Darksiders III Image
Metascore
72

Mixed or average reviews - based on 35 Critics What's this?

User Score
7.5

Generally favorable reviews- based on 281 Ratings

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  • Summary: Return to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most unpredictable and enigmatic of the Four Horsemen, FURY must succeed where many have failed - toReturn to an apocalyptic Earth in Darksiders III, a hack-n-slash Action Adventure where players assume the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The most unpredictable and enigmatic of the Four Horsemen, FURY must succeed where many have failed - to bring balance to the forces that now ravage Earth. Darksiders III is the long-anticipated, third chapter in the critically-acclaimed Darksiders franchise. Expand
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Darksiders III - Force Hollow Official Trailer
Score distribution:
  1. Positive: 18 out of 35
  2. Negative: 0 out of 35
  1. Nov 26, 2018
    90
    Darksiders III is a stunning achievement, bringing the once-dead series back to life with aplomb.
  2. Dec 2, 2018
    84
    Unexpectedly difficult and demanding, Darksiders III will test your patience and challenge your skills, but it will reward you if you spend the time it deserves.
  3. Nov 26, 2018
    80
    A good adventure that has every ingredient in the original Darksiders formula, and even manages to evolve it. In gameplay terms, we love Darksiders III, but its narrative is a complete mess.
  4. Nov 26, 2018
    75
    More than a tribute to the first two games, Darksiders III creates its own identity. More demanding, but also more rewarding, it improves the formula in almost every compartments. Sadly, it lacks the epic breath of its predecessors.
  5. Nov 26, 2018
    70
    If you're able to put those narrative shortcomings aside, there's a fair bit to like about Darksiders III. When compared to some of the most critically and commercially acclaimed video games of all time, it seems to fall well short, but perhaps that bar was never in reach. Judged on its own merits, Darksiders III combines interesting combat, clever map design, and engaging progression, though you may have to look past a lot of bland environments and go in with expectations in check in order to fully appreciate it.
  6. Nov 26, 2018
    70
    Darksiders III is a very enjoyable game, with many good things, but also many ups and downs. It’s a step back compared to its predecessors, but fans of the franchise should give it an opportunity.
  7. Nov 26, 2018
    50
    Darksiders 3 is four years too late and four years behind current game design. As you (sufferingly) progress, things improve… but you really, really need to be dedicated to get to that point. I’d recommend Darksiders 3 to die-hard fans of the franchise — and I truly mean die-hard — and no one else. It’s too painful to play for a majority of the time. Still, better than Fallout 76, I guess.

See all 38 Critic Reviews

Score distribution:
  1. Positive: 57 out of 81
  2. Negative: 13 out of 81
  1. Nov 28, 2018
    10
    This game does have some technical issues but that aside it is absolutely amazing and has some of the best gameplay that 2018 has to offer.This game does have some technical issues but that aside it is absolutely amazing and has some of the best gameplay that 2018 has to offer. It’s definitely worth your time if you get it. Expand
  2. Nov 28, 2018
    10
    Awesome game, pretty challenging in apocalypse difficulty, nothing unfair but the game punish every mistake you make. I really liked the worldAwesome game, pretty challenging in apocalypse difficulty, nothing unfair but the game punish every mistake you make. I really liked the world building and I was agreeably surprisded by the Sins being not cliché at all Expand
  3. Nov 27, 2018
    10
    This is one of my favourite franchise! I was waiting for this game since i passed the second part and i wanna say that that's very goodThis is one of my favourite franchise! I was waiting for this game since i passed the second part and i wanna say that that's very good restart of the series. Expand
  4. Dec 2, 2018
    9
    A solid game with very interesting design choices which make it quite unique compared to the previous two in the series, and that's why it'sA solid game with very interesting design choices which make it quite unique compared to the previous two in the series, and that's why it's so good, as well.

    Darksiders 1 was a "Zelda meets God of War" or something along those lines, with a bit of Devil May Cry there as well, for good measure, and it's a great game, for sure, especially for its time.

    Darksiders 2 took the Darksiders formula, and gave it an interesting spin, expanding the levels and making it look pseudo open world, but the areas didn't really feel organically connected, at least not completely; still, it was a very good game as well, and the combat received an incredible boost both in flashiness and skill combinations. On top of that, a loot system more like a "Diablo style" game, not to that extent, but with different item qualities and upgrade systems similar to those found in some loot based ARPGs. Not bad, a nice mixture of things I love, so yeah, that was also an excellent game.

