Cultist Simulator Image
Metascore
72

Mixed or average reviews - based on 16 Critics What's this?

User Score
7.0

Mixed or average reviews- based on 11 Ratings

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  • Summary: Seize forbidden treasures. Summon alien gods. Feed on your disciples.Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories.
Score distribution:
  1. Positive: 6 out of 16
  2. Negative: 0 out of 16
  1. Jun 1, 2018
    90
    Cultist Simulator is a posthumanist spiral that, like its endless card combinations, is greater than the sum of its parts.
  2. Jun 1, 2018
    85
    A dark, engrossing, and challenging narrative card and crafting game.
  3. Jun 4, 2018
    80
    The end result is a glittering construct of stunningly good prose.
  4. Edge Magazine
    May 26, 2018
    70
    At its best, Cultist Simulator is quietly riveting, conjuring a palpable atmosphere of intrigue and danger as you juggle the risk and reward of harnessing otherworldly powers. During a bad run, however, it can feel like a rather inefficient way of telling a fairly miserable story. [July 2018, p.118]
  5. 70
    Cultist Simulator is the kind of game where “Just one more turn,” easily becomes “Four hours later…” It’s addicting even when it’s difficult and frustrating, and extremely satisfying when things finally start going right for you. If you’re even slightly interested in it, the price is right to try something that’s completely original and unlike anything else out right now.
  6. Games Master UK
    Jun 17, 2018
    66
    Fascinating but alienating. [July 2018, p.83]
  7. Jul 2, 2018
    50
    With so little gameplay and almost no visual flair, the combination of broadly described ideas and impetus on the player to find their own story just don't come together. It's like the bare bones of a game without any of the meat.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Jul 6, 2018
    8
    Honestly a great game, the no tutorial encourages trail and error playing, and exploring to find out your messed up much later on, theHonestly a great game, the no tutorial encourages trail and error playing, and exploring to find out your messed up much later on, the re-playability is a little low but there is a lot of free dlc's incoming and think it's a real nice tough to indie gaming Expand
  2. Jun 5, 2018
    8
    Really love the game ; Lovecraft,

    (7,5-8) Gameplay (8) for the sounds and soundtrack (7,5-8) for graphics (10) (free DLC for perpetual
    Really love the game ; Lovecraft,

    (7,5-8) Gameplay
    (8) for the sounds and soundtrack
    (7,5-8) for graphics
    (10) (free DLC for perpetual edition)
    (10) replayability, many cults foundations to go through.

    It's a game of patience ,
    you will have to try to complete puzzling crafting cards for restoring your mental health, your physical health and trying to not get cut in your Cult fanatical research and expeditions.

    Fanatical is the best word to describe this game,
    you will have to go through many attempts to make the game flow.

    This game can be terrifying, when u go through the lore late at night when unlocked some places.

    Like in the Lovercraft universe, u will find despair and horrors. Finishing this game might drive to despair ...... it is really hard.
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  3. Jun 8, 2018
    8
    This is very much a reading simulator as much as it is a cultist. Over all, the world building is superb, the sound design is better than itThis is very much a reading simulator as much as it is a cultist. Over all, the world building is superb, the sound design is better than it needs to be, and the writing meshes with the game loop very well. The time sink and grind of the early game can be underwhelming, but sticking through rewards you with a better-than-lovecraft gem. Expand
  4. Jun 10, 2018
    5
    I play this game around 20 hours. First it look fabulous, but later it turned that mechanism dont work like they should be. Especially inI play this game around 20 hours. First it look fabulous, but later it turned that mechanism dont work like they should be. Especially in early game mechanism connected with Hirelings and early followers they - they do not actually work with hunters and evidence ( on level 5 very rear successful , on level 2 no successful). When I play I have feeling that nothing I can do with hunters and evidence using mechanic connected with hirelings and follower. Only fast "tech" is one right way to deal with this.

    My advice for this game wait for game balance and future DLC it has potential but right now its partly broken.

    And one more thing - no wiki about this game and mechanism is very big disadvantage.
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