fighters in he sense that each character has similar moves they can pull off. My only gripe with the game is that obvious paywall for some characters. But other than that the combat is fast paced, fluid and fun. Expand
  4. Jun 20, 2018
    9
    More like 8.5/10 than 9/10.

    Although the series BlazBlue is not properly known in Portugal, it is a series that is almost 10 years old, and
    More like 8.5/10 than 9/10.

    Although the series BlazBlue is not properly known in Portugal, it is a series that is almost 10 years old, and is also a series developed by Arc System Works, the same producer that brought us the excellent Dragon Ball FighterZ, but also series as the Persona 4 Arena and Under Night In-Birth. Some members of ASW had the idea of putting the series BlazBlue, Persona 4 Arena, Under Night In-Birth and debutant RWBY, along with the 2 vs 2 matches, all in the same bag. And the result was this: BlazBlue: Cross Tag Battle.

    A strange and mysterious voice decided to mix, through Phantom Field, four worlds into one and these members of each world were summoned without warning. Each group was advised, by such a mysterious voice, to maintain their Keystone and to take the Keystones from the other groups if they wish to return to their world. And although the story is just reasonable, it always have one or another hilarious moment (though it's simple) and, fortunately, unlike what happened in the Chronicles of Under Night In-Birth Exe: Late [st] and in the story mode of Persona 4 Arena Ultimax for example, which in which they had exaggeratedly long dialogues, in this BlazBlue: Cross Tag Battle the dialogs are short. Of the four episodes, the episode BlazBlue is slightly different from the other three, since it has ways to lead to a different ending, depending on the responses we give to the characters.

    For those coming from BlazBlue, I tell you that in terms of gameplay is exactly the same. If you came from Persona 4 Arena or Under Night In-Birth Exe: Late [st], there have been a few minor changes here and there, not to mention that the gameplay is simpler. Since this would take a lot of work and require too much development time, the 2.5D visual style of the Guilty Gear Revelator and Dragon Ball FighterZ has been set aside in this BlazBlue Cross Tag Battle. However, just as in Under Night In-Birth Exe: Late [st], they are still very good and it is still delightful to see each frame of each character, whether it is moving or simply in their combat pose. The fights are more or less like Dragon Ball FighterZ, but instead of being 3 vs 3, it's 2 vs 2. This means that during combat, the player can make simpler combos with only one character or more difficult combos with both characters. Regardless, and although there is one character slightly stronger than desired, the more time passes, the more I enjoy the gameplay of this game.

    We have 20 characters available (22 if we count on Blake and Yang, which are free DLCs), including Ragna the Bloodedge, Jin Kisaragi and Rachel Alucard from BlazBlue, Yu, Yosuke and Chie from Persona 4 Arena, Hyde, Linne and Gordeau from Under Night In-Birth and Ruby, Weiss and Blake from RWBY. However, and this is one of the main negatives of the game, Arc System Works has left characters like Platinum the Trinity, Jubei, Hakumen, Kanji Tatsumi, Orie, Aegis and Naoto Shirogane as DLCs without any necessity. Despite tjey have put the DLC Pack 1 (Platinum, Orie and Kanji) as free for two weeks after launch. Already to say that these same fighters are opponents in story mode.

    Are you feeling familiar with the lobby menu of Dragon Ball FighterZ or the Guilty Gear Revelator? Then you will feel at home in BlazBlue: Cross Tag Battle, since the lobby menu is pratically identical, which is quite pleasant. In this same menu we can, for example, go to the store to buy Avatars, Icons and Plates, among other things. In terms of modes, we have three in the online: Casual Matches, Ranked Matches and Room matches, and in Casual and Ranked Matches we are taken to a different lobby menu, where we can see who is fighting, who is waiting for a battle. Sometimes we can also see each other's connections as well as communicate with players with emotes, stickers and messages. In terms of Lag, I had no reason to complain, we just have to be aware of the connection of the opponent. In Room matches, we can search or create room type, Match / Spectate Room or Free-for-All, as well as limit capacity (2-8 players) and connectivity (from 0 to 4 bars), among others options. There are no private matches and there is no way to invite our friends, with the alternative being to create Room matches with a password. The result is similar, but not so practical.

