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89

Generally favorable reviews - based on 33 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 102 Ratings

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  • Summary: Dead Cells is a rogue-lite, metroidvania action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.

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Score distribution:
  1. Positive: 32 out of 33
  2. Negative: 0 out of 33
  1. Aug 6, 2018
    98
    Dead Cells is a masterpiece. It is the marriage and apotheosis of decades of Metroidvania design and the surging popularity of difficult Roguelike games. It is exquisite in all ways. It looks phenomenal. It plays like a dream. It makes you want to keep coming back even when you fail.
  2. Aug 16, 2018
    92
    Dead Cells is the ideal mix between metroidvania and roguelite, enhanced by a solid, fast and practically perfect arcade action, with a range of skills and weapons able to infuse a unique flavor to any adventure.
  3. Aug 6, 2018
    90
    A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.
  4. Aug 6, 2018
    90
    A beautiful, challenging game that is supremely polished in every area. A fantastic blend of tactical combat mixed with metroidvania style progression. Combined with an interesting and very quirky setting makes it a compelling package overall.
  5. Aug 24, 2018
    90
    Dead Cells is nothing less than a quintessential roguelike platformer. All of its individual elements are of top quality, from the highly responsive controls to the well-thought randomization of its varied levels. Be prepared for a lot of "one more run".
  6. Aug 31, 2018
    85
    Dead Cells, despite its hardcore leanings, is not game that makes you slam your keyboard with a fist or throw your gamepad at a wall when you miss a jump or die. Combat and platforming elements are top-notch, and mistakes is the best possible experience you’ll get here. Don’t worry, you’ll get back whatever stuff you lost in 30 minutes or less.
  7. Sep 10, 2018
    70
    Dead Cells is an absolute blast when the stars align, but that only happens every four or five runs. Everything else feels like a waste of time. I truly don't understand the phenomenon behind this game. Compared to its ilk, Dead Cells is just less.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 9 out of 16
  2. Negative: 4 out of 16
  1. Aug 10, 2018
    10
    If you're an oldschool gamer whose like pixel art, you will become completely passionate for Dead Cells! It's a metroidvania-like game, withIf you're an oldschool gamer whose like pixel art, you will become completely passionate for Dead Cells! It's a metroidvania-like game, with randomized levels! (which is somekind innovative). The soudtrack is gorgeous as well for the graphics!

    Progression - 11 Impeccable level design.
    Soundtrack - 11 Really superb the amount of depth nuances of the soundtracks.
    Gameplay - 9 Such variety and nice mechanics like parry, evade and throwables.
    Graphics - 10 Retro pixel graphics very detailed, both landscapes and sprites.
    FunFactor - 8 Slow progression but it's fun and rewarding to play, each upgrade on the same criteria diminish the HP potential whose incourage the use of mixed set progression

    Final Score: 9.8/10
    One of the best games of 2018 for sure!
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  2. Sep 30, 2018
    10
    Probably the best game this year! Didn't play it in early access, but have been playing it a lot since it got released. No wonder why thisProbably the best game this year! Didn't play it in early access, but have been playing it a lot since it got released. No wonder why this game is the highest rated game in the last 90 days and the second highest PC game in 2018. Expand
  3. Aug 31, 2018
    9
    ead Cells is nothing less than a quintessential roguelike platformer. All of its individual elements are of top quality, from the highlyead Cells is nothing less than a quintessential roguelike platformer. All of its individual elements are of top quality, from the highly responsive controls to the well-thought randomization of its varied leve Expand
  4. Aug 27, 2018
    8
    Haiku Review: With such great combat / Procedural is a shame / Wash, rinse, repeat gets old
    Favorite Thing: The combat is fun. There's a
    Haiku Review: With such great combat / Procedural is a shame / Wash, rinse, repeat gets old
    Favorite Thing: The combat is fun. There's a decent selection of weapons and equipment to allow a lot of tinkering.
    Least Favorite Thing: Dead Cells has not changed my mind about the rouge-like genre. Replaying levels over and over got boring fast and after 16 hours I was more than ready for it to be over.

    Date Completed: 2018-08-26
    Playtime: 16h
    Enjoyment: 8/10 (for the first dozen hours, at least)
    Recommendation: Whether or not you're a fan of rogue-likes I think you'll still find a lot of enjoyment here.
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  5. Sep 22, 2018
    6
    Astonishing audiovisual experience, absolutely pixel art masterpiece, unfortunately totaly ruined with absence of saving and unbalancedAstonishing audiovisual experience, absolutely pixel art masterpiece, unfortunately totaly ruined with absence of saving and unbalanced gameplay. Combination of underpowered and overpowered weapons and skill make gameplay random based. If there would be saving (eg. on each teleport portal) and possibility to buy weapon and skill directly (remove the stupid blueprint method) it would be 10/10. Expand
  6. Aug 18, 2018
    4
    Alright, well I've played quite a few hours of this game. I have one main complaint here. When you're getting to the second or third levels itAlright, well I've played quite a few hours of this game. I have one main complaint here. When you're getting to the second or third levels it is pretty obvious that it's impossible to continue defeating enemies without permanent upgrades.

    The developers made it obvious that you're meant to die so many times to progress. It's really frustrating and takes away some control over how good you really do. One of the number one rules of making games is to not take away control from the player or make it feel like things are out of their control, this game breaks that rule.
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  7. Sep 6, 2018
    0
    Even so, perseverance has its rewards. With experience comes knowledge of which weapons and encounters to prioritise, which routes to take,Even so, perseverance has its rewards. With experience comes knowledge of which weapons and encounters to prioritise, which routes to take, and how to get back to those tricky boss battles faster. When it all starts to come together, frustration fades and your love affair with Dead Cells' phenomenal fundamentals can start all over again. Expand

See all 16 User Reviews