BlazBlue: Cross Tag Battle Image
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76

Generally favorable reviews - based on 27 Critics What's this?

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6.5

Mixed or average reviews- based on 61 Ratings

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  • Summary: THE COLLISION IS INEVITABLE! THE IMPACT WILL BE UNAVOIDABLE!
    An unrivaled clash of explosive proportions! The beloved BlazBlue franchise Crosses universes, Tags in fan favorites, and Battles it out in BlazBlue: Cross Tag Battle! Created through an all-star collaboration between BlazBlue,
    THE COLLISION IS INEVITABLE! THE IMPACT WILL BE UNAVOIDABLE!
    An unrivaled clash of explosive proportions! The beloved BlazBlue franchise Crosses universes, Tags in fan favorites, and Battles it out in BlazBlue: Cross Tag Battle! Created through an all-star collaboration between BlazBlue, Atlus' Persona, French Bread's Under Night In-Birth, and Rooster Teeth's hugely popular RWBY web series, Cross Tag Battle celebrates the fighting genre for pros and newcomers alike! Choose your team in fast paced 2v2 team battles filled with the craziness you've come to love from BlazBlue, with all the tight mechanics, smooth gameplay, and gorgeous 2D graphics you expect from Arc System Works.

    BlazBlue, celebrating 10 years of fighting game excellence in 2018, is a series long beloved by the fighting game community for its deep and engrossing story, its vast cast of balanced characters, and its quick and kinetic gameplay style.

    Atlus' Persona series, a worldwide RPG phenomenon and no stranger to the fighting game genre itself. Persona characters have appeared in Arc System Works games before, notable Persona 4 Arena and Persona 4 Arena Ultimax.

    Under Night In-Birth is veteran fighting game developer French Bread's first foray into an original title, coming hot off the heels of their success with the cult classic series Melty Blood.

    Rooster Teeth's animated mega hit, RWBY, has been a popular franchise for years, crossing both gender and age barriers to become a mainstream hit. Characters from the RWBY series have never appeared in a fighting game before. Until now.
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BlazBlue: Cross Tag Battle - PSX 2017 Trailer
Score distribution:
  1. Positive: 16 out of 27
  2. Negative: 0 out of 27
  1. Jun 5, 2018
    95
    Because BlazBlue Cross Tag Battle is an anime fighting experience that allows for constant aggressive offensive and defensive reads, wrapped in accessible execution that makes slightly complex mechanics easy to grasp. If this can add more fresh competition to your world, embrace it.
  2. Games Master UK
    Jul 14, 2018
    88
    Despite the dastardly DLC plan, a superb fighting game for all levels of experience with the genre. [Aug 2018, p.81]
  3. Jun 5, 2018
    83
    BlazBlue Cross Tag Battle is like a jigsaw puzzle made of pieces from four entirely different sets, that by some miracle still manage to fit together to make a unique and mesmerizing tag fighting game. Aside from its unsatisfying single-player mode and aggravating paywalled characters, it’s just the right blend of accessibility and depth, and one of the best entry points into fighting games you’ll find.
  4. Jun 21, 2018
    75
    Despite its lack of content, Blazeblue Cross Tag Battle offers plenty of cool and very dynamic fighting. Mixing all these different games was not that easy but Arc System Works did it in first class fashion.
  5. Jun 26, 2018
    74
    Taken the complexity out of its notorious fighting mechanics was a good choice - especially since playability wasn’t sacrificed over it. Having half of the roster staying hidden behind DLC definitely isn’t that smart.
  6. Jun 20, 2018
    70
    There is an incredible core set of mechanics and gameplay at the heart of Cross Tag Battle. It is fun as hell to play, and addictive and rewarding to try and master. Unfortunately, the package that this gameplay ships in is embarrassingly sparse, especially by Arcsys standards.
  7. 60
    Blazblue: Cross Tag Battle is a fun yet ultimately flawed fighting game. It manages to make more complex anime fighters into something more accessible, However the DLC-locked character roster and story mode sour the overall experience.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 10 out of 18
  2. Negative: 4 out of 18
  1. Jun 6, 2018
    10
    Very fun game. Great for new comers and veterans of the series. It’s reminiscent of DB fighters in he sense that each character has similarVery fun game. Great for new comers and veterans of the series. It’s reminiscent of DB fighters in he sense that each character has similar moves they can pull off. My only gripe with the game is that obvious paywall for some characters. But other than that the combat is fast paced, fluid and fun. Expand
  2. Jun 6, 2018
    10
    I can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of itsI can wholeheartedly say that this game is worth picking up; it's the most fun I've had with a fighting game in years. In spite of its simplified fighting, its unique mechanics are what you end up learning more of. Also the story mode is incredibly intriguing; it's been split into different episodes pertaining to the roster's different IPs and each is a story based on a different outcome, with BlazBlue's world having multiple endings.
    THE GOOD:
    At launch, it is only 50$ with free DLC for the first bit of time after release.The game's combat has been simplified quite a lot to have more of a focus on its new mechanics and because of that, combos are based more off of how good you are with your team's synergy and adaptability than learning intense combos. Non-auto combos are still there and usually go into an assist or special move(or both); every IP's moves(L/H) and combo mechanics work a bit differently as well, so if you don't like the BlazBlue cast, try Under-Night's instead. The cast is somewhat diverse, with certain characters playing into archetypes(Like a basic sword user, a faster knife user, a fist user, etc.), but all of those archetypes play EXTREMELY differently and a much more diverse cast adding new(and expanding upon) those archetypes coming soon, so you will definitely be able to find a couple of characters that you'll want to learn more of. The tutorial is comprehensive, and the options of customization in terms of an online profile are somewhat detailed as well(with new things to unlock via a very quickly earned in-game currency). The story isn't incredibly short either and you have the option of skipping dialogue, so it works similarly to an arcade mode as well. Survival mode is fairly forgiving and addicting and the Netcode(as well as the mechanics) for online fights is fantastic as well. This game is incredibly comprehensive and well worth the time of casuals and hardcores for the fighting game genre.
    THE MEH: The starting cast is fairly small for a tag game and, despite being diverse, DOES have fan favorites from each franchise missing. The starting roster is 20(with 2 characters being free and a character pack being only free for the first bit of time after launch), with another 20 coming after launch(Half coming June 19th and the other half coming in packs of 3 every couple of weeks) priced altogether for another 20$; you're essentially paying 10 more dollars than a normal game for 10 more characters than a normal starting roster after all of those characters are out, so it's not actually a major rip-off or anything.
    THE BAD: After this DLC is out, there's pretty much guaranteed to be more afterwards, so more than likely you'll be paying another 20$. That being said, those aren't on-dics and they also aren't coming out ANY time soon.
    -------------------------
    TL;DR
    The game is fantastic and you really can't do better for 50$. The roster at launch is a bit small, but the DLC is cheap and the gameplay(while simplified) is better than any other fighter I've played.
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  3. Jun 9, 2018
    9
    I was afraid of how "simplified" the game would be, however the complexity has just been moved over to the tag mechanic of the game. Yes,I was afraid of how "simplified" the game would be, however the complexity has just been moved over to the tag mechanic of the game. Yes, there are auto combos, but the actual game play is not as linear as negative reviews make it out to be. Mix-ups are still there and tag mechanics allow for many different combo routes that aren't just 5AAA > 5BBB. The complexity and fundamentals of fighting games are still there. Combining all this with the fast and fluid game with its DIVERSE cast equates to a very entertaining experience.

