FAR: Lone Sails Image
Metascore
79

Generally favorable reviews - based on 7 Critics What's this?

User Score
9.1

Universal acclaim- based on 9 Ratings

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  • Summary: Traverse a dried-out seabed littered with the remains of a decaying civilization. Keep your unique vessel going, overcome numerous obstacles and withstand the hazardous weather conditions. How far can you make it? What will you find?
Score distribution:
  1. Positive: 6 out of 7
  2. Negative: 0 out of 7
  1. May 15, 2018
    100
    Through excellent gameplay mechanics, phenomenal presentation, and a touching atmosphere, FAR: Lone Sails is the best indie game of 2018 thus far.
  2. May 18, 2018
    83
    Far: Lone Sails is the kind of game that sticks with you after seeing credits. It delivers a fascinating mystery in a strange land with engaging puzzles, and couples that with a relationship between the player and their oversized mode of transportation. A few areas lack polish and some of the physics felt off here and there, but none of that stopped the story from engaging me in a big way.
  3. May 17, 2018
    82
    Quotation forthcoming.
  4. May 15, 2018
    80
    Lone Sails is a transfixing, lovely experience, one that takes recurring indie game tropes and does something unique and fun with them. It's short enough that you could play through it in a single two or three-hour session, but it will likely stick with you for a long time. I can see myself going back in a few months just to revisit the ship, like checking in on an old friend.
  5. May 15, 2018
    75
    FAR: Lone Sails has a very interesting proposition. An adventure that mixes puzzles with platforming, but focuses on a well elaborated narrative with a clear message. A game that clearly deserves our attention.
  6. May 14, 2018
    75
    An indie with a marvelous artistic department that lacks in terms of gameplay. It's a beautiful experience to see and hear but not so funny to play.
  7. May 17, 2018
    50
    The game takes so much more than it gives, forgetting that a journey isn't simply about the means of travel.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. May 19, 2018
    10
    This game is having a soul. Loved it form the first minutes of gameplay. I didn't even notice how I passed it. Can't wait for Far Lone SailsThis game is having a soul. Loved it form the first minutes of gameplay. I didn't even notice how I passed it. Can't wait for Far Lone Sails 2 ,without any changes cause this game is perfect, but with the continuation of the story. Expand
  2. May 18, 2018
    10
    Great game, an incredible adventure that accompanies a great soundtrack, a discovery in steam ...
  3. May 17, 2018
    9
    Beginning the game, our protagonist is seen standing over the grave of a man. Who the person was, is unknown. And we are not shown in theseBeginning the game, our protagonist is seen standing over the grave of a man. Who the person was, is unknown. And we are not shown in these early stages of the game either. Like most of the game, the developers keep everything quite mysterious about the world. And the people and events within it. A lot of the story is left to the player to work out. And this only adds to the beautiful canvas that is FAR. For this game may be set in a post-apocalyptic setting. But damn is it nice to look at.

    Far’s visuals are breathtaking. Every area is crafted with such care and attention to detail. What the game screams throughout, is immersion & atmosphere.
    The colors in the beginning are quite faded. This gives a very sad look to the start that marries well with how we began with a burial. But picks up as we move further through the land.
    I am easily able to believe in the world Okomotive have created, as everywhere I look, it’s finely made. Huge landscapes make up most of the game. If you were to stop to take a screen-shot every 10 seconds, I wouldn’t blame you. I did!

    Early on I was introduced to the massive steampunk (Star Wars sandcrawler-esque) vehicle. Just like everything else, it was incredible to look at. Which helps, as this is where I spent most of the game. As we move inside the camera makes a nice reveal of the interior. And right in front of your eyes is basically FAR’s game mechanics all looking at you. And they are saying to the player, ‘Hi there, come on in. Play with me’. All over there are rooms, decorations, gauges, buttons, equipment & a nifty little lift.
    From here on, you instinctively know what the game is asking you to do. To learn how to get this big beautiful rust-bucket moving, and keep her moving throughout the game. This is where the adventure begins.

    The big rig needs to be looked after well on your journey across the big unknown. Learning to use the furnace to give power to her. To go out and collect junk to burn for fuel. To learn to release steam when it builds up, which in turn helps give you a big speed boost. To know when to go full speed, half-speed, when to smash on the brakes & when to put out fires and fix equipment. Raising & lowering sails comes into play too, when the wind is moving in the right spot. And it all comes together very well. It may seem difficult for the first few minutes. But soon you will be multi-tasking at full-speed with no problems.

    Along the way you will run into problems and obstacles that must be overcome. The weather will test you plenty too. And you could easily be forgiven for forgetting about what you are doing to pan the camera out in a storm, to look at the view.

    So now we know that visually, the games a looker. And that the game mechanics are varied and good fun. But what about the music? The score that plays over the entire game can only be described as EPIC! This is what stood out to me more than anything throughout my time with the game.
    The score was made by multiple musicians. And the end result is spectacular. The timing of when the music kicks in is spot on as well. Starting up your behemoth of a machine and taking off will cue something fantastic. Reaching a grand area in the world will cue something fantastic. Learning about the story in certain areas will cue something fantastic (ok you get it). The first thought I had when I finished the game was, ‘right, I need to go buy the soundtrack’. It’s that good in my opinion. And helped to create an even more memorable experience.

    Negatives now. Honestly, I struggled to find any bugs or problems with my time in game. Sometimes……boxes and fuel items can get stacked up in the boiler room? Is that a thing? Will that do?
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  4. May 18, 2018
    7
    The idea of this game and art concept are great,but it seemed not finished for me.Through all of the game i had mixed feelings and was waitingThe idea of this game and art concept are great,but it seemed not finished for me.Through all of the game i had mixed feelings and was waiting for something great to happen,but it didn`t.
    Scoring seven just for music and visual style,gameplay and quests could me much more interesting (comparing to similar games like Unravel and Limbo).
    Anyway those guys got great potential,good luck!
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