Mixed or average reviews - based on 60 Critics

Critic score distribution:
  1. Positive: 8 out of 60
  2. Negative: 5 out of 60
  1. Aug 9, 2018
    Despite the performance issues, We Happy Few is a must-own title for any gamer who loves survival open world titles and quality world building.
  2. Aug 16, 2018
    Having spent more time with We Happy Few, I couldn’t be happier. Arthur’s story is clearly the longest, though the game’s additional two parts — with a different protagonist in each — are equally as enjoyable. They’re thankfully unique in that each part doesn’t merely feel like your character has been reskinned.
  3. Aug 9, 2018
    I'll play more polished, bigger and more bombastic blockbuster games this year, but We Happy Few will stay with me long after its quests are over.
  4. Aug 9, 2018
    The game deftly balances exploration, crafting, combat, and puzzle-solving as you move through the game in the direction of the next story-based waypoint. It moves at an appropriate pace, and there's always something new around the corner, with plenty to discover as the world feels as though it's slowly unraveling around you.
  5. Aug 9, 2018
    While We Happy Few is dragged down by irritating missions, scarce-but-necessary resources, and technical blips from time to time, it’s a fun adventure that combines an eerie atmosphere and a gripping narrative to great effect.
  6. Aug 13, 2018
    We Happy Few must clash with a gameplay that doesn’t fascinate too much, but its plot, settings and longevity are more convincing.
  7. Aug 9, 2018
    Ignoring, however, the sometimes really tough legacy of the first draft of the game, still remains at the core of an exciting commentary on bondage, control and repression, which can keep up with milestones such as Bioshock at least on this level.
  8. Aug 20, 2018
    We are always attracted by dystopian worlds, and We Happy Few’s is a hell of a ride. In spite of some gameplay issues, including the combat, Compulsion’s new game is a great experience to enjoy.
  9. Aug 28, 2018
    We Happy Few has an interesting storyline and attractive background settings, and the duration of the game is far beyond my expectation. But still, too many bugs make this game look terrible, and the mission design is not that rational.
  10. Aug 10, 2018
    Although survival and crafting are fairly manageable, running through randomly generated towns, streets, or abandoned fields unfortunately shows that We Happy Few can’t hide from the ghost of its own past, no matter how much Joy you take.
  11. Game World Navigator Magazine
    Sep 26, 2018
    Procedurally generated world is undeniably big, but it’s also bland to the point it hurts the story. It’s hard to stay invested when every plot advancement requires you to walk along the indistinctive streets for dozen minutes. [Issue#232, p.74]
  12. Sep 13, 2018
    Clever profound, narrative elements which target a mature audience are hindered by gameplay elements which are intended for rather inexperienced players. The lack of gameplay identity or - better- the confusing amalgam of its elements really spoil the happiness.
  13. Aug 27, 2018
    While it has one of the best game worlds ever envisioned, We Happy Few stumbles over painfully simplistic gameplay and several major bugs.
  14. Aug 13, 2018
    We Happy Few is great when it works, but it not always does it. It’s a game with a great foundation that has clearly been rushed. It’s already a good game, but after a few patches it should be a much more recommendable experience.
  15. Aug 13, 2018
    It’s hard to criticize a game that offers so much originality, humor and satirical atmosphere. We Happy Few, unfortunately, lets its narrative and characters get bogged down in a desperate and, at times, tedious struggle to survive the game’s brutal environment.
  16. Aug 13, 2018
    We Happy Few is a game filled with fantastic moments and wonderful stories, but they’re weighed down by token survival mechanics and tedious scavenging, an unfortunate hangover from the game’s survival origins. Despite this, there is so much to love about We Happy Few, and if you can forgive its missteps, you’ll find some powerful storytelling.
  17. Aug 13, 2018
    Aside from the immersive introduction, We Happy Few eventually becomes a chore more than an intense survival experience. One had only hoped, that the game became a linear experience akin to BioShock than the tacked on survival game it really is.
  18. Aug 11, 2018
    It’s bold and adventurous world design that should undoubtedly be praised. If story and atmosphere can carry a game for you, then you should be able to look past the weaknesses elsewhere to enjoy this quirky and distinctive adventure.
