- Summary: Pursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the dead Fire. Bend the world to your will, as you explore the depths of InfinitePursue a rogue god over land and sea in the sequel to the multi-award-winning RPG Pillars of eternity. Captain your ship on a dangerous voyage of discovery across the vast unexplored archipelago region of the dead Fire. Bend the world to your will, as you explore the depths of Infinite possibilities, including detailed character customization, total freedom of exploration, and more meaningful choices at every turn. … Expand
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Pillars Of Eternity 2: Deadfire Lives The Pirate's Life In The Upcoming CRPG Adventure
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May 9, 2018Pillars of Eternity 2: Deadfire is as close to the perfect RPG as one can get. The fantastic setting, grand story, exceptional writing and voice acting, engaging combat all coalesce into an exemplar of its kind. This is the game that sets the bar. This is the game that needs to be aspired to.
May 9, 2018Pillars of Eternity II: Deadfire mixes the classic epic feel from Baldur's Gate 2 with freedom of exploration from Fallout, and still offers a modern and surprising story and a great set of characters. Pretty much every element of the game has been improved. All hail the new king of classic RPGs!
May 9, 2018Pillars of Eternity II: Deadfire is a lesson in sequel creation. Instead of making some slight alterations, or simply changing the setting, this smooths all the rough edges of the first game, while keeping the plot, writing, and role-playing aspect in top form. While not without flaws, and although the seafaring business is not equally awesome as the rest of the experience, this is, without a single doubt one of the best Dungeons & Dragons-inspired RPGs of the year.
May 18, 2018Pillars of Eternity II Deadfire plays it safe just like its predecessor, and it has a worse main storyline, but it compensates with a greater and richer world to explore, better friendly AI, a refined combat system and much better side quests. In short, a must buy for fans of cRPGs.
Jun 6, 2018If one was to ignore the technical issues and consider it in isolation, Pillars of Eternity 2 could be deemed a solid game. Whilst on the surface it appears to offer depth and choice, effectively the content is relatively simple and linear. Nevertheless, there are some great side quests and locations to engage with, and a large number of stories and peoples to encounter. However, given the optimisation woes and the illusory depth offered by the main story, I lost interest in what I was doing fairly early on.
May 12, 2018I play mostly RPGs, and Pillars of Eternity II Deadfire is so far one of the best cRPG's ever for me! Fanstastic atmosphere, realisticI play mostly RPGs, and Pillars of Eternity II Deadfire is so far one of the best cRPG's ever for me! Fanstastic atmosphere, realistic graphics, beautiful lighting effects, sound effects and soundtrack, great combat improvement, story is very good for now.....and thanks for walking option :)
Great job Obsidian, keep it up...… Expand
May 8, 2018A Great Game in a fantastic Universe. GREAT RPG OLD STILE. An amazing sequel and a great RPG to explore! The best thing is the story-tellingA Great Game in a fantastic Universe. GREAT RPG OLD STILE. An amazing sequel and a great RPG to explore! The best thing is the story-telling and the characters.… Expand
May 23, 2018Great game all in all, haven't finished the main quest yet, but the side quests I have finished are really fun, especially the pirate quests.Great game all in all, haven't finished the main quest yet, but the side quests I have finished are really fun, especially the pirate quests.
So ... a couple of things:
1) battle mechanics are out of whack right now, so if you are like me and hate 1st person hack and slash RPGs, and love tactical combat where you can use and control every aspect of what's around you, I would wait a month until they roll out an update, I read it's supposed to be mid-to-early June, that said though there is also some mods you can use to get it closer to what Obsidian is known for, and I expect they will deliver, especially in what I experienced playing the Beta, good combat!! Did anyone else get wiped by the Sand Blights over and over again???
2) Some of the side quests are too short, but nothing that would stop me from recommending.
3) Do miss the Endless Path's style dungeon of the first game, but if I remember correctly Baldur's Gate 2 really didn't introduce a huge dungeon until the expansion, so curious what the DLC will deliver.