    In addition to Episode Mode, we have several usual offline modes, like V.S. Mode, Tactics and Training, but strange as it may seem, the game doesn't have Arcade mode. The soundtrack of each character already known is included in the package, which for me is very good. If we join the main soundtrack of the game and the songs of Ruby, Weiss, Blake and Yang, then you can take my words "very good" and put the word "excellent". If the BlazBlue Cross Tag Battle hadn't taken with the DLC's before the release, it would certainly be a near-perfect fighting game. Apart from that, it's impossible not to like BlazBlue: Cross Tag Battle.
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  5. Jun 6, 2018
    8
    So, in it's core, BlazBlue Cross Tag Battle is a great fighting game. The mechanics are solid, working for both a newcomer who knows nothingSo, in it's core, BlazBlue Cross Tag Battle is a great fighting game. The mechanics are solid, working for both a newcomer who knows nothing of fighting games in general - let alone anime fighting games - and a veteran with years of other blazBlue and Guilty Gear titles on their belt. That being said, the lack of content (principally the DLC characters that technically are in the game, as some of them appear in the game already, in the story mode) is quite apaling, principally coming from Arc Systems. Only Story, Survival and Versus Modes on single player available, if you're not into online gaming, you can keep this one down as it's appeal will dwindle quite easily on you. Another "problem" is it's roster; even though as it is of today it's already really diverse and there is lot's of fun and good or wacky combinations to be made, to have half of the roster to come on the base game and most of the rest as paid DLC feels like a cheap way to make money over the player. The meat of the game comes from online play. The lobbies where all quick and (mostly) lag free, at least for the first day. After around 50 matches on both casual and ranked lobbies, there were only two of them where lag was really existant (and still neither of them it was an issue that changed the outcome of the match).

    In summary, if we look only at it's fighting mechanics, BlazBlue Cross Tag Battle excels beautifully, bringing a lot of ways to play at a frantic pace; but as a whole, it leaves some to be desired. If you're really into any of the franchises, it's pretty much worth the purchase. If you're only partly interested, think some more before buying this one or you might regret it.
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  6. Jun 7, 2018
    6
    Average fighter with average gameplay. I suggest you wait til it drops to $20 or $30 then buy the "all in one" fighter pack for $20 to getAverage fighter with average gameplay. I suggest you wait til it drops to $20 or $30 then buy the "all in one" fighter pack for $20 to get your money's worth. The story is divided into four episodes (1 for each title) with 8 chapters in all of them, they can all be beaten in about 20 minutes each if you don't skip the dialogue. Blazblue's is the only one with multiple endings though (4 to be exact).

    I'm not a fan of playing online but I tried it and it was okay to say the least. Instead of picking fighters from a select charcter screen, you pick your character in a online mode menu from the pause screen, then you are stuck with them til you change them. I don't mind it but having a character select screen before the match is better in my opinion.
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  7. Jun 8, 2018
    3
    The mechanics deeply saddens me. There is no depth and art to making combos there is only 2 normal attack buttons and you're expected andThe mechanics deeply saddens me. There is no depth and art to making combos there is only 2 normal attack buttons and you're expected and forced to play mashing the same two buttons over and over again. It gets so dull so quick, now if you're a newcomer to fighting games this will do just fine but I feel with time you'll get better and you'll yearn for something more and BBCTB just does not fulfill that. The story is the typical BlazBlue story.. Which is to say it is terribly mediocre. There is nothing groundbreaking here it adds nothing new aside from the four RWBY cast but since every character in this game plays the same button mashing way I would hardly call that new and unique. To sum it all up the game mechanics are extremely dumbed down, bad story, and as a bonus they're locking dozens of staple characters from each of these games behind a paywall. Verdict: Not worth it. Expand

See all 10 User Reviews