  19. Aug 10, 2018
    We Happy Few has a its load of flaws. But still, there are also many good things. The whole concept of drugs is interesting in the way it changes its beautiful world into a frightening one.
  20. Aug 10, 2018
    We Happy Few presents a fascinating and catastrophic world, thanks to an artistic sector that highlights good design choices. Unfortunately, the gameplay and the technical side can not stand the comparison, and the final effect is weakened.
  21. 70
    We Happy Few is far from flawless, but ultimately makes up for it with its fascinating story of a comically-dark dystopia.
  22. 70
    We Happy Few doesn't always come together to form a cohesive video game experience, but its story and art direction are nothing short of fantastic. Had the developers dumped the stealth and survival mechanics, I'd love this game to death.
  23. 70
    We Happy Few is a game of high highs and low lows. It's certainly far from perfect, with questionable stealth mechanics, sometimes derivative gameplay, and a lack of polish that intrudes on the fun. However, it also offers a totally unique world full of interesting characters and places.
  24. Aug 27, 2018
    We Happy Few looks like it didn't come out of Early Access, but just slipped into beta.
  25. PC Games
    Aug 17, 2018
    A flawed, yet strangely engrossing adventure with an intriguing story and ambitious ideas, which don't always come to fruition.
  26. Aug 20, 2018
    We Happy Few offers an interesting story and an attractive style. It is too bad collecting and crafting is so frustrating and fights are not very satisfying either. It's not a bad game, but it could have been so much more.
  27. Aug 20, 2018
    While being sub-par overall, We Happy Few is still a nice save when you think that Compulsion changed its game from a survival title to narrative-driven adventure in just two years. If you had big expectations, don't bother. If you like the artistic side of things and the concept, give it a shot.
  28. Aug 14, 2018
    Compulsion Games transformed its randomly-generated, survival game into the dystopian narrative everyone asked for, but those randomized elements are still holding We Happy Few back from reaching its full potential. The twisted tale of a society addicted to its own Joy is lost underneath an endless hunt for bobby pins and scraps of cloth.
  29. Aug 9, 2018
    We Happy Few is a game that deserves some more time to improve. As it stands, it offers some truly interesting characters in a well realized and intricate story, that unfortunately have been hampered by an overall unpolished feel.
  30. Aug 9, 2018
    An ambitious open-world survival game that does not benefit from being one. Tedious exploration courtesy of poorly-designed environments and underdeveloped survival mechanics detract from an otherwise strong main adventure. Charming presentation, colorful writing, and powerful environmental storytelling are highlights that are unfortunately eclipsed by a shallow open world.
  31. Aug 9, 2018
    We Happy Few is going to go down as a cult hit. If you can muster the strength to get past its janky gameplay, there's a whole lot to love here in the world and characters. But the fact remains that this adventure is one that could have used a bit more refinement.
  32. Games Master UK
    Sep 6, 2018
    A pretty world, unique set-pieces, and promising story are ruined by unnecessary filler. [Oct 2018, p.60]
  33. LEVEL (Czech Republic)
    Dec 31, 2018
    The beautifully presented dystopian society has a huge hidden story potential, which is mostly handed down to the players. Playable passages will get boring after a while, but if you like a good alternative history, you won’t mind the average gameplay. [Issue#289]
  34. CD-Action
    Dec 4, 2018
    Retrofuturistic, totalitarian world created by Compulsion Games is fascinating, as we see bits and pieces of Kafka (a clerk rebelling against the system), Clockwork Orange (extreme violence), Douglas Adams (humor) or Half-Life (architecture) floating around. What failed is the execution, which turned We Happy Few into an unintentional parody of stealth games. The enemy AI is so lame that I repeatedly had an impression of starring in a lost episode of The Benny Hill Show, especially since the combat system is crude and production values leave a lot to be desired. [10/2018, p.56]
  35. Oct 29, 2018
    There is a really good experience in here. The context of the world and the basis of the story have so much potential, exploring many ideas that are often too overlooked in gaming. The moments of passive storytelling that is discovered, just by reading the journals or newspapers, are magical and interesting. The disappointing thing is that this magic is buried under too many bland fetch quests and too many technical problems. There is a roadmap of future content being developed, so maybe this can change, however… hopefully!