4) I actually like the whole ship combat mechanic, adds a good break and options in exploring the world.
Other than that fun, fun, fun!! And a good RPG.… Expand
May 9, 2018i have never played the first Pillars of Eternity, however i love the Baldur Gate series, Neverwinter Nights, Icewind Dale etc.
For me,i have never played the first Pillars of Eternity, however i love the Baldur Gate series, Neverwinter Nights, Icewind Dale etc.
For me, this RPG game is fantastic. The depth of character customisation, character influence, reputation, party configuration etc etc is immense. A lot of time can be spend looking at gaining those additional one percenters. Obsidian have taken a very solid platform, given it a face lift and then injected a wonderful creation of fluid dynamics.
Having only played for 4 hours, i know i have but scratched the surface of a massive world of intrigue.
The only con i can give it is having not played the first PoE, there are significant references stretching back. However Obsidian does a great job at attempting to fill the void in those knowledge gaps.
- Great character modification/class role creation (both single & multiclass)
- In depth RPG elements non-character (boats, crafting, weapons, armour etc.)
- Fantastic graphics
- Party influence, both global & intra-party with affections/hate
- Conversation responses: generic, locked (requirements not met) and unlocked (requirement met) leading to a vast array of outcomes
- Very steep learning curve if you've never played this style of game before
- Requirement (although minor) to have an understanding of PoE 1. Again obsidian does it's best to mitigate this issue.
Overall i am thoroughly enjoying this game. Would highly recommend!… Expand
May 26, 2018This review contains spoilers, click expand to view. Obsidian is each day concerning, likely approaching downfall. In Deadfire, though assignee of a handful of neat design choices (sea exploration; not everyone's cup of tea, but I enjoyed it; fluid combat, optional level-scaling, etc.), falls short on what once was the trademark of this company: the narrative. It seems the lads at Obsidian —those who remain anyways from recent purgues— took to heart the dumbfounding complaint of ''Too many words'' and ''Too much text''; hence in POEII everything pertaining to its story (quests, companions and lore, sweet lore) is minimized, not synthesized but downgraded and sadly uninspired.
The gist of Pillars of Eternity is philosophical, perhaps more actual than ever —kith are a metaphor for humanity in all its diversity and collective delirium —facing the struggle of faith crisis, godlessness and subsequently loneliness in our contemporary age; an issue glimpsed by Nietzsche and practically all thinkers that ensued. Its treatment is poliphonic, diverging: different characters share their feelings of the matter: either desperate nostalgia for their inextricable gods, spite for their misdeeds and abandonment or utter rejection of their inmanence. The Wheel concept, however, is picked up from easternly breezes, namely Hinduism and Buddhism; it presupposes a mechanism of soul-binding in recurring stages of life and death (together with an interstitial state, the In-Between) with goddess Berath as their caretaker. On this intrincate canopy of recycled myths and all-too-human disquietudes Eothas (the one astray, making a mess!) rises as a prophet, a philantropist; or at least so he claims... He represents Nietzschean will to power, his sacrifice wistful and an opportunity for kith to disentangle themselves from gods and their machinery, attain liberty... But what is to be done with such liberty? Other deities, pressuming that mortal lives can only be ripe for confusion and suffering, vouch for complete annihilation. In any event risk is at the heart of Eothas' manoeuvre.
No, PoE's not your typical inane fantasy setting; even to cynics or atheists, it resonates with how we feel, a pivotal ambiguity —now asymbolic hopelessness, now a manic struggle towards ghostly knowledge. Not even the Eoran Pantheon itself is beneath these woes. Hence my pain at watching it butchered, mishandled, vandalized and discombobulated by (no doubt) incompetent writers. Cringe-inducing bits of dialogue, atrocious romancing, characters striped hollow... fetch-quests, uneventful journeys, undeveloped ship combat... Must be played in Hard Mode so as not be a walk-in-the-park.
Not **** but not too good either.… Expand