    I was also concerned about the DLC pricing. The game itself is cheaper than most games, being at around $50 (which lessened the blow a bit) on release with 20 characters already loaded in. There is an optional $20 "all-in-one" pack that will include the other 20 characters announced for the game. The RWBY characters are free and DLC pack 1 is free during the first two weeks of the game's release. So $70 for everything? I ended up realizing that I had spent over $100 getting into SFV with its season passes so this was nothing new to me.

    The story is alright. I wish they could've done more with CG art and characterization, but it's really just a fun little fanservice thing to play through. Nothing serious.

    The soundtrack, as usual with anime games, is outstanding. It brings in popular tracks from the various franchises represented in the game.

    Finally, the netplay. Netplay seems to be fine. 3+ connections are always to be preferred, however I noticed that if you just let the intros play out all the way, 2 bar or even 1 bar connections will play smoothly as well. So keep that in mind.

    Overall I would say that it's a great anime fighter that is an awesome gateway to introducing newcomers to fighting games, but it also has complexities that veterans such as myself can enjoy.
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  4. Jun 6, 2018
    8
    So, in it's core, BlazBlue Cross Tag Battle is a great fighting game. The mechanics are solid, working for both a newcomer who knows nothingSo, in it's core, BlazBlue Cross Tag Battle is a great fighting game. The mechanics are solid, working for both a newcomer who knows nothing of fighting games in general - let alone anime fighting games - and a veteran with years of other blazBlue and Guilty Gear titles on their belt. That being said, the lack of content (principally the DLC characters that technically are in the game, as some of them appear in the game already, in the story mode) is quite apaling, principally coming from Arc Systems. Only Story, Survival and Versus Modes on single player available, if you're not into online gaming, you can keep this one down as it's appeal will dwindle quite easily on you. Another "problem" is it's roster; even though as it is of today it's already really diverse and there is lot's of fun and good or wacky combinations to be made, to have half of the roster to come on the base game and most of the rest as paid DLC feels like a cheap way to make money over the player. The meat of the game comes from online play. The lobbies where all quick and (mostly) lag free, at least for the first day. After around 50 matches on both casual and ranked lobbies, there were only two of them where lag was really existant (and still neither of them it was an issue that changed the outcome of the match).

