DUSK Image
Metascore
88

Generally favorable reviews - based on 17 Critics What's this?

User Score
8.6

Generally favorable reviews- based on 81 Ratings

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  • Summary: Battle through an onslaught of mystical backwater cultists, possessed militants & even darker forces as you attempt to discover just what lurks beneath the Earth in this retro FPS inspired by the '90s legends.
Score distribution:
  1. Positive: 17 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 0 out of 17
  1. Dec 11, 2018
    100
    DUSK is a devilishly good game. It will frustrate you, yes, but that’s the point. The game wants you to claw at victory and feel as though you’ve actually accomplished something when you obtain it.
  2. Dec 14, 2018
    92
    It’s the closest you’ll get to that feeling of shooters from yesteryear, and you’d do yourself a disservice as a shooter fan by missing it. Buy Dusk. Beat Dusk. Then ramp up the difficulty or dive into the Endless mode or multiplayer to get your fill. It’s been too long, my friend. Far too long.
  3. Sep 29, 2017
    90
    Dusk has the backwoods setting of Blood and Redneck Rampage, the forbidding atmosphere and murky palette of Quake, the tight, sharp action of Doom, and the subtle sense of place and interactivity of Duke Nukem 3D. Essentially, Dusk is a retro shooter fan’s dream come true.
  4. Dec 18, 2018
    90
    Full of memorable moments, fast-paced action, moody set pieces and surprising narrative twists and turns - Dusk may look like a long-lost gem from 1998, when it’s actually one of 2018’s best.
  5. Dec 12, 2018
    89
    A obsessively tuned, finely crafted shooter that more than recreates the speed and pure joy of '90s classics.
  6. Dec 26, 2018
    85
    The game offers incredible shooting sensations along with great OST and excellent atmosphere. We could have criticized the lack of scenario or the anecdotic multiplayer, but is it really important for this kind of game? We don’t think so…
  7. Feb 1, 2018
    80
    Dusk's core gameplay is just what you'd expect: a zippy shoot and strafe loop with minimal story and lots of little secrets to find. Lots of games have tried this before, but Dusk realizes that the appeal of those early 90s shooters was largely in the level design and environmental details. They made the worlds seem more real than you might imagine, given their primitive processing. Although it isn't quite yet a complete package (additional chapters are coming later), Dusk comes eerily close to feeling like an undiscovered sibling of the classic shooters.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 11 out of 15
  2. Negative: 0 out of 15
  1. Dec 11, 2018
    10
    DUSK takes the best conventions and clichés of 90s shooters and perfects them for a new century. This game serves as a sort of YingDUSK takes the best conventions and clichés of 90s shooters and perfects them for a new century. This game serves as a sort of Ying counterpart to the Yang of Superhot. While the latter title captured the simple perfection of an under-par shooter run, DUSK captures the wild frenzy of a less disciplined encounter. Modern players may be bewildered by the aesthetic, but the fluidity of the game-play, open-ended level design and the pure thrill of each encounter make this worth a look for younger gamers in addition to those looking for a nostalgia fix. All told DUSK just feels "right." Expand
  2. Dec 31, 2018
    10
    Classic old school action. Excellent level design. Engaging elements of interaction with the environment. Some nice horror moments that accentClassic old school action. Excellent level design. Engaging elements of interaction with the environment. Some nice horror moments that accent the action in a perfect fashion. Absolutely killer gun play. A soundtrack that can keep pace with what you need, be that a blaring metal track, or unnerving ambiance. DUSK has absolutely everything you want and more. And never once during its span does it forget that games are about having fun. Expand
  3. Dec 14, 2018
    10
    The first person shooter has evolved massively over the laster 25 years. We've gone from simple key hunting and monster bashing to HollywoodThe first person shooter has evolved massively over the laster 25 years. We've gone from simple key hunting and monster bashing to Hollywood set pieces and storylines. Dusk is a reminder of a more simple time in FPS history.

    Dusk is a retro, 90's style FPS game which captures pretty much everything that defines a "retro shooter". Fast paced action, banging soundtrack and a certainly retro feel with regards to models and textures which only add to it's charm. I grew up with Doom, Quake and Half Life. This game makes me feel 15 again back when I was running Quake on a 266MHz Pentium 2 with a 2MB graphics card.

    The movement in Dusk is fluid and if you're used to strafe jumping and bunny hopping, you'll find yourself moving around maps at breakneck speed. Shooting feels impactful and every gun feels powerful and fun to use, blowing enemies into little chunks using the super shotgun never stops feeling satisfying. Enemies are varied and episodes change up what kind of monsters you'll be facing. The atmosphere and level design is superb, yes there is key hunting and exploring which may feel like it slows down the action, but this is how it was back in the 90's. Not every single second of gameplay was a sensory overload, it provided a welcome break in the fighting and let you get your breath back.

    The sound design and music are incredible. Andrew Hulshult's soundtrack provides both engaging atmospheric background noise and head banging metal for when the action kicks in. Enemies have their own distinct sounds and I guarantee that you will never forget your first encounter with the Wendigo in Episode 2!

    The inclusion of an endless mode adds to the replayability and there are plenty of well hidden secrets which will keep you coming back for more.

