Adventure Time: Pirates of the Enchiridion Image

Mixed or average reviews - based on 13 Critics What's this?

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Mixed or average reviews- based on 11 Ratings

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  • Summary: It's Adventure Time! Finn and Jake have saved the Land of Ooo more times than they can count -- but, this time, they might be in over their heads. Somebody's up to bad biscuits. They got their hands on another Enchiridion, and they've somehow used it to flood the Land of Ooo. Help Finn andIt's Adventure Time! Finn and Jake have saved the Land of Ooo more times than they can count -- but, this time, they might be in over their heads. Somebody's up to bad biscuits. They got their hands on another Enchiridion, and they've somehow used it to flood the Land of Ooo. Help Finn and Jake as they take to the high seas to solve this latest mystery and save the kingdoms of Ooo in this all-new third-person puzzle adventure. Freely explore unknown waters and familiar kingdoms with your crew of Adventure Time buddies. Unleash your heroes' unique abilities in exciting tactical battles on land and sea, and interrogate pirates and other suspicious characters as you try to figure out what son of a blee blop is behind this disastrous series of events. Expand
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Adventure Time: Pirates of the Enchiridion - Announcement Trailer
Score distribution:
  1. Positive: 3 out of 13
  2. Negative: 1 out of 13
  1. Jul 17, 2018
    A good platform-RPG, through its difficulty needs some balancing. Perfect for the fans of the series.
  2. Jul 17, 2018
    In the final computation, the production manages to deeply respect the aesthetic and narrative canons of the original animated series, bringing players to discover an unpublished story but in which it will be easy to recognize the most iconic characters created by the good Pendleton Word in the now distant 2010.
  3. Aug 10, 2018
    Despite the fact that I’m not a big fan of the Adventure Time series, I enjoyed the game. It has some flaws, and there is way too much grinding, but it’s a nice change from what we usually play. If you enjoy some witty conversations and a little bit of mindless gameplay, then you should give Adventure Time Pirates of the Enchiridion a try.
  4. Jul 17, 2018
    While it feels like Adventure Time, the adventure isn’t one that many will want to go on.
  5. Jul 19, 2018
    Whilst not the most challenging of games, it still offers fans of the show a chance to enjoy it in a different light. Gameplay can become laborious, though, and the world is more vacant than it should be.
  6. Jul 18, 2018
    Adventure Time is a nice adventure just for fans. It lacks of a good combat system and have some serous issues on the technical side. The combat system it's not even engaging, becoming repetitive after few hours of playtime.
  7. Games Master UK
    Aug 9, 2018
    A charming license is stretched over a vapid RPG to ill effect. The fans, and the show, deserve better. [Issue#333, p.69]