  36. games(TM)
    Sep 6, 2018
    A compelling story but mundane survival gameplay. [Issue#204, p.68]
  37. Aug 27, 2018
    We Happy Few is a game with an excellent narrative, unfortunately limited by the open world size, mechanics, control system and AI.
  38. Aug 23, 2018
    If you can see past the casually designed mechanics and truly immerse yourself in the environment and narrative aspects of We Happy Few, there’s plenty to see here. Unfortunately for those probing a more wholesome experience, We Happy Few falls short.
  39. Aug 16, 2018
    Despite a notable amount of bugs and exploitable mechanics, We Happy Few presents an entrancing world to explore. Exceptional voice acting and interesting characters help alleviate the lesser qualities of combat and repetitive mission objectives, but it’s overstuffed length and half-realized ideas hold it back considerably.
  40. Aug 14, 2018
    We Happy Few could have been a great psychological thriller but its muddled vision and scope leaves it trailing behind the merit it deserves.
  41. Aug 9, 2018
    For $60 I needed to see more quality, and instead became overloaded with quantity.
  42. Aug 9, 2018
    We Happy Few tries to combine a dystopian story with a survival gameplay, but these aspects don't quite work together and sometimes even step on each other's toes. Also the execution of the game as a whole, leaves a lot to be desired.
  43. Aug 9, 2018
    There’s a huge amount of potential in this dystopian 1960s drug trip, but ultimately it starts to feel frustrating quite quickly. Every time We Happy Few draws you in with an interesting tidbit about the world or the character you are playing as it’s scuppered by the systems fighting against you.
  44. Aug 9, 2018
    If you’re prepared to stomach the game’s less appetising sections, you’ll still get a little Joy out of We Happy Few.
  45. Aug 9, 2018
    Much like Contrast before it, We Happy Few shows off plenty of potential with its original and engaging world from a team whose passion and heart clearly shines through. Unfortunately, the random nature of the world ultimately hampers this ambition, and is held back further by lackluster stealth and inconsistent dialogue.
  46. Aug 9, 2018
    We Happy Few leaves me feeling conflicted. I don't ever want to put myself through that resource management slog ever again, but I can't discount its sharp wit and captivating writing either. Ultimately, I can't bring myself to give We Happy Few a wholehearted recommendation for the average player. This is a game that will test your patience, and if you're willing to stick it out, you'll be rewarded with a good story that was only let down by weird design decisions and flawed execution.
  47. Nov 5, 2018
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.
  48. Aug 10, 2018
    A jog-fest with sluggish combat and inconsistent stealth, but a story that will pull you toward the end anyway.
  49. Aug 15, 2018
    If the pop, British and psychedelic universe, inspired by Brazil, Nineteen Eighty-Four and Brave New World, proposed by Compulsion Games is surprising and offers a very immersive story, the mechanics of survival games and crafting ruin the plot of the game, giving an unpleasant feeling of a mutant game, too dispersed for its own sake and suffering from many technical problems.
  50. Aug 13, 2018
    With a little more work and a less nuanced direction, the title from Compulsion Games could have won a dignified place in the genre. In the current state of events, however, it is a production to be forgotten.
  51. Aug 13, 2018
    Despite its enormous potential and intriguing beginnings, We Happy Few’s open world is too big and too empty, ultimately distracting from the intriguing plot, which unfortunately never really goes anywhere.
  52. Aug 9, 2018
    There's a lot to like about We Happy Few, with its unique psychedelic dystopian setting and well-developed story, but it's the moment-to-moment action that crashes down on you like a bad dose of Joy. So-so survival elements, the lack of mission variety, frame rate issues, prolific bugs, and tedious stealth and combat will make you want to cook up some Joy for yourself, so that maybe you too can forget the bad stuff and remember only the bright side of things.
  53. Aug 9, 2018
    There’s the shell of a great game here. One that’s bizarre and genuinely interesting. But while We Happy Few‘s aesthetic design colorful worldbuilding are uniformly successful, they’re crushed under the weight of clumsy gameplay and unnecessary systems.