    In summary, if we look only at it's fighting mechanics, BlazBlue Cross Tag Battle excels beautifully, bringing a lot of ways to play at a frantic pace; but as a whole, it leaves some to be desired. If you're really into any of the franchises, it's pretty much worth the purchase. If you're only partly interested, think some more before buying this one or you might regret it.
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  5. Jun 7, 2018
    6
    Average fighter with average gameplay. I suggest you wait til it drops to $20 or $30 then buy the "all in one" fighter pack for $20 to getAverage fighter with average gameplay. I suggest you wait til it drops to $20 or $30 then buy the "all in one" fighter pack for $20 to get your money's worth. The story is divided into four episodes (1 for each title) with 8 chapters in all of them, they can all be beaten in about 20 minutes each if you don't skip the dialogue. Blazblue's is the only one with multiple endings though (4 to be exact).

    I'm not a fan of playing online but I tried it and it was okay to say the least. Instead of picking fighters from a select charcter screen, you pick your character in a online mode menu from the pause screen, then you are stuck with them til you change them. I don't mind it but having a character select screen before the match is better in my opinion.
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  6. Sep 9, 2018
    6
    Alright I am a fighting game enthusiast and game developer I was really excited for this game when announced sadly that changed drasticallyAlright I am a fighting game enthusiast and game developer I was really excited for this game when announced sadly that changed drastically over the course of its development first I have played all of the featured franchises games well except RWBY since it doesn't have one however the game is called BLAZBLUE cross tag battle so I am going to expect the game to share its mechanics and story with the title which it does to a degree however it is also kind of a Frankenstein when they tried pushing in the other games mechanics and it ended up being a throw a special move out whenever you want to win kinda deal, difficulty and skill is an outright joke and this game was marketed to casual players if I was them I would be insulted since everything just consists of mash the button and the game will play the game for you packaged with a little eye candy, now to get it with my personal beef and warning from a blazblue fan if you are using this game as an entrance into blazblue this is not it the blazblue characters have been cut down so much that they don't play anything like they did in they're respective games worst of all the lack the one thing that made them special the drive system Ragna no longer carries soul eater which damages him greatly since his moveset was designed and created to get the most hits to suck some life out of the enemy and recover this applies to Jin as well since he has no frostbite and has the condition removed from him as to earn stronger ice moves and not to use it to frequently, however the worst offense was Hazama they removed over half of his moveset and made him a pure rushdown character with little to no control over where he could go Hazama was a character that was based in punishing and pinning down that no longer exists in this game and made me very sad as a Hazama main I'm sure there is more but I just didn't bother. Now onto modes and the overall stuff you can do in the game the is only AI battles or going online to battle the only other thing you can do is play story mode which isn't very long and was very disappointing especially after coming from Blazblue Central Fiction where the cinematics where top-notch and don't get me started on the half-assed fan service they didn't even have the franchises villains and hoo boy that ending boss... And of course and not least the locked away roster which isn't even worth buying I got pack 1 for free and the game for 30$ and even then I wanted to return the game I was so sad to see this come out of Arc System Works a company I respected a lot and wanted to work for I still want to work for them since I make sprite based fighting games and go to tournaments to meet people to play with and have some healthy competition and on a ending note I am really involved with the Blazblue community and at this current time the people that defended this game the most don't play the game anymore on the quote of it became boring since there just wasn't content there to satisfy and they are sad that they spent money on the DLC if that doesn't tell you to stay away from this game and just play the original franchises games I don't know what will this is an average game that has only a months shelf-life so only play it once it 20$ Expand
  7. Jun 27, 2018
    1
    Lamentable producto, es la definición perfecta para esto. Después de que por fin una compañía rodada en el mundo de la lucha metiera a RWBY enLamentable producto, es la definición perfecta para esto. Después de que por fin una compañía rodada en el mundo de la lucha metiera a RWBY en un juego de lucha y uno llenarse de ilusión...se encuentra con esta bazofia injugable. Juego excesivamente auto dirigido que hace que no quieras jugar por que esta pensado para que el juego haga las cosas solo. Exceptuando a las 4 chicas de RWBY (si tienes la edición completa) cualquier personaje es millones de veces mejor jugarle en sus juegos originales.

    Ademas que nos han echo otro SF5 el día de salida dándonos un juego de lucha sin el OBLIGATORIO modo arcade que nos ha acompañado cualquier juego de lucha desde que cristo perdió las sandalias.
    En vez de eso nos ponen un modo episodio donde los personajes nos contaran su vida separado según el juego que corresponda...Que nisiquiera podemos elegir los personajes con los que podemos jugar.

    Visualmente y sonoramente esta bien que es lo poco que tiene bueno.

    Videojuego NO recomendado . Yo incluso confieso que he perdido dinero con esto por que no quería tener esto ni un minuto mas en casa y fue comprarlo y venderlo.
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See all 18 User Reviews