INSIDE Image
Metascore
87

Generally favorable reviews - based on 22 Critics What's this?

User Score
8.6

Generally favorable reviews- based on 575 Ratings

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  • Summary: Hunted and alone, a boy finds himself drawn into the center of a dark project.

Trailer

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Inside - Official E3 2016 Trailer
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Score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. PC PowerPlay
    Aug 27, 2016
    100
    It's a masterpiece, guaranteed to have players flocking to forums to discuss the ending and try to unravel with it all means. [Issue#254, p.62]
  2. 93
    You need to be in the right mood to fully enjoy something as peculiar as Inside. Take a deep breath, enjoy the silence, embrace the suspension of disbelief, and you'll be in for one of the finest treats of 2016.
  3. Aug 17, 2016
    90
    Inside is a truly unique platformer that is a better and more mature brother of famous Limbo (that came from the same studio). Everything you see on the screen is extremely well thought out and the way that one anonymous character in the background conveys tons of emotions with a simple move is astounding. Only the best could have achieved such a thing and I'm sure Inside will be remembered for years.
  4. Aug 9, 2016
    85
    Just like its predecessor, Inside is a puzzle in itself. Mysterious, intriguing, dark yet beautiful, it's one of the most unique platformers around and a journey well worth taking.
  5. Pelit (Finland)
    Oct 12, 2016
    85
    An immensely polished, gripping platformer experience. Aesthetically, Inside is pretty much ahead of anything done in the gaming space right now. That said, the actual gameplay (pushing blocks, scripted chase sequences) is somewhat lacking in substance. [Sept 2016]
  6. Game World Navigator Magazine
    Aug 23, 2016
    81
    Although Inside’s aesthetics are great, its storytelling methods aren’t reprehensible. There’s no narration or dialogues; all information is conveyed through environment and gestures of characters, so unless you’re willing to go on wild interpretation sprees, Inside’s story won’t make any sense. But even if you do, it will still leave a lot of unanswered questions. [Issue#211, p.62]
  7. Aug 2, 2016
    60
    But Inside can’t resist padding its story with what passes for gameplay. Who knows whether it’s because Playdead didn’t have the confidence in their story or because videogamers need to push crates onto pressure plates in order to call something a videogame. Whatever the case, Inside is a provocatively outside-the-box story in a disappointingly inside the box game.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 74 out of 102
  2. Negative: 6 out of 102
  1. Feb 18, 2018
    10
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow
    Genious game, incredibly minimalistic and although that great fun.
    The atmosphere is genious, very dark and depressive. The light and shadow elements made some scenes very beautiful, good graphic engine.
    The atmosphere fits perfectly to the story, which is an art, you dont get any intro, not text, you understand the story just by looking at your surroundings.
    Gameplay is very simple: run,jump,grab. Just like the whole game, it is very minimalistic. But with such few possibilities you get many interesting puzzles.

    The only bad thing of this game: Steam... no retail version
    Expand
  2. Oct 25, 2016
    10
    Mysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the bestMysterious and detailed environment, intelligent and original puzzles (but not extremely hard), a secret alternative ending, and the best puzzle of all: the story itself, which will make you try to decipher if for days after you finish it. If you are looking for a game you won't forget a couple of weeks after finishing it, then this one is a must buy. Probably the best 2D puzzle-platform game I've ever played. Expand
  3. Jul 8, 2016
    10
    A game like Inside with 7-8 hours of gameplay would have been my favorite game of all time. As its shorter, it just takes a place in myA game like Inside with 7-8 hours of gameplay would have been my favorite game of all time. As its shorter, it just takes a place in my top-10. A true little atmospheric masterpiece. Thank you Playdead for making me feel i will never stop gaming no matter my age. 10 Expand
  4. May 11, 2017
    9
    That's a 9 out of 10 for me (I'm and indie games fan). "Inside" has great atmosphere, visuals and sound design. It is truly a work of art. ItThat's a 9 out of 10 for me (I'm and indie games fan). "Inside" has great atmosphere, visuals and sound design. It is truly a work of art. It is a little too short though and hmm... its ending is not very satisfying. It leaves more questions than answers (that's not a bad thing), but it also ends rather suddenly. Expand
  5. Jul 15, 2018
    8
    A gorgeous, intriguing game about solving puzzles and running away from things, to put it as simply as I can. There's a very strong attentionA gorgeous, intriguing game about solving puzzles and running away from things, to put it as simply as I can. There's a very strong attention to detail, and the animations and physics are fantastic. It's very atmospheric, intense, and often unsettling.

    There are no on-screen indicators or instructions in this game, you just work everything out by yourself, and it's really excellent at giving you subtle hints through the environment to help you find solutions in an intuitive way. The story isn't explicitly told to you, as there are no cutscenes and not a single line of dialogue. You piece things together by observing the world and what's happening around you, and much of it is open to interpretation. The game will leave you with more questions than answers, and to me, the answers aren't really important. I was fascinated by the surreal journey. I can see why others may feel differently though.

    The puzzles are repeated a bit too much, but I don't find this as problematic as some of the more critical reviewers do. One puzzle will teach you a certain mechanic, then throughout the game you'll need to do it again a few more times under more confusing conditions, so you'll be familiar with what's happening but there are barriers in your way that complicate things. Many games do this same steady progression of difficulty while maintaining familiarity for the player, and it's a completely valid design choice. I would say though that Inside takes the concept a little bit too far, and some more variety in the puzzles would have been nice. Another thing I should note is that your deaths can be very brutal, and as you're playing a young boy, I'm sure some players will find that too disturbing.

    Though it's short enough that you might finish it in one sitting (about 4 hours), the length seems perfect for what it is. It is a little too short for a $20 game though.
    Expand
  6. Jul 8, 2016
    7
    Great Game, but it got one big stupid mistake which the Game Dev's should be ashamed of - > Denuvo.
    I mean srsly? Smart people won't buy
    Great Game, but it got one big stupid mistake which the Game Dev's should be ashamed of - > Denuvo.
    I mean srsly? Smart people won't buy Games with that retarded Denuvo Sht. Another Great Game ruined by the Dev's greed to make it not crackable. *Clap Clap*, you made it. Be proud of yourself.
    Expand
  7. Dec 13, 2016
    0
    omg yoba gde moy grafen. Pitalsya poigrat' hotya na samom dele net. Vsego 3 chasa gaemplaya etozhe obman kakoito. Mamka mne ne daet deneg naomg yoba gde moy grafen. Pitalsya poigrat' hotya na samom dele net. Vsego 3 chasa gaemplaya etozhe obman kakoito. Mamka mne ne daet deneg na takie igori i Battlefield 4 kruche , a vitya ne ochen' Expand

See all 102 User Reviews

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