    Come the present day and we have Darksiders 3 here and man, they did it again. Gunfire revived a once thought "lost" franchise and built an excellent game, once again, since most of the developers already worked on the previous games, and it's quite obvious.

    What I love the most in this game is the whole world, it's completely (and that's a true 100%) interconnected in a seamless way, something the previous games didn't do to the same extent, for technical reasons I suppose. This game feels more metroidvania than the previous ones, as in navigating the world is, in itself, something crucial and part of the gameplay and general enjoyment of the game. You will learn how the levels are connected, because you will have to go back to most if not all of the areas you've visited, in several occasions. The more new skills and goodies you unlock, the newer paths and ways to explore and get better loot you will find.

    This game doesn't have the same loot system than DS2, it's more similar to that of DS1, as in you have your main weapon, secondary ones and some special ones received via power ups (your Hollows). You will upgrade both your weapons and some especial items called enhancements, that you'll want to socket into any of your weapons, all of them can carry one of these powerful enhancements, each one coming with a nice active ability, and then a passive one which will be active even if you never use that weapon, which is pretty handy and makes up for the lack of skill tree which was present in DS2, a little bit.

    That, combined with stat point distribution when you level up (via the same soul system used in the previous games to buy stuff from our old pal Vulgrim), allows to make some interesting builds suited to your preferred play style; you can go full physical damage, arcane which is cool if you are good at landing those perfect dodges and the counters that follow (massive damage if building full arcane, I tell you), be very tanky if you want with a bigger health pool...or just go hybrid and play the way you want, mixing things up.

    The combat is very, very responsive, with sufficient combos and skill combinations when mixing up normal (whip) with hollow attacks (equivalent to the strong attack in previous games, or the other equipped weapon in DS1/2), the use of wrath to do a super powered up move which varies depending on the current active hollow power and last but not least...the Havoc form, which is like chaos and death transformations from DS1/2. Everything is there, and it's good, very good, it's one of the most fluid combat systems I've played in a long, long time.

    This is all from my own experience, after 30 hours playing with mouse and keyboard. The game could be improved a little with some minor quality of life stuff when it comes to keyboard keybinds, minor things like hold to lock-on, which only works on gamepad (but the normal lock toggle does work) and things like that. Still pretty playable for me, just like the previous two games which I also completed with mouse and keyboard only.

    Overall, I have to say that I don't really understand why some reviewers (talking about the professional ones especially) gave this game such low scores, like they didn't even try to play the game properly or something? Did they play the previous ones? Complaints about "it's like Darksouls, don't like it" are absolutely ridiculous: the only thing in common with those series is the difficulty, at least on Challenging and Apocalyptic, and perhaps the level design which is pretty interconnected, and we have no map whatsoever. That's where the comparisons with Darksouls should end, because the rest of the game is not like those games, at all, it's a Darksiders game, unique on its own, even compared to the previous ones; You can find things in common with its predecessors, but also new stuff that has been very cleverly designed, in my opinion.

    Overall, an excellent Darksiders game, which revitalizes the franchise in a good way.
    Expand
  5. Nov 30, 2018
    8
    Thought its not the best of the series, yet it is still a good game overall.
    The worst part about the game is that it copied a lot from Dark
    Thought its not the best of the series, yet it is still a good game overall.
    The worst part about the game is that it copied a lot from Dark Souls series, and most of the copied things are done worse than they are done in Souls games themsleves, and this is anyways a huge mistake because DarkSiders was and should always be a pure hack n slash game.

    Also puzzles are not as good at the previous Dark Siders games.
    Expand
  6. Dec 9, 2018
    7
    It feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it wasIt feels wrong that the third game in AAA series has lower budget and so - lower quality. Core gameplay moved towards Dark Souls - it was unexpected, and I don't think it's right to change core gameplay that much. Whole game feels like Dark Souls clone with bright colors and small Zelda-like elements. It crashed several times (few times after a difficult boss fight, so I had to fight him again). Some autosave locations are very questionable to say the least, especially for game with that many bugs.
    But overall - I really enjoyed Darksiders 3. It surprisingly felt like something new, and it's a real game! Challenging and rewarding.
    Expand
  7. Dec 9, 2018
    0
    Вязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут захотелиВязкое управление, тупая камера, тупая система чекпоинтов, непонятная механика уклонения, непонятен жанр, вроде слэшер был, а тут захотели подмешать souls. После 15 минут игры продолжать нет никакого желания - полный утиль. Expand

See all 81 User Reviews

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