See all 13 Critic Reviews

Score distribution:
  1. Positive: 0 out of 2
  2. Negative: 1 out of 2
  1. Jul 17, 2018
    Adventure Time: Pirates of the Enchiridion
    More like Adventures Creed
    Just kidding, Pirates of the Enchiridion is a 10 hour long open world
    Adventure Time: Pirates of the Enchiridion
    More like Adventures Creed
    Just kidding, Pirates of the Enchiridion is a 10 hour long open world turn based rpg mixed with a bit of platforming and sea shanties that takes place in the world of adventure time, you wake up to find the world flooded and you set sail to get to the bottom of this…
    This game is lot of different things all in one, theres ships and though limited there are sea shanties with familiar melodies reminding me a bit of assassins creed 4, theres elemental based turn based combat sortve like pokemon, youre running sailing to different territories, running around their living areas, hopping gaps, interacting with chests, doing side missions reminding me of dare I say it.. ni no kuni…
    pirates of the enchiridion borrows from all of these great franchises and still manages to feel like its own thing, it feels more than just a cash grab licensed game.. that being said does it live up to those franchises? Not even close..
    but I still had fun..
    The problem with adventure time pirates of the enchiridion is that despite its 10 hour length to obtain this games platinum trophy.. by the way this game has a great trophy list..
    This game just starts to feel like a drag to get through towards the end if you are setting out to see everything, if youre exploring the worlds, collecting the quests... finding the penguins and little candy dudes for mission and trophy progress… and that isn’t because the world isn’t fun to explore.. It is...
    as you progress through the game you’ll gain new party member like in ni no kuni and they all play a role in accessing different areas of the world..
    I thoroughly enjoyed exploring this game for its secrets...
    it’s just that this games main gameplay focus... its combat just isn’t fun...
    it has the formula, there are weakness and immunities, there are status effects, there are consumable items and power points, there are special moves you find in chests and you can level them up with the cash you find and earn, you can also use this cash to increase your stats to balance them out for more of your play style… each character has their own bonus special attack with a meter that’s filled differently for all 4 characters, such as doing damage or taking damage… all of these things are great
    but when it comes down to it.. battles are just way too slow, leveling is way too slow, cash is rewarded at too low of a rate, there are annoying pickles and fairies healing and reviving each other to keep the battles going on even longer.. it just gets old super quick…
    don’t get me wrong at first things are challenge, I would have to actually think and strategize, but eventually I found myself just going through the motions.. Boss battles no longer worried me...
    The thing ni no kuni does so great for example is that sure ever battle feels like a threat… but they’re all swift except for its boss battles.. Those are the ones that drag out and really demand strategy and therefore the game stays satisfying throughout… there are glimpses of these moments here, but they’re just glimpses... every battle ends up being a drag by this games end even more so than its boss battles and that’s a shame
    that’s not to say you should just turn away and not play this game because the rest of it is great, exploring the world and completing its quests is so fun…
    it just.. Picture a pokemon game where it’s just a bunch of pidgeys and your starter pokemon never evolves...
    you can stay out of the grass if you don’t care about trophies... but if you do youre in for a bit of a grind..
    Performance wise I only ran into a couple of random hiccups near the game’s final area where I couldn’t bring up the map or pause screen but this was fixed by closing out the game and reopening it.. The gem will also chick at times while transitioning into new areas…
    otherwise this is a surprisingly enjoyable game... I was surprised by it, sure the combat is no fun, but it’s passible... the real star of the show is its world and exploring it... hunting down those trophies and achievements...
    I give Adventure Time: Pirates of the Enchiridion
    a 6.5/10
  2. Jul 21, 2018
    This review contains spoilers, click expand to view. This game is absolutely terrible.

    This is a 20$ game at a 40$ price tag. If you have any standards, stay away.

    10 hours of game play! AT MOST

    I LOVE Adventure time and their previous games. I DESPISE this game.

    Enemy placement is a joke. You do more attacking of stationary objects to level your character than you do actual fighting. The voice acting is great, the script is terrible. The combat is amateurish. The art is jagged and looks like it was done by someone who knows JUST ENOUGH to get a 3D image to resemble the characters.

    Seriously, what were these people thinking? Spoiler: As an example, at one point you have to progress through the banana guards to their commander and they are COMMANDED to stop attacking you. Half obey, the other half keep attacking you. This isn't some act of rebellion, this was a poorly thought out concept. This is so that you have mobs to keep attacking, BUT IT MAKES NO SENSE. That is an example that sets the tone for the rest of your experiences with this game.

    Another example of how none of this makes sense. Marceline's axe is the only thing that can break metal chains that bind chests. Ok, ill buy that. However, she CANNOT cut open the wooden doors that are a barrier between you and a chest. These WOODEN barriers have computer chips as locks protecting chests with METAL CHAINS around them! Why? Because you need B-MO to open the digital lock...WHAT?! If the wood cannot be cut by an axe.. how the hell where the trees cut down to make the boards?! How where these boards made?! This illogical approach is prevalent throughout the ENTIRE GAME! WHY?! At least make doors metal! - NOPE - Screw you, we are going with axe proof wood with digital locks. Suck it.

    This is an insult to fans. This is a terrible game that deserves zero praise for the amount of money that it costs you for the privilege of being absolutely livid at the amount of money you have wasted.

    I will NEVER purchase a game by this developer again. They knew people would buy this as fans of the series, despite it being done by a bunch of high schoolers trying to push something out before the end of summer break.

    Stay the hell away from this game. It isn't much of one.