    For me, a 90's FPS veteran, Dusk is a dream game. It doesn't complicate life by throwing a thousand different mechanics at you. It runs at a silky smooth framerate and you'll find yourself flying around levels once you get into the groove of bunny hopping and strafe jumping.

    A solid 10/10 from me. I understand that it won't be every body's kind of game, it is after all a throwback to the more simple times in FPS history, but what a throwback it is!
    Expand
  4. Jan 7, 2019
    10
    I do love this game. It wasnt love at first site but it gave me everything ive missed for so long. Fantastic!
  5. Dec 16, 2018
    9
    Why are you even reading this? Go buy it.

    ...or keep reading for more infos. Appearantly, some users do not understand what a "faithful"
    Why are you even reading this? Go buy it.

    ...or keep reading for more infos.

    Appearantly, some users do not understand what a "faithful" throwback shooter implies. The goal is not to improve on the formula but to create a title that could have very well been released during the era it is aiming for. Dusk is looking to bring back the excitement of playing Quake 1 for the first time. With a fresh new IP but close to it's inspiration. In this regard, the game exceeds all expectations. Thus why reviews from critics have been so high. You need to judge a game for what it is. Pinning it against huge releases like Doom 2016 is just unfair as it dosent aim to get any close to a modern shooter. The goal is the complete opposite. This game pretty much is a nostalgia time machine. It quite literally kicked me back to my childhood. Good times.

    This game SHOULD be in your library if you are a retrogaming fan. Especially if you like early ID FPS titles. Only downsides I can give can be summarized in 2 points... wich are admitedly more nitpicking than actual huge issues.

    1) Lacks that ONE gun that makes you want to come back constantly. Most of the arsenal is fairly generic with the notable exception of dual sickles. Do not get me wrong, the weapons feels AWESOME to use. This game just needs it's "bfg". Or at the very least a weapon to distinguish itself from the crowd. Outside from those sickles you probably won't use much.

    2) Some enemies and the way they are used ingame sometime makes it harder than it should be. And not always for the right reasons. But hopefully these moments are quite rare. But youll know what I mean when it happens.
    Expand
  6. Jan 4, 2019
    9
    I've picked dusk once it became available on steam is final version (non early access) and before I even start talking about It, I must say itI've picked dusk once it became available on steam is final version (non early access) and before I even start talking about It, I must say it became one of my all time favorite indie shooters. Its not flawless, its not innovative but its a traditional shooter faithful to what all old gamers loved about classic shooters in PS2-Ps1 era.
    The game story is Lovecraftian, its mostly narrated through us seeing how the world shapes as we travel between locations, the episode 1 fairly introduces the player to the Dusk world and what is happening and what has happened and it progresses onward to explain more about story. Story is nothing special or complicated but it ends up with interesting surprises toward the midway and end of campaign.
    the best thing about Dusk is how responsive the controls are and how fluid the gunplay is! it feels good to literally surf around the map and kill waves and waves of enemies, once you have finished the game, i highly recommend play it on highest difficulties to enjoy some blood pumping action. Weapons are good, sometimes its annoying that you dont get to find some of the weapons at some parts of games, and absence of Weapon wheel is also kinda annoying, I get the game tries to be what old games were like but some aspects are just very dated and straight up annoying, I hope at least they add weapon wheel for upcoming Switch Port becuz switching weapons on controller through console is just pure wasting time, specially in higher difficulty levels where the room for error is very small. There are tones of enemies, new enemies are introduced as you pregress into the game.

    First chapter takes place in a Resident Evil 4 type of setting, pretty cool with some horror aspects, Chapter 2 starts as a very typical military shooter and by far is the weakest chapter but midway to end it starts to introduce some otherworldly transitions that are amazing and add a huge variety to the campaign and lastly episode 3 is by far the best and each level is so distinctive and designed very well and the end game boss is so satisfying and cool :D
    the combat is chapter 2 is a little bit boring compare to 1 and 3 because the military presence is too much and there arent enough melee battles, you mostly spend your time staying as far as possible and killing enemies, where as in chapter 1 and 3 was more varried because you were encouraged to attack enemies close up.
    Some levels are little bit too tights and some levels are a bit too wide for no reason, its good variety but platforming sections, such as wall climbing, or passing through traps for hidden items are straight up annoying!
    but overall the game is so responsive in its shooting and it has amazing range of levels with wide variety to almost cover anything you have in mind that ultimately outweighs all the bad things about this game.

    I highly recommend everyone this game !
    Expand
  7. Dec 26, 2018
    6
    The good: beautiful music score, fast and fluid movement, precise mouse control, 90's retro look and feel, secrets to discover in each map.The good: beautiful music score, fast and fluid movement, precise mouse control, 90's retro look and feel, secrets to discover in each map. The mediocre: stock standard weapon selection - no innovative weaponry, graphics - personally I find this game to look worse in parts than even some of the old classics (no pixelation to boot). The bad: lifeless protagonist, background and story severely lacking, poor weapon animations, progression from one map to another feels ad-hoc - no sense of what ties them geographically together, many maps are boring to play. Bottom line: i had fun in parts but ultimately had to force myself to finish the game - the originals such as Doom, Quake, Blood, Sin, etc. still reign supreme. Expand

See all 15 User Reviews

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