  54. Aug 9, 2018
    Beneath We Happy Few’s flaws is an excellent story, some clever first-person exploration, and a bunch of stunning design work. But the rest of the experience feels profoundly self-conscious and unsure of what it actually wants to be, imposing on you in some areas while remaining hands-off elsewhere.
  55. Aug 9, 2018
    By choosing the fastidious "micro-management" path, We Happy Few distracts far too much from its true potential as a dystopian gaming classic. And that's the biggest downer of all.
  56. Aug 27, 2018
    Perhaps with a little Joy, We Happy Few could be more palatable to modern audiences.
  57. Edge Magazine
    Sep 13, 2018
    There are plenty of games with strong visual design and atmospheric settings that don't make you jump through nearly so many hoops to get to the good stuff. [Nov 2018, p.116]
  58. Aug 30, 2018
    The difference between a great idea and a great story is subtle, but important.
  59. Aug 20, 2018
    While We Happy Few's story contains some genuinely wonderful twists and turns once it gets going, it's dragged down by frustrating survival systems, shoddy combat, and an empty world.
  60. Aug 10, 2018
    There are just too many hurdles to overcome to enjoy We Happy Few, and not enough Joy in the world to cast them aside.
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This publication has not posted a final review score yet.
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  1. Aug 9, 2018
    An ambitious, stylish and savage takedown of British hubris, but clunky crafting, collecting and combat make for a somewhat dull game.
  2. Aug 9, 2018
    It is beautifully, carefully written. The words that come out of this game are better than anything I can recall in even the best narrative adventures.
  3. I’ve not gotten an enormous way through We Happy Few, because I’ve severely disliked the hours I’ve sunk into it. I think it’s probably, really, just a mediocre game, but it’s one that’s made me feel drained and discombobulated with its incoherence and that deeply peculiar atmosphere of feeling like it should be a great game, while never actually being one.
  4. Aug 14, 2018
    Nothing short of a mega patch will fix everything truly messed up about this game. If you can imagine a game bug, any game bug, We Happy Few probably has it.
  5. Aug 10, 2018
    The game just loses control over its own plot and worldbuilding as it progresses, to the point that I’m not even sure whether some strange moments were bugs, and whether some storytelling choices were intentional or not.
  6. Aug 13, 2018
    We Happy Few doesn’t work because it doesn’t feel cohesive. It’s one game bolted onto the foundation of another, and it shows. The game world is massive because the developer doesn’t have the budget or resources to make good on the dense nature of BioShock’s detail-oriented environments. The side quests are generic, often lacking unique NPCs, because the work required to build, animate, and implement them would be too much. Even the glitches seem to fit this theme: a game bursting at the seams, unable to contain itself. We Happy Few's ambitions are large, but it's only that: ambition.
User Score

Mixed or average reviews- based on 123 Ratings

User score distribution:
  1. Positive: 43 out of 123
  2. Negative: 52 out of 123
  1. Aug 11, 2018
    The game looks good. Characters are pretty cool. The world is new. But the main problem with this game is the main point of videogames; thatThe game looks good. Characters are pretty cool. The world is new. But the main problem with this game is the main point of videogames; that is fun. Sure it looks great, but the gameplay is horrible. Fighting sequences are horrible, seems all you do is loot houses for items.
    Problem is Nothing about this game is fun. Put a little more effort into fighting, I don't really want to spend 2 hours looking for garbage with a few minutes of horrible gameplay in between. Sure its kitch, and looks good, but how about some things that make the game fun. Missions? Upgrades? Whats the point?

    I was so looking forward to this game and so disappointed.
    Full Review »
  2. Aug 10, 2018
    I am so surprised to see any negative or mixed reviews on here... The game is so unique, utterly bonkers, and really great to play. It suckedI am so surprised to see any negative or mixed reviews on here... The game is so unique, utterly bonkers, and really great to play. It sucked me in from the first second, and I have been playing for hours since. Hopefully people will come to realise and love the game like I and others in the future - it is really great. Full Review »
  3. Aug 10, 2018
    how fun, straightforward and humble. . . i'm liking everything about it!