- Summary: Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man. Warhammer 40,000: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’ will in the darkest reaches of theEnter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man. Warhammer 40,000: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’ will in the darkest reaches of the Imperium!… Expand
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Warhammer 40K: Inquisitor - Martyr Mass Destruction Trailer
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Jun 22, 2018Not all the ideas that Neocore infused into a well-known hack&slay formula, seem to work and need fine-tuning still. But having said that, the surprisingly simple, yet effective cover mechanics, the multi layered character development and especially the beautiful art design could be enough to drag you into the brutal world of the 40K-Inquisition.
Jul 6, 2018Νeocore uses all of its accumulated experience -gained from the Van Helsing franchise- and delivers a complete action/ RPG, faithful to the source material and accompanied by a tight storyline. Not all of the gameplay ideas were implemented successfully (i.e. the cover system), but genuinely tries to gust fresh air in an already over-saturated genre.
Jul 19, 2018Warhammer 40,000: Inquisitor – Martyr is mostly a good title that comes with some innovative ideas, but falls short in other areas regarding its performance and level design. Warhammer 40k fans will get a kick out of it, and its long life through random missions means content is in hundreds of hours for people who enjoy working towards the highest achievements. Others will eventually grow bored of the repetition, but will easily have gained enough hours out of the title to not be short changed.
Jul 3, 2018Though the idea of a Warhammer 40K themed ARPG certainly seems appealing, Martyr largely fails to capitalize on this potential due to unfocused design, clumsy gameplay and an abundance of technical and performance issues, despite boasting strong audio-visual presentation.
Aug 8, 2018Some minor complaints like some weapon effects sound very weak (Plasma Guns), Campaign cant be done in Coop (only random missions). ButSome minor complaints like some weapon effects sound very weak (Plasma Guns), Campaign cant be done in Coop (only random missions). But overall a pretty fun and good game. At first i wasnt very impressed, but once you get into it and play a few missions it just seems to get better and better! Recommended, especially for WH40K fans.… Expand
Jun 6, 2018Very much the "40K Diablo" I hoped for. Spot on grimdark atmosphere, great graphics, smooth gameplay, motivating progression mechanics & loot.Very much the "40K Diablo" I hoped for. Spot on grimdark atmosphere, great graphics, smooth gameplay, motivating progression mechanics & loot. And the devs have planned content for years to come. Game has improved GREATLY in all aspects (graphics, character & armor models, speed & smoothhness) since last Early Access build, btw. Absolutely love it.… Expand
Jun 7, 2018The best Warhammer 40k game I've ever had a chance to play in. The amazing atmosphere, the well-reproduced world of W40k, Endgame is a mustThe best Warhammer 40k game I've ever had a chance to play in. The amazing atmosphere, the well-reproduced world of W40k, Endgame is a must for W40k fans,… Expand
Jun 10, 2018I was excited when I heard about this game but after playing it for a bit and watching streams, I can tell you what bothers me.
First ofI was excited when I heard about this game but after playing it for a bit and watching streams, I can tell you what bothers me.
First of all, the combat is really slow and dull. Like, it's more dynamic if you play the assassin, but the assassin is squishy is you're pretty much forced to keep moving and uses dodging abilities, which in turn is not that relaxing.
Weapons don't feel impactful on their target. Feels like you're hitting a sandbag with a foam sword, until it explodes for some reason.
The AI is dumb as dirt. I know action rpgs aren't known for having any sort of competent AI that would use tactics and cover instead of just swarming the player with huge numbers, but in this game the AI is even dumber than that, often times it even "forgets" where it was supposed to go.
The graphics engine seems to have some sort of limitations. Like, for example, mobs that are some distance away from the player, have fewer animation frames than the ones that are closer, and it looks terrible, like the enemies at long range move in slow-mo or something. This may be a valid design to help with potato computers, but I don't bust my ass to buy an expensive computer and then play games that are designed for potatoes and don't use all the resources available.
Only great things are the atmosphere and the scenery. Hell, if this wasn't a WH40k game, and just some random action rpg, I would drop 1 point from the score.
Overall, this game is slightly above average and only really appealing to WH40k fans. Everyone else will find it a 6/10: AVERAGE!
I was considering giving it a 0, just to counter balance those 10/10 ratings. I mean seriously, guys?! This is a 10/10 game?! You are making the gaming industry worse for all of us if you give such high scores to average games.… Expand
Jun 17, 2018Update: 06/17/2018
Many of the crucial aspects have yet to be remedied and the launch of the first 'community event' is a catastrophe ofUpdate: 06/17/2018
Many of the crucial aspects have yet to be remedied and the launch of the first 'community event' is a catastrophe of immense proportions. Even though the community has some how almost reached the ludicrous goal of 50 million kills on missions that barely pass 150/ each leaves me speechless.
The goal of 5k per player is even more insane, that's almost 50 missions over the span of one weekend; adults have jobs and lives outside of hobbies; I sincerely wish Neocore would consider this when creating 'community events'. I would like to see the numbers and accounts associated with them, I have a strong feeling that the numbers are being spoofed.
I am still working through the game, but this is my initial impression, it is good. However, it is not perfect, ranging from forgivable minor errors that can, and likely will be, worked out to glaring and egregious errors. The primary reason behind my rating is the online only requirement, it is both an annoying and limiting disappointment. I immensely agree with Thelgor140's review.
I understand their reasons, but it doesn't change the fact that it negatively impacts my experience as a player that is just trying to enjoy the game. Monster Hunter World handles this much better; I would appreciate an "opt-in/out" feature. Play online some days, others, just go and purge some Heretics. I hope they find a way around this because this is something that annoys me significantly and is actually what gives this game a 7.
The lore is good, the story is okay so far––but justified by the lore––so good and immersive, could be better.
Being that we're Inquisitors, I would imagine a bit of customization being possible/ if not male/female variants and some basic customization just for the sake of variety. We're not Astartes, Imperial Guards nor the Sisters of Battle. We are what they fear, we are the Inquisition. Most lore makes out many Inquisitors being eccentric in their own rights, from appearances to demeanor. From Puritanical Lawful Enforcers of the Emprah's Will , to radical ends-justify-the-means protectors of humanity.
Just, Eisenhorn. If you're looking for a good book, Eisenhorn. There is other material, but this is a good entry point to the lore, other than the Dark Heresy Pen and Paper games by Fantasy Flight Games––I sincerely hope the GW works with them again––which I play and love.
And about Dark Heresy, each of the three (so far) playable classes are archetypes found in Dark Heresy's core rule book.
I will get back to this when I have more time into it.
The Emperor Protects.… Expand
Jul 14, 2018viel Zeit mit dieser CoreTech Engine verbracht, spielen kann man das nicht wirklich nennen.
50 Okken rausgehaun um als full title releaseviel Zeit mit dieser CoreTech Engine verbracht, spielen kann man das nicht wirklich nennen.
50 Okken rausgehaun um als full title release Alpha/Beta Tester zu enden.
erstes und letztes Neocore Produkt
klares no go hier Kunden als "toxic" zu bezeichnen, die "mehr" versprochen und sowas geliefert bekommen haben.… Expand
Aug 17, 2018Pros:
-Art direction of the game
-Music Cons -Very boring gameplay -Lack of content -No endgame -No open world sandbox likePros:
-Art direction of the game
-Very boring gameplay
-Lack of content
-No open world sandbox like advertised
-No meaningful progression… Expand
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